From e421f553087396161a4b20cae5a92593a68e118f Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Tue, 24 Sep 2013 15:40:33 +0000 Subject: simplify use of addChild --- (limited to 'src/game/HallState.py') diff --git a/src/game/HallState.py b/src/game/HallState.py index bb5294d..04e9ee3 100644 --- a/src/game/HallState.py +++ b/src/game/HallState.py @@ -67,7 +67,6 @@ class CHallState(CGameState): self.mDoor.setXY(400, 50) self.mFrameImageDoor = Image.loadImage('assets/images/hall/A1-puerta-resaltada.png') self.mDoor.setImage(self.mFrameImageDoor) - self.mDoorIs = False self.mStar1 = Image.loadImage('assets/images/hall/star1.png') self.mStar2 = Image.loadImage('assets/images/hall/star2.png') @@ -137,9 +136,7 @@ class CHallState(CGameState): return if (CMath.pointInsidePolygon(CMouse().getX(), CMouse().getY(), self.AREA1_POLYGON)): - if not(self.mDoorIs): - CGame().addChild(self.mDoor) - self.mDoorIs = True + CGame().addChild(self.mDoor) if (CMouse().release()): x = CMouse().getX() - self.mPlayer.getX() @@ -156,9 +153,7 @@ class CHallState(CGameState): self.mGo = self.mCurrentSelectedArea else: - if self.mDoorIs: - CGame().removeChild(self.mDoor) - self.mDoorIs = False + CGame().removeChild(self.mDoor) if self.mGo is not None: x = self.mPlayer.getX() -- cgit v0.9.1