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path: root/Waves.activity/csndsugui.py
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+# sugar-aware GUI classes
+# with boxes, sliders, spinbuttons, buttons, etc
+#
+# (c) Victor Lazzarini, 2006-08
+#
+# This library is free software; you can redistribute it
+# and/or modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2.1 of the License, or (at your option) any later version.
+#
+# csndsugui is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with csndsugui; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
+# 02111-1307 USA
+#
+# As a special exception, if other files instantiate templates or
+# use macros or inline functions from this file, this file does not
+# by itself cause the resulting executable or library to be covered
+# by the GNU Lesser General Public License. This exception does not
+# however invalidate any other reasons why the library or executable
+# file might be covered by the GNU Lesser General Public License.
+#
+#
+# version 0.1.2 18/03/08
+
+import pygtk
+pygtk.require('2.0')
+from sugar.activity import activity
+import gtk
+import sys
+import csnd
+import math
+import locale
+import os
+
+# Basic GUI with boxes, sliders, spins, buttons etc
+# using pygtk/sugar, from which GUI classes
+# can be derived for Csound use
+class BasicGUI:
+
+ # basic bus channel setting method,
+ # should be overriden for full-functionality
+ def set_channel(self,name, val):
+ print "channel:%s, value:%.1f" % (name,val)
+
+ # basic filename channel setting method
+ # should be overriden for full-functionality
+ def set_filechannel(self,chan,name):
+ print "channel:%s, filename:%s" % (chan,name)
+
+ # basic message setting method
+ # should be overriden for full-functionality
+ def set_message(self, mess):
+ print mess
+
+ # returns the slider value
+ #
+ # name: slider name (which should also be
+ # the attached bus channel name)
+ def get_slider_value(self,name):
+ for i in self.sliders:
+ if i[1] == name:
+ return i[2]
+ return 0
+
+ # returns the button value (0 or 1)
+ #
+ # name: button name (which should also be
+ # the attached bus channel name)
+ def get_button_value(self,name):
+ for i in self.buttons:
+ if i[1] == name:
+ return i[2]
+ return 0
+
+ # returns the slider widget instance
+ #
+ # name: slider name
+ def get_slider(self,name):
+ for i in self.sliders:
+ if i[1] == name:
+ return i[0]
+ return 0
+
+ # returns the button widget instance
+ #
+ # name: button name
+ def get_button(self,name):
+ for i in self.sliders:
+ if i[1] == name:
+ return i[0]
+ return 0
+
+ # internal button callback
+ def buttcallback(self, widget, data=None):
+ for i in self.buttons:
+ if i[0] == widget:
+ if i[2]:
+ i[2] = 0
+ i[0].modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0x0FFF,0,0x00FF, 2))
+ i[0].modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0xFFFF, 2))
+ else:
+ i[2] = 1
+ i[0].modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0xFFFF,0,0, 1))
+ i[0].modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0, 2))
+ self.set_channel(i[1], i[2])
+
+ # internal button callback
+ def mbuttcallback(self, widget, data=None):
+ for i in self.buttons:
+ if i[0] == widget:
+ self.set_message(i[2])
+
+ # internal slider callback
+ def slidcallback(self,adj,widget):
+ for i in self.sliders:
+ if i[0] == widget:
+ i[2] = adj.value
+ if i[4]:
+ self.set_channel(i[1],i[2])
+ i[3].set_text("%f" % i[2])
+ pass
+ else:
+ value = i[5]*pow(i[6]/i[5], i[2]/i[6])
+ self.set_channel(i[1], value)
+ i[3].set_text("%.3f" % value)
+ pass
+
+ # internal spin callback
+ def spincallback(self,adj,widget):
+ for i in self.spins:
+ if i[0] == widget:
+ i[2] = adj.value
+ self.set_channel(i[1],i[2])
+
+ # internal callback
+ def filecallback(self,widget):
+ name = self.curfile[0].get_filename()
+ self.set_filechannel(self.curfile[1], name)
+ self.filenames.update({self.curfile[1] : name})
+ self.curfile[0].destroy()
+
+ # internal callback
+ def fbuttcallback(self, widget, data=None):
+ for i in self.buttons:
+ if i[0] == widget:
+ chooser = gtk.FileSelection(i[1])
+ self.curfile = (chooser, i[1])
+ chooser.set_filename(self.data_path)
+ chooser.ok_button.connect("clicked", self.filecallback)
+ chooser.cancel_button.connect("clicked", lambda h: chooser.destroy())
+ chooser.show()
+
+ # creates a callbackbutton ()
+ #
+ # box: parent box
+ # callback: click callback
+ # title: if given, the button name
+ # returns the widget instance
+ def cbbutton(self,box,callback,title=""):
+ self.cbbutts = self.cbbutts + 1
+ butt = gtk.Button(" %s " % title)
+ box.pack_start(butt, False, False, 5)
+ self.cbbuttons.append([butt,title,0])
+ butt.connect("clicked", callback)
+ butt.show()
+ return butt
+
+ # creates a button (on/off)
+ #
+ # box: parent box
+ # title: if given, the button name,
+ # which will also be the bus channel
+ # name. Otherwise a default name is
+ # given, BN, where N is button number
+ # in order of creation.
