diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2013-10-26 18:52:29 (GMT) |
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committer | Alan Aguiar <alanjas@hotmail.com> | 2013-10-26 18:52:29 (GMT) |
commit | 580ede5fda672e9efa0a5e1f1949135aafc221d1 (patch) | |
tree | 8e2f220bc13d05c3e18ea9f9151a23c238983b0b /src | |
parent | 4be42889e2ee094512d4eb74308f0e4edbd2ca4a (diff) |
use point directly in distanceTo
Diffstat (limited to 'src')
-rw-r--r-- | src/api/Sprite2.py | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/api/Sprite2.py b/src/api/Sprite2.py index 24f2ff1..5e9e1c6 100644 --- a/src/api/Sprite2.py +++ b/src/api/Sprite2.py @@ -164,9 +164,8 @@ class CSprite(pygame.sprite.Sprite): """ returns distance to any point in pixels
can be used in circular collision detection
"""
- (pointx, pointy) = point
- dx = self.mPos.x - pointx
- dy = self.mPos.y - pointy
+ dx = self.mPos.x - point[0]
+ dy = self.mPos.y - point[1]
dist = math.sqrt((dx * dx) + (dy * dy))
return dist
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