1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
|
# python import
import logging, os
# ..
from functools import partial
from gettext import gettext as _
# gtk import
import gobject, gtk, glib
# sugar import
from sugar.activity import activity
# atoidejouer import
from atoidejouer.db import story
from atoidejouer.tools import config, image, storage, ui
# get application logger
logger = logging.getLogger('atoidejouer')
COLOR_GREY_DARK = ui.get_color(0.5, 0.5, 0.5)
COLOR_GREY_LIGHT = ui.get_color(0.75, 0.75, 0.75)
COLOR_GREY_WHITE = ui.get_color(0.85, 0.85, 0.85)
COLOR_WHITE = ui.get_color(1.0, 1.0, 1.0)
def _set_bg(widget):
# bg
widget.modify_bg(gtk.STATE_NORMAL, COLOR_GREY_WHITE)
widget.modify_bg(gtk.STATE_PRELIGHT, COLOR_GREY_WHITE)
widget.modify_bg(gtk.STATE_ACTIVE, COLOR_WHITE)
# fg
widget.modify_fg(gtk.STATE_NORMAL, COLOR_WHITE)
def _on_position_clicked(widget, panel, move, value):
# shortcut
_activity = panel.screen.toolbar.activity
if _activity._thread._pause is False\
or panel.key is None:
pass
elif move == 'x':
panel.key.x += value
elif move == 'y':
panel.key.y += value
else:
raise Exception('[ui.panel] _on_position_clicked"\
" - invalid position move: %s' % move)
# DB update
story.DB().update(panel.key)
# update panel entries
panel.entry_x.set_text(str(panel.key.x))
panel.entry_y.set_text(str(-panel.key.y))
# refresh scene
panel.screen.scene.refresh(key=panel.key)
def _on_layout_clicked(widget, panel, move):
# shortcut
_activity = panel.screen.toolbar.activity
# get max
_layout_max = story.DB().get_layout_max()
# do nothing
if _activity._thread._pause is False\
or panel.key is None:
return
# layout factory
elif move == 'move_up_up':
panel.key.layout = _layout_max
elif move == 'move_up':
panel.key.layout = panel.key.layout + 1\
if panel.key.layout < _layout_max else _layout_max
elif move == 'move_down':
panel.key.layout = panel.key.layout - 1\
if panel.key.layout > 0 else 0
elif move == 'move_down_down':
panel.key.layout = 0
else:
raise Exception('[ui.panel] _on_layout_clicked"\
" - invalid layout move: %s' % move)
# DB update
story.DB().update(panel.key)
# update entry
panel.entry_layout.set_text(str(panel.key.layout))
# refresh scene
panel.screen.scene.refresh()
def _on_time_clicked(widget, panel, value):
# shortcut
_activity = panel.screen.toolbar.activity
# little check
if _activity._thread._pause is False\
or panel.key is None:
return
else:
_time = _activity._thread._time
# time factory
_time += value
panel.key.time = 0 if _time < 0 else _time
# DB update
story.DB().update(panel.key)
# entry update
panel.time_entry.set_text('%1d:%02d' % divmod(_time, 60))
# update thread time
_activity._thread.set_time(time_=_time)
def _on_remove_key_clicked(widget, panel):
# shortcut
_activity = panel.screen.toolbar.activity
if _activity._thread._pause is False\
or panel.key is None:
return
else:
# delete
story.DB()._del(panel.key)
# empty key
panel.key = None
# refresh scene
panel.screen.scene.refresh()
# and reset panel
panel.refresh()
def _on_duration_clicked(widget, panel, value):
# shortcut
_activity = panel.screen.toolbar.activity
_duration_max = story.DB().get_duration_max()
# do nothing
if _activity._thread._pause is False\
or panel.key is None:
pass
elif panel.key.duration + value < 0:
panel.key.duration = 0
elif panel.key.duration + value > _duration_max:
panel.key.duration = _duration_max
else:
panel.key.duration += value
# DB update
story.DB().update(panel.key)
# update panel entries
panel.entry_duration.set_text(
'%1d:%02d' % divmod(panel.key.duration, 60))
def _on_loop_click(toggle, panel, image):
# update image
_stock_id = 'repeat_grey' if toggle.get_active() is True else 'repeat'
image.set_from_file(storage.get_icon_path(_stock_id))
# shortcut
_activity = panel.screen.toolbar.activity
# do nothing
if _activity._thread._pause is False\
or panel.key is None:
return
else:
panel.key.loop = toggle.get_active()
# DB update
story.DB().update(panel.key)
def _get_next_time(panel, factor):
# get the current frame
_time = 0.0 if panel.screen.toolbar.activity._thread is None\
else panel.screen.toolbar.activity._thread._time
# get rate
_rate = config.Config().get_rate_value()
# next time
_next = _time + factor * _rate
# get max
_max = panel.screen.toolbar.activity._number_of_keys - 1
if _next < _max:
