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authorAlan Aguiar <alanjas@hotmail.com>2014-01-22 18:48:58 (GMT)
committer Alan Aguiar <alanjas@hotmail.com>2014-01-22 18:48:58 (GMT)
commitae933c03a56e576585971982e729d32d9cc1b05c (patch)
treee46c509738cd0cdab55c10bef04817bb7c5f1ff5 /src/api
parentdab195ffccb18bdbf50070ce7d1cc56a1871981c (diff)
only cleans
Diffstat (limited to 'src/api')
-rw-r--r--src/api/Game.py16
1 files changed, 1 insertions, 15 deletions
diff --git a/src/api/Game.py b/src/api/Game.py
index a29c3e3..90cfe75 100644
--- a/src/api/Game.py
+++ b/src/api/Game.py
@@ -21,8 +21,6 @@ class CGame(object):
if (self.mInstance is None):
self.mInstance = object.__new__(self, *args, **kargs)
self.init(self.mInstance)
- #else:
- # print "Warning: CGame(): You are not allowed to instantiate it more than once."
return self.mInstance
def inst(self):
@@ -33,8 +31,6 @@ class CGame(object):
self.mState.destroy()
self.mState = None
gc.collect()
- #print gc.collect(), " deleted objects"
-
self.mState = aState
self.mState.init()
@@ -44,15 +40,11 @@ class CGame(object):
self.mState = None
self.mMouse.destroy()
self.mBackground = None
- #self.mMousePointerSprite.destroy()
self.mMousePointerSprite = None
self.mInstance = None
-
- #save data
+ self.mAllSprites = None
setPartidasToFile(self.mPartidaDict)
-
pygame.mouse.set_visible(True)
- # destroy pygame
pygame.quit()
print "destroy Game"
@@ -143,8 +135,6 @@ class CGame(object):
self.mClock.tick(30)
#print ("FPS: %.0f" % self.mClock.get_fps())
-
- # Add a sprite to the sprite list.
def addChild(self, aSprite, aLayer=0):
#if not(aSprite in self.mAllSprites):
#self.mAllSprites.remove(self.mMousePointerSprite)
@@ -153,19 +143,15 @@ class CGame(object):
#self.mAllSprites.add(self.mMousePointerSprite, layer=5)
def removeChild(self, aSprite):
- #if (aSprite in self.mAllSprites):
self.mAllSprites.remove(aSprite)
def setCharacter(self, par, name):
- #print self.mPartidaDict.keys()
self.mPartidaDict[par].setCharacter(name)
- #print 'Personaje ', name, ' asignado a partida ', par
def getCharacter(self, par):
return self.mPartidaDict[par].getCharacter()
def getPartida(self, n):
- #print self.mPartidaDict.keys()
if self.mPartidaDict.has_key(n):
return self.mPartidaDict[n]
else: