From 580ede5fda672e9efa0a5e1f1949135aafc221d1 Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Sat, 26 Oct 2013 18:52:29 +0000 Subject: use point directly in distanceTo --- (limited to 'src/api') diff --git a/src/api/Sprite2.py b/src/api/Sprite2.py index 24f2ff1..5e9e1c6 100644 --- a/src/api/Sprite2.py +++ b/src/api/Sprite2.py @@ -164,9 +164,8 @@ class CSprite(pygame.sprite.Sprite): """ returns distance to any point in pixels can be used in circular collision detection """ - (pointx, pointy) = point - dx = self.mPos.x - pointx - dy = self.mPos.y - pointy + dx = self.mPos.x - point[0] + dy = self.mPos.y - point[1] dist = math.sqrt((dx * dx) + (dy * dy)) return dist -- cgit v0.9.1