# ok!
return _next
else:
# return max + pause
return _max
def _get_previous_time(panel, factor):
# get the current frame
_time = 0.0 if panel.screen.toolbar.activity._thread is None\
else panel.screen.toolbar.activity._thread._time
# get rate
_rate = config.Config().get_rate_value()
# previous time
_previous = _time - factor * _rate
# ..
if _previous < 0:
# return min
return 0
else:
# ok
return _previous
def _on_key_press(widget, event, parent):
# ..
_keyval = event.keyval
_name = gtk.gdk.keyval_name(_keyval)
_mod = gtk.accelerator_get_label(_keyval, event.state)
# ..
if parent.screen != parent.screen.toolbar.activity.get_current_screen():
return
# key factory
elif panel.screen.toolbar.name == 'edit':
# POSITION
if _name == 'Left' and _mod.startswith('Ctrl+'): # big left
_on_position_clicked(widget, parent, 'x', -10)
elif _name == 'Left': # left
_on_position_clicked(widget, parent, 'x', -1)
elif _name == 'Right' and _mod.startswith('Ctrl+'): # big right
_on_position_clicked(widget, parent, 'x', 10)
elif _name == 'Right': # right
_on_position_clicked(widget, parent, 'x', 1)
elif _name == 'Up' and _mod.startswith('Ctrl+'): # big top
_on_position_clicked(widget, parent, 'y', -10)
elif _name == 'Up': # top
_on_position_clicked(widget, parent, 'y', -1)
elif _name == 'Down' and _mod.startswith('Ctrl+'): # big bottom
_on_position_clicked(widget, parent, 'y', 10)
elif _name == 'Down': # bottom
_on_position_clicked(widget, parent, 'y', 1)
# LAYOUT
elif _name == 'Page_Up' and _mod.startswith('Ctrl+'):
_on_layout_clicked(widget, parent, 'move_up_up')
elif _name == 'Page_Up':
_on_layout_clicked(widget, parent, 'move_up')
elif _name == 'Page_Down' and _mod.startswith('Ctrl+'):
_on_layout_clicked(widget, parent, 'move_down_down')
elif _name == 'Page_Down':
_on_layout_clicked(widget, parent, 'move_down')
# TIME
elif _name == 'plus' and _mod.startswith('Ctrl+'):
_on_time_clicked(widget, parent, 10)
elif _name == 'plus':
_on_time_clicked(widget, parent, 1)
elif _name == 'minus' and _mod.startswith('Ctrl+'):
_on_time_clicked(widget, parent, -10)
elif _name == 'minus':
_on_time_clicked(widget, parent, -1)
# DELETE
elif _name == 'BackSpace':
_on_remove_key_clicked(widget, parent)
# IMAGE
# TODO ...
# IN EVERY CASE
if parent.screen.toolbar.name in ['edit', 'story']:
# shortcut
_thread = parent.screen.toolbar.activity._thread
# ..
if _name == 'space': # play right
#
_time = _get_next_time(parent, 1)
#
_thread.set_time(time_=_time, pause=True)
elif _name == 'space' and _mod.startswith('Ctrl+'): # play left
#
_time = _get_previous_time(parent, 1)
#
_thread.set_time(time_=_time, pause=True)
# PLAY
elif _name == 'Return':
# ..
if _thread._pause is True:
parent.screen.toolbar.play()
_thread.play()
# ..
else:
parent.screen.toolbar.pause()
_thread.pause()
else:
pass
# avoid propagation for rendering issue
widget.emit_stop_by_name('key-press-event')
class PanelEdit(gtk.Frame):
def __init__(self, screen):
# init parent
gtk.Frame.__init__(self)
self.set_shadow_type(gtk.SHADOW_NONE)
# set screen
self.screen = screen
# key var
self.key = None
# get mode
self._mode = config.Config().get('activity>mode')
self._conf = config.Config().get('mode>%s' % self._mode, type_=list)
