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author | nrp <olpc@spongezone.net> | 2008-08-31 00:05:38 (GMT) |
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committer | nrp <olpc@spongezone.net> | 2008-08-31 00:05:38 (GMT) |
commit | 94ee6292b6213d14634006769bbd2f6b90ea4ea4 (patch) | |
tree | 95857f5f3049c396056f56c8c71278f061a6fed4 /bridge.py | |
parent | fe127df90bc7314271581d4fa5a0ea574a97d8f6 (diff) |
adding train
Diffstat (limited to 'bridge.py')
-rw-r--r-- | bridge.py | 33 |
1 files changed, 33 insertions, 0 deletions
@@ -12,3 +12,36 @@ def create_world(game): game.world.add.rect(rect.center, rect.width / 2, rect.height / 2, dynamic=False) +def create_train(game, worldpoint = (300,500), train = (100, 50), wheelrad = 20, cars = 3): + points = [] + for i in range(0,cars): + startpoint = (worldpoint[0]-(train[0]+7)*i, worldpoint[1]) + points.append(startpoint) + rect = pygame.Rect(startpoint, train) + rect.normalize() + pygame.draw.rect(game.screen, (200, 50, 100), rect, 3) + + game.world.add.rect(rect.center, rect.width / 2, rect.height / 2, + dynamic = True, density=1.0, restitution=0.16, friction=0.5) + + rearwheel = (startpoint[0]+wheelrad,startpoint[1]+train[1]-wheelrad/2) + pygame.draw.circle(game.screen, (0,0,0), rearwheel, wheelrad, 3) + game.world.add.ball(rearwheel,wheelrad, dynamic=True, density=1.0, + restitution=0.16, friction=0.5) + + frontwheel = (startpoint[0]+train[0]-wheelrad,startpoint[1]+train[1]-wheelrad/2) + pygame.draw.circle(game.screen, (0,0,0), frontwheel, wheelrad, 3) + game.world.add.ball(frontwheel,wheelrad, dynamic=True, density=1.0, + restitution=0.16, friction=0.5) + + rearaxle = game.world.get_bodies_at_pos(rearwheel) + frontaxle = game.world.get_bodies_at_pos(frontwheel) + game.world.add.jointMotor(rearaxle[0],rearaxle[1],rearwheel) + game.world.add.jointMotor(frontaxle[0],frontaxle[1],frontwheel) + + for i in range(1,len(points)): + backlink = (points[i][0]+train[0]-1,points[i][1]+train[1]-1) + frontlink = (points[i-1][0]+1,points[i-1][1]+train[1]-1) + btrain = game.world.get_bodies_at_pos(backlink) + ftrain = game.world.get_bodies_at_pos(frontlink)
+ game.world.add.distanceJoint(btrain[0], ftrain[0], backlink, frontlink) |