diff options
Diffstat (limited to 'physics.py')
-rw-r--r-- | physics.py | 11 |
1 files changed, 6 insertions, 5 deletions
@@ -25,6 +25,7 @@ from elements import Elements import tools from bridge import Bridge from helpers import * +from gettext import gettext as _ class PhysicsGame: def __init__(self,screen): @@ -79,20 +80,20 @@ class PhysicsGame: self.currentTool.draw() #Print all the text on the screen - text = self.font.render("Total Cost: %d" % self.bridge.cost, True, (0,0,0)) + text = self.font.render(_("Total Cost: %d") % self.bridge.cost, True, (0,0,0)) textpos = text.get_rect(left=100,top=7) self.screen.blit(text,textpos) ratio = self.bridge.stress*100/self.bridge.capacity - text = self.font.render("Stress: %d%%" % ratio, True, (0,0,0)) + text = self.font.render(_("Stress: %d%%") % ratio, True, (0,0,0)) textpos = text.get_rect(left=100,top=25) self.screen.blit(text,textpos) if self.bridge.train_off_screen: - text = self.font.render("Train fell off the screen, press R to try again!", True, (0,0,0)) + text = self.font.render(_("Train fell off the screen, press R to try again!"), True, (0,0,0)) elif self.bridge.level_completed: - text = self.font.render("Level completed, well done!! Press T to send another train.", True, (0,0,0)) + text = self.font.render(_("Level completed, well done!! Press T to send another train."), True, (0,0,0)) else: - text = self.font.render("Press the Spacebar to start/pause.", True, (0,0,0)) + text = self.font.render(_("Press the Spacebar to start/pause."), True, (0,0,0)) textpos = text.get_rect(left=100,top=43) self.screen.blit(text,textpos) |