From 47f47d8f8fe93a43d23a92c5b9c387c7502b103d Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Mon, 20 Jan 2014 13:39:16 +0000 Subject: use props directly on menu --- (limited to 'src') diff --git a/src/game/MenuState.py b/src/game/MenuState.py index 4980db5..127e2fe 100644 --- a/src/game/MenuState.py +++ b/src/game/MenuState.py @@ -25,8 +25,8 @@ class CMenuState(CGameState): self.mButtonPlay.bgColor = NORMAL_COLOR self.mButtonPlay.fgColor = (0xFF, 0xFF, 0xFF) self.mButtonPlay.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 32) - self.mButtonPlay.set_center((600, 370)) - self.mButtonPlay.set_size((200, 40)) + self.mButtonPlay.center = (600, 370) + self.mButtonPlay.size = (200, 40) self.mButtonPlay.set_text(unicode(_('Jugar'), 'UTF-8')) CGame().addChild(self.mButtonPlay) @@ -34,8 +34,8 @@ class CMenuState(CGameState): self.mButtonCredits.bgColor = NORMAL_COLOR self.mButtonCredits.fgColor = (0xFF, 0xFF, 0xFF) self.mButtonCredits.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 32) - self.mButtonCredits.set_center((600, 420)) - self.mButtonCredits.set_size((200, 40)) + self.mButtonCredits.center = (600, 420) + self.mButtonCredits.size = (200, 40) self.mButtonCredits.set_text(unicode(_('Créditos'), 'UTF-8')) CGame().addChild(self.mButtonCredits) @@ -43,8 +43,8 @@ class CMenuState(CGameState): self.mButtonHelp.bgColor = NORMAL_COLOR self.mButtonHelp.fgColor = (0xFF, 0xFF, 0xFF) self.mButtonHelp.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 32) - self.mButtonHelp.set_center((600, 470)) - self.mButtonHelp.set_size((200, 40)) + self.mButtonHelp.center = (600, 470) + self.mButtonHelp.size = (200, 40) self.mButtonHelp.set_text(unicode(_('Ayuda'), 'UTF-8')) CGame().addChild(self.mButtonHelp) @@ -52,8 +52,8 @@ class CMenuState(CGameState): self.mButtonExit.bgColor = NORMAL_COLOR self.mButtonExit.fgColor = (0xFF, 0xFF, 0xFF) self.mButtonExit.font = pygame.font.Font('assets/fonts/DejaVuSans.ttf', 32) - self.mButtonExit.set_center((600, 520)) - self.mButtonExit.set_size((200, 40)) + self.mButtonExit.center = (600, 520) + self.mButtonExit.size = (200, 40) self.mButtonExit.set_text(unicode(_('Salir'), 'UTF-8')) CGame().addChild(self.mButtonExit) -- cgit v0.9.1