diff options
Diffstat (limited to 'tools.py')
-rw-r--r-- | tools.py | 59 |
1 files changed, 59 insertions, 0 deletions
@@ -198,6 +198,65 @@ class GrabTool(Tool): def cancel(self): self.game.world.add.remove_mouseJoint() +<<<<<<< HEAD:tools.py +# The joint tool +class JointTool(Tool): + name = "joint" + icon = "joint" + toolTip = "Joint" + + def __init__(self,gameInstance): + self.game = gameInstance + self.name = "Joint" + self.jb1 = self.jb2 = self.jb1pos = self.jb2pos = None + def handleEvents(self,event): + #look for default events, and if none are handled then try the custom events + if not super(JointTool,self).handleEvents(event): + if event.type == MOUSEBUTTONDOWN: + if event.button >= 1: + # grab the first body + self.jb1pos = event.pos + self.jb1 = self.game.world.get_bodies_at_pos(event.pos) + self.jb2 = self.jb2pos = None + elif event.type == MOUSEBUTTONUP: + if event.button == 1: + if self.jb1[1]: + self.game.world.add.jointMotor(self.jb1[0],self.jb1[1],event.pos) + self.jb1 = None + ''' + # grab the second body + self.jb2pos = event.pos + self.jb2 = self.game.world.get_bodies_at_pos(event.pos) + # if we have two distinct bodies, add a distance joint! + if self.jb1 and self.jb2 and str(self.jb1) != str(self.jb2): + self.game.world.add.distanceJoint(self.jb1[0],self.jb2[0],self.jb1pos,self.jb2pos) + # If there's only one body, add a fixed joint + elif self.jb2: + self.game.world.add.fixedJoint(self.jb2[0],self.jb2pos) + # regardless, clean everything up + self.jb1 = self.jb2 = self.jb1pos = self.jb2pos = None + if event.button == 3: + # add a centered fixed joint + + self.jb2 = self.game.world.get_bodies_at_pos(event.pos) + if self.jb2: + self.game.world.add.fixedJoint(self.jb2[0]) + # regardless, clean everything up + self.jb1 = self.jb2 = self.jb1pos = self.jb2pos = None + if self.jb1: + self.game.world.add.motor(self.jb1[0],self.jb1pos) + self.jb1 = self.jb2 = self.jb1pos = self.jb2pos = None + ''' + + def draw(self): + if self.jb1: + pygame.draw.line(self.game.screen,(100,180,255),self.jb1pos,pygame.mouse.get_pos(),3) + + def cancel(self): + self.jb1 = self.jb2 = self.jb1pos = self.jb2pos = None + +======= +>>>>>>> 901a8a638a92b2138b6ce27dd7e90b3b3b4d1833:tools.py # The destroy tool class DestroyTool(Tool): name = "destroy" |