diff options
author | Walter Bender <walter.bender@gmail.com> | 2012-05-24 01:37:49 (GMT) |
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committer | Walter Bender <walter.bender@gmail.com> | 2012-05-24 01:37:49 (GMT) |
commit | 919d6a02b4557e392972261135d0e45bb27b7d01 (patch) | |
tree | faf46ee4a3dd9f5e78e5d7314bd26f186790b80e | |
parent | 8d831ffe420bdb5fc9599172e35eb8c68b8ca5ae (diff) |
use gnome sounds
-rw-r--r-- | game.py | 22 |
1 files changed, 8 insertions, 14 deletions
@@ -232,7 +232,7 @@ class Game(): self.score = 0 self._parent.unfullscreen() gobject.idle_add(play_audio_from_file, self, os.path.join( - self._path, 'sounds', 'end.ogg')) + self._path, 'sounds', 'sonar.ogg')) gobject.timeout_add(5000, self.new_game, True) def new_game(self, first_time): @@ -260,7 +260,7 @@ class Game(): self._panel.set_label(LABELS[self.level]) self._panel.set_layer(PANEL_LAYER) play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'sweetding.ogg')) + self._path, 'sounds', 'drio.ogg')) self._timer_reset() if self.level == 0: @@ -269,15 +269,15 @@ class Game(): self._cuco_quadrant %= 4 x, y = self._quad_to_xy(self._cuco_quadrant) play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'twang.ogg')) + self._path, 'sounds', 'bark.ogg')) self._cuco_cards[0].move((x, y)) self._cuco_pos = (x, y) elif self.level == 1: play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'moan.ogg')) + self._path, 'sounds', 'glass.ogg')) elif self.level == 2: play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'moan.ogg')) + self._path, 'sounds', 'glass.ogg')) # Place some Cucos on the canvas for i in range(self._counter + 1): self._cuco_quadrant += int(uniform(1, 4)) @@ -288,7 +288,7 @@ class Game(): self._sticky_cards[i].set_layer(CUCO_LAYER) elif self.level == 3: play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'twang.ogg')) + self._path, 'sounds', 'bark.ogg')) # Place some Cucos on the left-side of the canvas for i in range(self._counter + 1): self._cuco_quadrant = int(uniform(2, 4)) @@ -353,12 +353,6 @@ class Game(): return x, y def _taunt(self, x, y, i): - ''' - if i == 0: - gobject.idle_add(play_audio_from_file, self, os.path.join( - self._path, 'sounds', 'taunt.ogg')) - ''' - self._taunt_cards[(i + 1) % 2].hide() if self._clicked: self._timeout_id = None @@ -464,7 +458,7 @@ class Game(): self._panel.set_layer(PANEL_LAYER) self._waiting_for_delete = True play_audio_from_file(self, os.path.join( - self._path, 'sounds', 'error.ogg')) + self._path, 'sounds', 'glass.ogg')) else: for i in range(n): if self._sticky_cards[i].labels[0] == k: @@ -486,7 +480,7 @@ class Game(): self._panel.set_layer(PANEL_LAYER) self._waiting_for_enter = True gobject.idle_add(play_audio_from_file, self, os.path.join( - self._path, 'sounds', 'move.ogg')) + self._path, 'sounds', 'drip.ogg')) return else: for i in range(n): |