# ...
self.set_size_request(298, screen.scene._screen_height)
# do show
self.show()
# init vars
self._store = None
self.sequence_name = None
# ..
self.time_entry = None
# add vbox to the panel for sub frames
self.main_box = gtk.VBox(homogeneous=False, spacing=0)
# do show
self.main_box.show()
# add it to the panel
self.add(self.main_box)
# ..
self.__init_handler()
# main vars
self.entry_layout = None
# ..
self.entry_x = None
self.entry_y = None
# add specific
self._frame_layout = None
self._frame_position = None
self._add_frame_layout()
self._add_frame_position()
# init sound fields
self.entry_duration = None
self.toggle_loop = None
self.image_loop = None
# add specific
self._frame_sound = None
self._add_frame_sound()
# add common
self._frame_time = None
self._frame_remove = None
self.add_frame_time()
self.add_frame_remove()
def __init_handler(self):
_activity = self.screen.toolbar.activity
_handler_id = _activity._handler_id
if _handler_id:
_activity.disconnect(_handler_id)
_activity._handler_id = _activity.connect('key-press-event',
_on_key_press, self)
def clear(self):
self.time_entry.set_text('')
self.entry_duration.set_text('')
self.toggle_loop.set_active(False)
# ..
self.entry_layout.set_text('')
self.entry_x.set_text('')
self.entry_y.set_text('')
def _get_pixbuf(self, graphic_name, dir_='graphics'):
# get the image path
_graphic_path = storage.get_image_path(graphic_name, dir_=dir_)
# return pix and path
return image.get_pixbuf(_graphic_path, 48, 36), _graphic_path
def __refresh_image(self):
# hide frame sound
self._frame_sound.hide()
# shortcut
_activity = self.screen.toolbar.activity
# set layout value
self.entry_layout.set_text(str(self.key.layout))
# set x value
self.entry_x.set_text(str(self.key.x))
# set y value
self.entry_y.set_text(str(-self.key.y))
# hide frame image
self._frame_layout.show()
self._frame_position.show()
def __refresh_sound(self):
# hide frame image
self._frame_layout.hide()
self._frame_position.hide()
# update duration value
self.entry_duration.set_text('%1d:%02d' % divmod(self.key.duration, 60))
# update loop value
self.toggle_loop.set_active(self.key.loop==1)
# update image
_stock_id = 'repeat_grey' if self.key.loop==1 else 'repeat'
self.image_loop.set_from_file(storage.get_icon_path(_stock_id))
# show frame sound
self._frame_sound.show()
def refresh(self, key=None):
self.key = key
if not key:
"""
self._frame_layout.hide()
self._frame_position.hide()
self._frame_sound.hide()
self._frame_time.hide()
self._frame_remove.hide()
"""
self.show_all()
return self.clear()
elif key.type == 'image':
self.__refresh_image()
elif key.type == 'sound':
self.__refresh_sound()
else:
raise Exception('[ui.panel] refresh - invalid key: %s' % key)
# update common time value
self.time_entry.set_text(
'%1d:%02d' % divmod(key.time, 60))
self._frame_time.show()
self._frame_remove.show()
def __get_time_button(self, name, value, tooltip_text):
_button = ui.get_button(stock_id=name)
_button.set_tooltip_text(tooltip_text)
_button.connect('clicked', _on_time_clicked, self, value)
return _button
def add_frame_time(self):
# init frame
self._frame_time = gtk.Frame(label=_('Time'))
self._frame_time.set_border_width(1)
# do show
self._frame_time.show()
# do add
self.main_box.pack_start(self._frame_time, expand=False, fill=True)
# get over/under spin buttons
_time_box = gtk.HBox(homogeneous=False, spacing=4)
_time_box.set_border_width(4)
