Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/atoidejouer/ui/screens/story.py
diff options
context:
space:
mode:
Diffstat (limited to 'atoidejouer/ui/screens/story.py')
-rw-r--r--atoidejouer/ui/screens/story.py29
1 files changed, 18 insertions, 11 deletions
diff --git a/atoidejouer/ui/screens/story.py b/atoidejouer/ui/screens/story.py
index fb9e1e9..5c4d7b1 100644
--- a/atoidejouer/ui/screens/story.py
+++ b/atoidejouer/ui/screens/story.py
@@ -42,6 +42,10 @@ def _on_drag_finish(image, event, scene, key, image_size):
def _on_click(image, event, scene, key):
# get current screen
_screen = scene.toolbar.activity.get_current_screen()
+ # remove image on right click
+ if event.button == 3:
+ story.DB()._del(key)
+ scene.refresh()
# update panel
if hasattr(_screen, 'panel'):
_screen.panel.refresh()
@@ -147,11 +151,11 @@ class ScreenStory(graphics.Scene):
_time))
"""
# using DB
- for _key in story.DB().get(story.Key(type='image', time=_time)):
+ for _k in story.DB().get(story.Key(mime_type='image/png', time=_time)):
# redraw only if necessary
if key is None or key.id == _k.id:
- self.__refresh_image(key, _rate)
- _currents.append(key.id)
+ self.__refresh_image(_k, _rate)
+ _currents.append(_k.id)
# draw mask
_currents.append(self.__refresh_default('mask'))
# hide previous
@@ -181,7 +185,7 @@ class ScreenStory(graphics.Scene):
_currents.append(self._get_current_code('sounds', _n,
_time))
# using DB
- for key in story.DB().get(story.Key(type='sound', time=_time)):
+ for key in story.DB().get(story.Key(mime_type='audio/ogg', time=_time)):
self.__refresh_sound(key)
"""
else:
@@ -197,7 +201,7 @@ class ScreenStory(graphics.Scene):
pass
else:
# get file size
- _c, _w, _h = image.get_image_info(key.media)
+ _c, _w, _h = image.get_image_info(key.get_path())
# ..
if (self.fullscreen is True\
or self._screen_width < 1024)\
@@ -275,7 +279,7 @@ class ScreenStory(graphics.Scene):
else:
_filename = '%s_default' % default_name
_path = storage.get_image_path(_filename)
- _key = story.Key(id=_code, media=_path, layer=0)
+ _key = story.Key(id=_code, path=_path, layer=0)
# ..
_align = (0, 0)
# get/update width and height
@@ -289,8 +293,11 @@ class ScreenStory(graphics.Scene):
def __get_transition_align(self, key, rate):
# get align
_x, _y = key.x, key.y
+ # get the current frame
+ _time = 0.0 if self.toolbar.activity._thread is None\
+ else self.toolbar.activity._thread._time
# get transition ratio
- _ratio = time - int(time)
+ _ratio = _time - int(_time)
if _ratio < rate:
return _x, _y
else:
@@ -298,7 +305,7 @@ class ScreenStory(graphics.Scene):
_next_x, _next_y = self._get_keys('graphics').get_next_align(
sequence_name, int(time), filename, use_transition=True)
"""
- _next_key = story.Key(name=key.name, type="image", time=(key.time+1),
+ _next_key = story.Key(name=key.name, mime_type="image/png", time=(key.time+1),
layer=key.layer)
_next_key = story.DB().get(_next_key)
_next_x, _next_y = _next_key.x, _next_key.y
@@ -350,7 +357,7 @@ class ScreenStory(graphics.Scene):
# get z_order
_image.z_order = key.layer
# disconnect
- if _code in self.__dd_signals:
+ if key.id in self.__dd_signals:
_image.disconnect(self.__dd_signals[key.id])
else:
pass
@@ -388,7 +395,7 @@ class ScreenStory(graphics.Scene):
else:
_scale = float(_new_w)/_w
# image
- _image = graphics.Image(key.media, x=_x, y=_y, scale_x=_scale,
+ _image = graphics.Image(key.get_path(), x=_x, y=_y, scale_x=_scale,
scale_y=_scale, z_order=key.layer, draggable=draggable)
# connect drag
if self._set_canvas is True\
@@ -408,7 +415,7 @@ class ScreenStory(graphics.Scene):
"""
def __stop_unused_sounds(self, key):
- sounds = story.DB().get(story.Key(name=key.name, type='sound'))
+ sounds = story.DB().get(story.Key(name=key.name, mime_type='audio/ogg'))
# hide previous
for _k in keys:
if _k.id != current\