From d23ff090acdfde9f41ca97345ad3d14548503624 Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Sat, 14 Sep 2013 20:34:17 +0000 Subject: fix number of good answers --- (limited to 'src/game') diff --git a/src/game/Area1Game1.py b/src/game/Area1Game1.py index dc10251..ff5ce27 100644 --- a/src/game/Area1Game1.py +++ b/src/game/Area1Game1.py @@ -239,9 +239,7 @@ class CArea1Game1(CGameState): self.mAlphaSet = False - msg = _('Has terminado con %s respuestas bien') % self.mGood - self.mDialog = Globe((450, 100), text=unicode(msg, 'UTF-8'), pico=None) - self.mDialog.set_center((600, 300)) + self.mButtonAccept = CButton() self.mButtonAccept.set_bgColor((125, 255, 125)) @@ -262,9 +260,12 @@ class CArea1Game1(CGameState): CGame().setState(ms) return - if (self.mBad + self.mGood) > 10: + if (self.mGood == 8) or (self.mBad > 4): self.mAlphaSet = True CGame().addChild(self.mAlpha) + msg = _('Has terminado con %s respuestas bien') % self.mGood + self.mDialog = Globe((450, 100), text=unicode(msg, 'UTF-8'), pico=None) + self.mDialog.set_center((600, 300)) CGame().addChild(self.mDialog) CGame().addChild(self.mButtonAccept) else: -- cgit v0.9.1