# before ..
_time_box.pack_start(self.__get_time_button('go_left', -10,
_('Play Before (10 Frames)')), expand=False, fill=True)
_time_box.pack_start(self.__get_time_button('go_left_small', -1,
_('Play Before (1 Frames)')), expand=False, fill=True)
# entry
self.time_entry = gtk.Entry()
# show
self.time_entry.show()
# set value - should be a string
self.time_entry.set_text('')
self.time_entry.set_alignment(1)
self.time_entry.set_property('editable', False)
# add entry
_time_box.pack_start(self.time_entry, expand=True, fill=True)
# .. after
_time_box.pack_start(self.__get_time_button('go_right_small', 1,
_('Play After (1 Frames)')), expand=False, fill=True)
_time_box.pack_start(self.__get_time_button('go_right', 10,
_('Play After (10 Frames)')), expand=False, fill=True)
# do add
self._frame_time.add(_time_box)
def add_frame_remove(self):
# init frame
self._frame_remove = gtk.Frame(label=_('Remove'))
self._frame_remove.set_border_width(1)
# do show
self._frame_remove.show()
# do add
self.main_box.pack_start(self._frame_remove, expand=False, fill=True)
# init container
_in_vbox = gtk.HBox(homogeneous=True, spacing=4)
_in_vbox.set_border_width(4)
# do add
self._frame_remove.add(_in_vbox)
# prepare remove sequence button
_rm_key_button = ui.get_button(label=_('Key'),
stock_id='remove_item', width=48, padding=(12, 0))
_rm_key_button.set_tooltip_text(_('Remove Key'))
# set cb
_rm_key_button.connect('clicked', _on_remove_key_clicked, self)
# get remove image button
_in_vbox.pack_start(_rm_key_button, expand=False, fill=True)
def __get_layout_button(self, name, tooltip_text):
_button = ui.get_button(stock_id=name)
_button.set_tooltip_text(tooltip_text)
_button.connect('clicked', _on_layout_clicked, self, name)
return _button
def _add_frame_layout(self):
# init frame
self._frame_layout = gtk.Frame(label=_('Layout'))
self._frame_layout.set_border_width(1)
# do add
self.main_box.pack_start(self._frame_layout, expand=False, fill=True)
# vbox for the frame
_in_vbox = gtk.VBox(homogeneous=False, spacing=4)
_in_vbox.set_border_width(4)
# do add
self._frame_layout.add(_in_vbox)
# get over/under spin buttons
_layer_box = gtk.HBox(homogeneous=True, spacing=4)
# down ..
_layer_box.pack_start(self.__get_layout_button('move_down_down',
_('Layer to Bottom')), expand=False, fill=True)
_layer_box.pack_start(self.__get_layout_button('move_down',
_('Lower Layer')), expand=False, fill=True)
# entry
self.entry_layout = gtk.Entry()
# set value - should be a string
self.entry_layout.set_text("")
self.entry_layout.set_alignment(1)
self.entry_layout.set_property('editable', False)
# add entry
_layer_box.pack_start(self.entry_layout, expand=False, fill=True)
# .. up
_layer_box.pack_start(self.__get_layout_button('move_up',
_('Raise Layer')), expand=False, fill=True)
_layer_box.pack_start(self.__get_layout_button('move_up_up',
_('Layer to Top')), expand=False, fill=True)
# add row sequence
_in_vbox.pack_start(_layer_box, expand=True, fill=True)
def __get_position_button(self, name, move, value, tooltip_text):
# init button
_button = ui.get_button(stock_id=name)
_button.set_tooltip_text(tooltip_text)
_button.connect('clicked', _on_position_clicked, self, move, value)
return _button
def _add_frame_position(self):
# init frame
self._frame_position = gtk.Frame(label=_('Position'))
self._frame_position.set_border_width(1)
# do add
self.main_box.pack_start(self._frame_position, expand=False, fill=True)
# _vbox
_in_vbox = gtk.VBox(homogeneous=False, spacing=4)
_in_vbox.set_border_width(4)
# first _row
_in_vbox.pack_start(self.__get_position_button('y_up_up', 'y', -10,
_('Move Up by 10%')), expand=False, fill=False)
# second _row
_in_vbox.pack_start(self.__get_position_button('y_up', 'y', -1,
_('Move Up by 1%')), expand=False, fill=False)
# third _row
_row3 = gtk.HBox(homogeneous=False, spacing=4)
_row3.pack_start(self.__get_position_button('x_left_left', 'x', -10,
