From 5243bf5885203d49eeac0f2b3aeed72542ae300b Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Tue, 10 Sep 2013 06:37:33 +0000 Subject: pacman hall --- (limited to 'src/game/HallState.py') diff --git a/src/game/HallState.py b/src/game/HallState.py index 2ba9c08..126e9fb 100644 --- a/src/game/HallState.py +++ b/src/game/HallState.py @@ -101,31 +101,31 @@ class CHallState(CGameState): print 'previous game' self.mCurrentSelectedArea = self.mCurrentSelectedArea - 1 if self.mCurrentSelectedArea < 0: - self.mCurrentSelectedArea = 0 + self.mCurrentSelectedArea = 5 #self.mPlayer.setVelXY(-20, 0) self.mPlayer.setXY(1000, 500) - else: - CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) - self.mPlayer.mDestX = 1000 - self.mPlayer.mAnim.init(6, 3, True, 3) - self.mPlayer.mLastSense = 0 - self.mPlayer.setVelXY(-5, 0) - self.mPlayer.setXY(1400, 500) + #else: + CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) + self.mPlayer.mDestX = 1000 + self.mPlayer.mAnim.init(6, 3, True, 3) + self.mPlayer.mLastSense = 0 + self.mPlayer.setVelXY(-5, 0) + self.mPlayer.setXY(1400, 500) elif self.mRightArrow.clicked(): print 'next game' self.mCurrentSelectedArea = self.mCurrentSelectedArea + 1 if self.mCurrentSelectedArea > 5: - self.mCurrentSelectedArea = 5 + self.mCurrentSelectedArea = 0 #self.mPlayer.setVelXY(20, 0) self.mPlayer.setXY(200, 500) - else: - CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) - self.mPlayer.mDestX = 200 - self.mPlayer.mAnim.init(3, 3, True, 0) - self.mPlayer.mLastSense = 1 - self.mPlayer.setVelXY(5, 0) - self.mPlayer.setXY(-200, 500) + #else: + CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) + self.mPlayer.mDestX = 200 + self.mPlayer.mAnim.init(3, 3, True, 0) + self.mPlayer.mLastSense = 1 + self.mPlayer.setVelXY(5, 0) + self.mPlayer.setXY(-200, 500) elif (CMath.pointInsidePolygon(CMouse().getX(), CMouse().getY(), self.AREA1_POLYGON)): if not(self.mDoorIs): -- cgit v0.9.1