From e96abf6926e8ccae5fbab81edddd2b4e9aec7b34 Mon Sep 17 00:00:00 2001 From: Daniel Drake Date: Sun, 31 Aug 2008 19:16:46 +0000 Subject: detect when level is complete --- (limited to 'physics.py') diff --git a/physics.py b/physics.py index 8b827e8..6108a99 100644 --- a/physics.py +++ b/physics.py @@ -91,7 +91,11 @@ class PhysicsGame: text = self.font.render("Train fell off the screen, try again!", True, (0,0,0)) textpos = text.get_rect(left=700,top=43) self.screen.blit(text,textpos) - + elif self.bridge.level_completed: + text = self.font.render("Level completed, well done!!", True, (0,0,0)) + textpos = text.get_rect(left=700,top=43) + self.screen.blit(text,textpos) + # Flip Display pygame.display.flip() -- cgit v0.9.1