From 2f82f1506660445c74beedb7911b956c2f9de52a Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Sun, 11 Aug 2013 20:41:26 +0000 Subject: fix hall A1 --- (limited to 'src/game/HallState.py') diff --git a/src/game/HallState.py b/src/game/HallState.py index 02dc684..d866593 100644 --- a/src/game/HallState.py +++ b/src/game/HallState.py @@ -64,7 +64,7 @@ class CHallState(CGameState): self.mButtonBack.set_text("Volver") #_('BACK Credits') CGame().addChild(self.mButtonBack) - self.mBackground = CImage.loadImage('assets/images/hall/background_hall0101.png', False) + self.mBackground = CImage.loadImage('assets/images/hall/A1-Pasillo-1.png', False) CGame().setBackground(self.mBackground) self.mArea1 = CSprite() @@ -77,7 +77,7 @@ class CHallState(CGameState): self.mPlayer = CBoyHall() CGame().addChild(self.mPlayer) - self.mText = CMultiLabel() + """self.mText = CMultiLabel() self.mText.textLines = [ "dlkjfkljflk dslkdsj dsl", "lkjdkldjdslk dslkdjd ", @@ -91,7 +91,7 @@ class CHallState(CGameState): self.mText.bgColor = (0, 0, 0) self.mText.center = (320, 200) self.mText.createImage() - CGame().addChild(self.mText) + CGame().addChild(self.mText)""" def update(self): #print "menu update" @@ -117,8 +117,8 @@ class CHallState(CGameState): # print "CMenuState render" def destroy(self): - CGame().removeChild(self.mText) - self.mText = None + #CGame().removeChild(self.mText) + #self.mText = None CGameState.destroy(self) CGame().removeChild(self.mButtonBack) self.mButtonBack = None -- cgit v0.9.1