diff options
author | nrp <olpc@spongezone.net> | 2008-08-31 00:17:50 (GMT) |
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committer | nrp <olpc@spongezone.net> | 2008-08-31 00:17:50 (GMT) |
commit | 5faf98d7cc403b640df604ae872eada1d1e223d6 (patch) | |
tree | a4559fa5bdaf969a324adc62faed5e3c7dd25d09 /bridge.py | |
parent | 4fc3c5dff3f80241c327edd1ea4e2f935b0dcea0 (diff) |
make train more dense
Diffstat (limited to 'bridge.py')
-rw-r--r-- | bridge.py | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -50,16 +50,16 @@ class Bridge: pygame.draw.rect(game.screen, (200, 50, 100), rect, 3) game.world.add.rect(rect.center, rect.width / 2, rect.height / 2, - dynamic = True, density=1.0, restitution=0.16, friction=0.5) + dynamic = True, density=10.0, restitution=0.16, friction=0.5) rearwheel = (startpoint[0]+wheelrad,startpoint[1]+train[1]-wheelrad/2) pygame.draw.circle(game.screen, (0,0,0), rearwheel, wheelrad, 3) - game.world.add.ball(rearwheel,wheelrad, dynamic=True, density=1.0, + game.world.add.ball(rearwheel,wheelrad, dynamic=True, density=10.0, restitution=0.16, friction=0.5) frontwheel = (startpoint[0]+train[0]-wheelrad,startpoint[1]+train[1]-wheelrad/2) pygame.draw.circle(game.screen, (0,0,0), frontwheel, wheelrad, 3) - game.world.add.ball(frontwheel,wheelrad, dynamic=True, density=1.0, + game.world.add.ball(frontwheel,wheelrad, dynamic=True, density=10.0, restitution=0.16, friction=0.5) rearaxle = game.world.get_bodies_at_pos(rearwheel) |