_('Move Left by 10%')), expand=False, fill=True)
_row3.pack_start(self.__get_position_button('x_left', 'x', -1,
_('Move Left by 1%')), expand=False, fill=True)
# prepare middle box
_middle_box = gtk.VBox(homogeneous=True, spacing=4)
# get entries
_entry_box_x = ui.get_entry(label='X')
_entry_box_y = ui.get_entry(label='Y')
# update main vars
self.entry_x = _entry_box_x.get_children()[1]
self.entry_y = _entry_box_y.get_children()[1]
# add entries to the box
_middle_box.pack_start(_entry_box_x, expand=False, fill=True)
_middle_box.pack_start(_entry_box_y, expand=False, fill=True)
_middle_box.set_size_request(64, -1)
# add the box to the row
_row3.pack_start(_middle_box, expand=True, fill=True)
_row3.pack_start(self.__get_position_button('x_right', 'x', 1,
_('Move Right by 1%')), expand=False, fill=True)
_row3.pack_start(self.__get_position_button('x_right_right', 'x', 10,
_('Move Right by 10%')), expand=False, fill=True)
# and add the third row
_in_vbox.pack_start(_row3, expand=False, fill=False)
# fourth _row
_in_vbox.pack_start(self.__get_position_button('y_down', 'y', 1,
_('Move Down by 1%')), expand=False, fill=False)
# fifth _row
_in_vbox.pack_start(self.__get_position_button('y_down_down', 'y', 10,
_('Move Down by 10%')), expand=False, fill=False)
# put it in
self._frame_position.add(_in_vbox)
def _get_time(self, value):
"""Format the time value to display
"""
return '%1d:%02d' % divmod(value, 60)
def __get_duration_button(self, name, value, tooltip_text):
_button = ui.get_button(stock_id=name)
_button.set_tooltip_text(tooltip_text)
_button.connect('clicked', _on_duration_clicked, self, value)
return _button
def _get_duration_box(self):
# get less/more spin buttons
_duration_box = gtk.HBox(homogeneous=True, spacing=4)
# down ..
_duration_box.pack_start(self.__get_duration_button('less', -10,
_('Duration -10s')), expand=False, fill=True)
_duration_box.pack_start(self.__get_duration_button('less_small', -1,
_('Duration -1s')), expand=False, fill=True)
# entry
self.entry_duration = gtk.Entry()
# set value - should be a string
self.entry_duration.set_text('') # self._get_time(0)
self.entry_duration.set_alignment(1)
self.entry_duration.set_property('editable', False)
self.entry_duration.set_size_request(64, -1)
# add entry
_duration_box.pack_start(self.entry_duration, expand=False, fill=True)
_duration_box.pack_start(self.__get_duration_button('more_small', 1,
_('Duration +1s')), expand=False, fill=True)
_duration_box.pack_start(self.__get_duration_button('more', 10,
_('Duration +10s')), expand=False, fill=True)
# return it
return _duration_box
def _init_loop_box(self):
# init row
_loop_box = gtk.HBox(homogeneous=False, spacing=4)
# create image
self.image_loop = gtk.Image()
# get img path
self.image_loop.set_from_file(storage.get_icon_path('repeat'))
self.image_loop.set_size_request(48, -1)
# add image
_loop_box.pack_start(self.image_loop, expand=False, fill=True)
# create label
_label = gtk.Label(_('Repeat'))
_label.set_alignment(0, 0.5)
# add label
_loop_box.pack_start(_label, expand=True, fill=True)
# create checkbox
self.toggle_loop = gtk.ToggleButton()
# set tooltip
self.toggle_loop.set_tooltip_text(_('Loop (On/Off)'))
self.toggle_loop.add(_loop_box)
# set cb
self.toggle_loop.connect('toggled', _on_loop_click, self,
self.image_loop)
def _add_frame_sound(self):
# init frame
self._frame_sound = gtk.Frame(label=_('Sound'))
self._frame_sound.set_border_width(1)
# do add
self.main_box.pack_start(self._frame_sound, expand=False, fill=True)
# vbox for the fram
_in_vbox = gtk.VBox(homogeneous=False, spacing=4)
_in_vbox.set_border_width(4)
# do add
self._frame_sound.add(_in_vbox)
# add duration box
_in_vbox.pack_start(self._get_duration_box(), expand=False, fill=True)
# add loop button
self._init_loop_box()
_in_vbox.pack_start(self.toggle_loop, expand=False, fill=True)
|