+ # label: if given, an alternative button name,
+ # which will be displayed instead of title
+ # returns the widget instance
+ def button(self,box, title="",label=""):
+ self.butts = self.butts + 1
+ if title == "":
+ title = "B%d" % self.butts
+ if label == "": name = title
+ else: name = label
+ butt = gtk.Button(" %s " % name)
+ butt.modify_bg(gtk.STATE_ACTIVE, gtk.gdk.Color(0xFFFF,0,0, 1))
+ butt.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0,0xFFFF, 2))
+ box.pack_start(butt, False, False, 5)
+ self.buttons.append([butt,title,0])
+ butt.connect("clicked", self.buttcallback)
+ butt.show()
+ return butt
+
+ # creates a mbutton (sending a message)
+ #
+ # box: parent box
+ # title: if given, the button name, otherwise a default name is
+ # given, BN, where N is button number
+ # in order of creation.
+ # mess: message to be sent when button is clicked
+ # returns the widget instance
+ def mbutton(self,box,mess,title=""):
+ self.mbutts = self.mbutts + 1
+ if title == "":
+ title = "B%d" % self.mbutts
+ butt = gtk.Button(title)
+ butt.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(0x0FFF,0,0x00FF, 1))
+ butt.modify_bg(gtk.STATE_PRELIGHT, gtk.gdk.Color(0xFFFF,0xFFFF,0x0000, 2))
+ box.pack_start(butt, False, False, 5)
+ self.buttons.append([butt,title,mess])
+ butt.connect("clicked", self.mbuttcallback)
+ butt.show()
+ return butt
+
+ # creates a box
+ #
+ # vert: True, creates a vertical box; horiz.
+ # otherwise
+ # parent: parent box, None if this is a toplevel box
+ # padding: box padding
+ # returns the widget instance
+ def box(self,vert=True, parent=None, padding=5):
+ if vert:
+ box = gtk.VBox()
+ else:
+ box = gtk.HBox()
+ if parent:
+ parent.pack_start(box, False, False, padding)
+ else:
+ self.outbox.pack_start(box, False, False, padding)
+ self.boxes.append(box)
+ box.show()
+ return box
+
+ # creates a filechooser button
+ # title: button name, also file bus channel name
+ # box: parent box
+ # label: if given, alternative name, for display purposes only
+ # otherwise button will display its title
+ def filechooser(self,box,title,label=""):
+ if label == "": name = title
+ else: name = label
+ butt = gtk.Button(name)
+ box.pack_start(butt, False, False, 5)
+ self.buttons.append([butt,title])
+ butt.connect("clicked", self.fbuttcallback)
+ self.set_filechannel(title,"0")
+ self.filenames.update({title:"0"})
+ butt.show()
+ return butt
+
+ # creates a slider
+ #
+ # init: initial value
+ # start, end: start and end of slider range
+ # x, y: x and y sizes of slider
+ # box: parent box
+ # title: if given, the slider name,
+ # which will also be the bus channel
+ # name. Otherwise a default name is
+ # given, SN, where N is slider number
+ # in order of creation.
+ # vert: vertical slider (True), else horiz.
+ # linear: linear response (True), else exponential (zero or negative
+ # ranges are not allowed)
+ # dwid: display width in pixels
+ # label: if given, the alternative slider name, for display only
+ # returns the widget instance
+ def slider(self,init, start, end, x, y, box, title="",vert=True,linear=True,dwid=100,label=""):
+ self.slids = self.slids + 1
+ if title == "":
+ title = "S%d" % self.slids
+ a = end - start
+ if vert:
+ step = a/y
+ adj = gtk.Adjustment(init,start,end,step,step,0)
+ slider = gtk.VScale(adj)
+ slider.set_inverted(True)
+ else:
+ step = a/x
+ adj = gtk.Adjustment(init,start,end,step,step,0)
+ slider = gtk.HScale(adj)
+
+ slider.set_draw_value(False)
+ if step < 1.0:
+ slider.set_digits(3)
+ elif step < 10:
+ slider.set_digits(2)
+ elif step < 100:
+ slider.set_digits(1)
+ else:
+ slider.set_digits(0)
+
+ entry = gtk.Entry(5)
+ if vert: entry.set_size_request(dwid,50)
+ else: entry.set_size_request(dwid,50)
+ entry.set_editable(False)
+
+ if not linear:
+ if (init <= 0) or (start <= 0) or (end <= 0):
+ linear = True
+
+ if not linear:
+ pos = end*math.log(1,end/start)
+ slider.set_range(pos, end)
+ pos = end*math.log(init/start,end/start)
+ slider.set_value(pos)
+
+ if label == "": name = title
+ else: name = label
+ entry.set_text("%f" % init)
+ label = gtk.Label(name)
+ slider.set_size_request(x,y)
+ box.pack_start(slider, False, False, 5)
+ box.pack_start(entry, False, False, 2)
+ box.pack_start(label, False, False, 2)
+ self.sliders.append([slider,title,init,entry,linear,start,end])
+ adj.connect("value_changed", self.slidcallback, slider)
+ slider.show()
+ entry.show()
+ label.show()
+ self.set_channel(title, init)
+ return slider
+
+
+ # creates a spin button
+ #
+ # init: initial value
+ # start, end: start and end of slider range
+ # step, page: small and large step sizes
+ # box: parent box
+ # accel: acceleration or 'climb rate' (0.0-1.0)
+ # title: if given, the spin button name,
+ # which will also be the bus channel
+ # name. Otherwise a default name is
+ # given, SPN, where N is spin number
+ # in order of creation.
