From 89df536e8756fd16426c6bf76bf1e0e2e6638fab Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Mon, 19 Mar 2012 03:46:59 +0000 Subject: add gettext to some files --- diff --git a/src/api/Game.py b/src/api/Game.py index 584a208..2595245 100755 --- a/src/api/Game.py +++ b/src/api/Game.py @@ -15,6 +15,8 @@ import api.MultiLabel from api.MultiLabel import CMultiLabel import gc +from gettext import gettext as _ + class CGame(object): mInstance = None @@ -64,7 +66,7 @@ class CGame(object): #screen = pygame.display.set_mode((1200, 900), FULLSCREEN) self.mScreen = pygame.display.set_mode((1200, 900)) - pygame.display.set_caption("Game") + pygame.display.set_caption(_('Game')) self.mBackground = pygame.Surface(self.mScreen.get_size()) self.mBackground.fill((255, 0, 0)) diff --git a/src/states/Area1Game1.py b/src/states/Area1Game1.py index 478b18e..29561de 100755 --- a/src/states/Area1Game1.py +++ b/src/states/Area1Game1.py @@ -31,6 +31,7 @@ import api.Math as Math import api.Label from api.Label import CLabel +from gettext import gettext as _ STATE_STALE = 0 STATE_DRAG = 1 @@ -187,7 +188,7 @@ class CArea1Game1(CGameState): self.mButtonBack.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonBack.set_center((110, 650)) self.mButtonBack.set_size((200, 40)) - self.mButtonBack.set_text('Volver') + self.mButtonBack.set_text(_('Volver')) CGame().addChild(self.mButtonBack) self.mBackground = Image.loadImage('assets/images/a1game1.png', False) diff --git a/src/states/Area1Game3.py b/src/states/Area1Game3.py index 3471e4b..a0f3489 100755 --- a/src/states/Area1Game3.py +++ b/src/states/Area1Game3.py @@ -18,6 +18,8 @@ from MenuState import * import api.Label from api.Label import CLabel +from gettext import gettext as _ + import sys sys.path.insert(0, 'assets/data') @@ -58,7 +60,7 @@ class CArea1Game3(CGameState): self.mButtonBack.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonBack.set_center((110, 650)) self.mButtonBack.set_size((200, 40)) - self.mButtonBack.set_text('Volver') + self.mButtonBack.set_text(_('Volver')) CGame().addChild(self.mButtonBack) self.mLabelTitle = CLabel() @@ -66,7 +68,7 @@ class CArea1Game3(CGameState): self.mLabelTitle.font = pygame.font.Font('assets/fonts/fipps.ttf', 15) self.mLabelTitle.set_center((600, 100)) self.mLabelTitle.set_size((800, 40)) - self.mLabelTitle.set_text('Cuando un niño se desarrolla pasan las siguientes cosas:') + self.mLabelTitle.set_text(_('Cuando un niño se desarrolla pasan las siguientes cosas:')) CGame().addChild(self.mLabelTitle) self.mTupleQuestion = area1game3_data.BOY[self.mActualQuestionN] @@ -84,7 +86,7 @@ class CArea1Game3(CGameState): self.mButtonTrue.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonTrue.set_center((460, 300)) self.mButtonTrue.set_size((200, 40)) - self.mButtonTrue.set_text('Verdadero') + self.mButtonTrue.set_text(_('Verdadero')) CGame().addChild(self.mButtonTrue) self.mButtonFalse = CButton() @@ -92,7 +94,7 @@ class CArea1Game3(CGameState): self.mButtonFalse.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonFalse.set_center((740, 300)) self.mButtonFalse.set_size((200, 40)) - self.mButtonFalse.set_text('Falso') + self.mButtonFalse.set_text(_('Falso')) CGame().addChild(self.mButtonFalse) @@ -149,7 +151,7 @@ class CArea1Game3(CGameState): self.mLabelQuestion.set_text(self.mTupleQuestion[0]) def update_title(self): - self.mLabelTitle.set_text('Cuando un niña se desarrolla pasan las siguientes cosas:') + self.mLabelTitle.set_text(_('Cuando un niña se desarrolla pasan las siguientes cosas:')) def destroy(self): CGameState.destroy(self) diff --git a/src/states/CreditsState.py b/src/states/CreditsState.py index 9f84f8c..a653338 100755 --- a/src/states/CreditsState.py +++ b/src/states/CreditsState.py @@ -32,7 +32,7 @@ class CCreditsState(CGameState): self.mButtonPlay.font = pygame.font.Font('assets/fonts/fipps.ttf', 20) self.mButtonPlay.center = (400, 600) self.mButtonPlay.size = (200, 40) - self.mButtonPlay.text = "BACK Credits" + self.mButtonPlay.text = _('BACK Credits') CGame().addChild(self.mButtonPlay) self.mBackground = CImage.loadImage('assets/images/back_credits.png', False) diff --git a/src/states/MenuState.py b/src/states/MenuState.py index 3485294..c884950 100755 --- a/src/states/MenuState.py +++ b/src/states/MenuState.py @@ -1,5 +1,7 @@ # -*- coding: utf-8 -*- +import pygame + import states.GameState from states.GameState import CGameState import api.MultiLabel @@ -18,7 +20,7 @@ from states.Area1Game1 import CArea1Game1 import states.Area1Game3 from states.Area1Game3 import CArea1Game3 -import pygame +from gettext import gettext as _ class CMenuState(CGameState): -- cgit v0.9.1