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authorAlan Aguiar <alanjas@hotmail.com>2014-01-20 13:38:10 (GMT)
committer Alan Aguiar <alanjas@hotmail.com>2014-01-20 13:38:10 (GMT)
commit03695c17d3142e54a8a9115c9ab806b885c392a0 (patch)
tree2af27c33250751e89681c0cd8ba45334551bdf0c
parent737fc1207a121d68e1d8f05d10532d8270862335 (diff)
minor cleans on sprite2
-rw-r--r--src/api/Sprite2.py10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/api/Sprite2.py b/src/api/Sprite2.py
index b9e5f2f..e19c510 100644
--- a/src/api/Sprite2.py
+++ b/src/api/Sprite2.py
@@ -18,9 +18,9 @@ class CSprite(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
- self.mPos = CVector(0.0, 0.0)
- self.mVel = CVector(0.0, 0.0)
-
+ self.mPos = CVector(0, 0)
+ self.mVel = CVector(0, 0)
+
# Registration point offset.
self.mOffsetX = 0
self.mOffsetY = 0
@@ -66,15 +66,12 @@ class CSprite(pygame.sprite.Sprite):
if CMouse().firstPress():
if self.rect.collidepoint(CMouse().getPos()):
- #print("first press in button")
self.mactive = True
- #check for mouse release
if self.mactive == True:
if CMouse().release():
self.mactive = False
if self.rect.collidepoint(CMouse().getPos()):
- #print("release in button")
self.mclicked = True
def setSpeed(self, speed):
@@ -171,7 +168,6 @@ class CSprite(pygame.sprite.Sprite):
return math.sqrt((dx * dx) + (dy * dy))
def destroy(self):
- self.font = None
self.mImageMaster = None
self.image = None