From 4050945d231821d8d0bd398a19ea2944dfc55e73 Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Tue, 10 Sep 2013 05:55:32 +0000 Subject: the character on hall depends of partida --- (limited to 'src/game/HallState.py') diff --git a/src/game/HallState.py b/src/game/HallState.py index 779fc6d..2ba9c08 100644 --- a/src/game/HallState.py +++ b/src/game/HallState.py @@ -39,6 +39,8 @@ class CHallState(CGameState): #CGame().addChild(self.mInstructions) #print self.mX + self.mPartida = None + self.mCurrentSelectedArea = 0 self.mButtonBack = CButton() @@ -83,13 +85,7 @@ class CHallState(CGameState): self.mImageRightArrow = pygame.transform.flip(self.mImageLeftArrow, True, False) self.mRightArrow.setImage(self.mImageRightArrow) CGame().addChild(self.mRightArrow) - - #TODO: fix el 1 d'accord partida - character = CGame().getCharacter(1) - print 'get character of CGAME', character - self.mPlayer = CBoyHall(character) - CGame().addChild(self.mPlayer) - + def update(self): #print "menu update" @@ -145,6 +141,13 @@ class CHallState(CGameState): CGame().removeChild(self.mDoor) self.mDoorIs = False + def setPartida(self, aPartida): + self.mPartida = aPartida + #TODO: remove from here? + character = CGame().getCharacter(self.mPartida) + print 'get character of CGAME', character, self.mPartida + self.mPlayer = CBoyHall(character) + CGame().addChild(self.mPlayer) def destroy(self): #CGame().removeChild(self.mText) -- cgit v0.9.1