import pygame def create_world(game): rect = pygame.Rect((0,800), (350, -250)) rect.normalize() pygame.draw.rect(game.screen, (100,180,255), rect, 3) game.world.add.rect(rect.center, rect.width / 2, rect.height / 2, dynamic=False) rect = pygame.Rect((1200,800), (-350, -250)) rect.normalize() pygame.draw.rect(game.screen, (100,180,255), rect, 3) game.world.add.rect(rect.center, rect.width / 2, rect.height / 2, dynamic=False)