+ # label: if given, the alternative name for the widget, for display only.
+ # returns the widget instance
+ def spin(self,init, start, end, step, page, box, accel=0,title="",label=""):
+ self.spinbs = self.spinbs + 1
+ if title == "":
+ title = "SP%d" % self.spinbs
+ adj = gtk.Adjustment(init,start,end,step,page,0)
+ spin = gtk.SpinButton(adj,accel)
+ if step < 1.0:
+ spin.set_digits(3)
+ elif step < 10:
+ spin.set_digits(2)
+ elif step < 100:
+ spin.set_digits(1)
+ else:
+ spin.set_digits(0)
+
+ if label == "": name = title
+ else: name = label
+ label = gtk.Label(name)
+ box.pack_start(spin, False, False, 5)
+ box.pack_start(label, False, False, 2)
+ self.spins.append([spin,title,init])
+ adj.connect("value_changed", self.spincallback, spin)
+ spin.show()
+ label.show()
+ self.set_channel(title, init)
+ return spin
+
+
+ # creates a static text label
+ #
+ # name: text label
+ # box: parent box, None if text is to be placed toplevel
+ # colour: RGB values in a tuple (R,G,B)
+ # returns the widget instance
+ def text(self, name, box=None,colour=(0,0,0)):
+ label = gtk.Label(name)
+ label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
+ if box:
+ box.pack_start(label, False, False, 5)
+ else:
+ self.outbox.pack_start(label, False, False, 5)
+ label.show()
+ return label
+
+ # creates a frame box
+ #
+ # name: text label
+ # vert: vertical (True) box, else horiz.
+ # parent: parent box, if None, this is a toplevel box
+ # colour: RGB values in a tuple (R,G,B)
+ # padding: padding space
+ # returns the box widget instance
+ def framebox(self, name, vert=True, parent=None, colour=(0,0,0), padding=5):
+ frame = gtk.Frame(name)
+ frame.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
+ frame.get_label_widget().modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
+ if parent:
+ parent.pack_start(frame, False, False, padding)
+ else:
+ self.outbox.pack_start(frame, False, False, padding)
+ if vert:
+ box = gtk.VBox()
+ else:
+ box = gtk.HBox()
+ frame.add(box)
+ frame.show()
+ box.show()
+ return box
+
+
+ # creates a vertical slider bank
+ #
+ # items: number of sliders
+ # init: initial value
+ # start, end: start and end of slider range
+ # x, y: x and y sizes of slider
+ # box: parent box
+ def vsliderbank(self,items,init, start, end, x, y, box):
+ slid = self.slids
+ for i in range(slid, slid+items):
+ cbox = self.box(parent=box)
+ self.slider(init,start,end,x,y,cbox)
+
+ # creates a horizontal slider bank
+ #
+ # items: number of sliders
+ # init: initial value
+ # start, end: start and end of slider range
+ # x, y: x and y sizes of slider
+ # box: parent box
+ def hsliderbank(self,items,init, start, end, x, y, box):
+ slid = self.slids
+ for i in range(slid, slid+items):
+ cbox = self.box(False,box)
+ self.slider(init,start,end,x,y,cbox,"",False)
+
+
+ # creates a button bank
+ #
+ # items: number of sliders
+ # box: parent box
+ def buttonbank(self,items, box):
+ start = self.butts
+ for i in range(start, start+items):
+ self.button(box)
+
+ # internal callback
+ def delete_event(self, widget, event, data=None):
+ return False
+
+ # get the toolbox
+ def get_toolbox(self):
+ return self.toolbox
+
+ # constructor
+ # act: activity object
+ # colour: bg colour RGB tuple (R,G, B)
+ # vert: True for vertical topmost arrangement, horiz. otherwise
+ # toolbox: activity toolbox object, if None (default) a
+ # standard toolbox will be supplied
+ def __init__(self,act,colour=(-1,-1,-1),vert=True,toolbox=None):
+ self.sliders = []
+ self.slids = 0
+ self.spins = []
+ self.spinbs = 0
+ self.buttons = []
+ self.butts = 0
+ self.cbbuttons = []
