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-rw-r--r--src/api/PartidasMan.py12
-rw-r--r--src/api/Sprite2.py5
2 files changed, 5 insertions, 12 deletions
diff --git a/src/api/PartidasMan.py b/src/api/PartidasMan.py
index 2404548..d356c56 100644
--- a/src/api/PartidasMan.py
+++ b/src/api/PartidasMan.py
@@ -5,15 +5,9 @@ class Partida(object):
def __init__(self, aCharacter=None):
self.mCharacter = aCharacter
- area1 = []
- for i in range(6):
- area1.append(0)
- area2 = []
- for i in range(6):
- area2.append(0)
- area3 = []
- for i in range(6):
- area3.append(0)
+ area1 = [0] * 6
+ area2 = [0] * 6
+ area3 = [0] * 6
self.mAreas = {1: area1, 2: area2, 3: area3}
def isEmpty(self):
diff --git a/src/api/Sprite2.py b/src/api/Sprite2.py
index 16faf97..d22bef7 100644
--- a/src/api/Sprite2.py
+++ b/src/api/Sprite2.py
@@ -68,7 +68,7 @@ class CSprite(pygame.sprite.Sprite):
if self.rect.collidepoint(CMouse().getPos()):
self.mactive = True
- if self.mactive == True:
+ if self.mactive:
if CMouse().release():
self.mactive = False
if self.rect.collidepoint(CMouse().getPos()):
@@ -129,8 +129,7 @@ class CSprite(pygame.sprite.Sprite):
print major properties
extend to add your own properties
"""
- print "x: %d, y: %d, speed: %.2f, dx: %.2f, dy: %.2f" % \
- (self.mPos.x, self.mPos.y, self.mSpeed, self.mAngle, self.dx, self.dy)
+ print "x: %d, y: %d, speed: %.2f" % (self.mPos.x, self.mPos.y, self.mSpeed)
def mouseDown(self):
""" boolean function. Returns True if the mouse is