From 1e7363700728c530d0e48b962cf82faf94204545 Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Mon, 05 Mar 2012 03:19:54 +0000 Subject: make some changes in api files --- (limited to 'src/api/Game.py') diff --git a/src/api/Game.py b/src/api/Game.py index d5ff8da..12f7b20 100755 --- a/src/api/Game.py +++ b/src/api/Game.py @@ -69,10 +69,10 @@ class CGame(object): #self.mBackground = CImage.loadImage("assets/images/back_menu.png", False) - self.mSampleSprite = CSuperSprite(self) - self.mSampleSprite.setSpeed(3) - self.mSampleSprite.setAngle(0) - self.mSampleSprite.boundAction = self.mSampleSprite.WRAP + #self.mSampleSprite = CSuperSprite(self) + #self.mSampleSprite.setSpeed(3) + #self.mSampleSprite.setAngle(0) + #self.mSampleSprite.boundAction = self.mSampleSprite.WRAP self.mAllSprites = pygame.sprite.Group() @@ -83,19 +83,19 @@ class CGame(object): #self.mMainSprites = pygame.sprite.OrderedUpdates(self.mSprites) #self.mGroups.append(self.mMainSprites) - self.mS2 = CSprite() + #self.mS2 = CSprite() #self.mS2.setDX(10) - self.mS2.velX = 30 - self.mS2.velY = 0 - self.mS2.accelY = 1 - self.mS2.maxSpeed = 200 + #self.mS2.velX = 30 + #self.mS2.velY = 0 + #self.mS2.accelY = 1 + #self.mS2.maxSpeed = 200 self.mScreen.blit(self.mBackground, (0, 0)) self.mClock = pygame.time.Clock() self.mQuit = False - self.mAllSprites.add(self.mSampleSprite) - self.mAllSprites.add(self.mS2) + #self.mAllSprites.add(self.mSampleSprite) + #self.mAllSprites.add(self.mS2) def gameLoop(self): -- cgit v0.9.1