+ self.cbbutts = 0
+ self.mbuttons = []
+ self.mbutts = 0
+ self.boxes = []
+ self.filenames = dict()
+ self.window = act
+ if toolbox == None:
+ self.toolbox = activity.ActivityToolbox(self.window)
+ else: self.toolbox = toolbox
+ self.window.set_toolbox(self.toolbox)
+ self.toolbox.show()
+ if colour[0] >= 0:
+ self.window.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(colour[0],colour[1],colour[2], 0))
+
+
+ if vert: self.outbox = gtk.VBox()
+ else: self.outbox = gtk.HBox()
+
+ self.window.set_canvas(self.outbox)
+ self.data_path = os.path.join(act.get_activity_root(),"data/")
+ self.outbox.show()
+
+# A class inheriting from BasicGUI
+# containing a Csound instance and
+# a performance thread instance
+class CsoundGUI(BasicGUI):
+
+ # overrides the base method
+ # sets the bus channel value
+ # called by the widget callbacks
+ # channel names 'play', 'pause' and
+ # 'reset' are reserved for these
+ # respective uses
+ def set_channel(self,name,val):
+ if not self.ready:
+ if name == "play":
+ self.play()
+ elif name == "pause":
+ self.pause()
+ elif name == "reset":
+ self.reset()
+ self.csound.SetChannel(name,val)
+ else:
+ BasicGUI.set_channel(self,name,val)
+
+ # overrides the base method
+ # sets the file bus channel string
+ def set_filechannel(self,chan,name):
+ if not self.ready:
+ self.csound.SetChannel(chan,name)
+ else:
+ BasicGUI.set_filechannel(self,chan,name)
+
+
+ # overrides the base method
+ # sends a score message
+ def set_message(self, mess):
+ self.perf.InputMessage(mess)
+
+ # starts a performance
+ def play(self):
+ if not self.on:
+ if self.paused: return
+ self.on = True
+ self.perf.Play()
+ else:
+ self.on = False
+ self.perf.Pause()
+
+ # pauses a performance
+ def pause(self):
+ if self.on:
+ self.on = False
+ self.paused = True
+ self.perf.Pause()
+ elif self.paused:
+ self.on = True
+ self.paused = False
+ self.perf.Play()
+
+ # sets the source CSD and compiles it
+ #
+ # name: CSD filename
+ # extra: one extra parameter
+ # returns zero if successful
+ def csd(self, name, extra=None):
+ self.extra = extra
+ path = activity.get_bundle_path()
+ if self.ready:
+ if self.extra != None:
+ res = self.csound.Compile("%s/%s" % (path,name), extra)
+ else:
+ res = self.csound.Compile("%s/%s" % (path,name))
+ if not res: self.ready = False
+ self.path = path
+ self.name = name
+ return res
+
+ # recompiles csound with the set CSD
+ # returns zero if successful
+ def recompile(self):
+ if not self.ready and self.name != "0":
+ self.perf.Stop()
+ self.perf.Join()
+ self.on = False
+ self.paused = False
+ self.perf = csnd.CsoundPerformanceThread(self.csound)
+ if self.extra != None:
+ res = self.csound.Compile("%s/%s" % (self.path,self.name), self.extra)
+ else:
+ res = self.csound.Compile("%s/%s" % (self.path,self.name))
+ if(res): self.ready = True
+ return res
+
+ # resets Csound ready for a new CSD
+ def reset(self):
+ if not self.ready:
+ self.perf.Stop()
+ self.perf.Join()
+ self.on = False
+ self.pause = False
+ self.perf = csnd.CsoundPerformanceThread(self.csound)
+ self.ready = True
+
+ # internal callback
+ def close(self, event):
+ self.reset()
+ sys.exit(0)
+
+ # constructor
+ # act: activity object
+ # colour: bg colour RGB tuple (R,G, B)
+ # vert: True for vertical topmost arrangement, horiz. otherwise
+ def __init__(self,act,colour=(-1,-1,-1),vert=True):
+ locale.setlocale(locale.LC_NUMERIC, 'C')
+ self.csound = csnd.Csound()
+ self.perf = csnd.CsoundPerformanceThread(self.csound)
+ BasicGUI.__init__(self,act,colour,vert)
+ self.ready = True
+ self.on = False
+ self.paused = False
+ self.name = "0"
+