From 6f85a6b8a958291fd59fd1111e6af0453a4650dd Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Tue, 01 Oct 2013 20:45:32 +0000 Subject: minor clean in selectAreaState --- (limited to 'src') diff --git a/src/game/SelectAreaState.py b/src/game/SelectAreaState.py index 657cd20..24e8424 100644 --- a/src/game/SelectAreaState.py +++ b/src/game/SelectAreaState.py @@ -44,8 +44,6 @@ class CSelectAreaState(CGameState): self.mBackground = Image.loadImage('assets/images/selectArea/background.jpg', False) CGame().setBackground(self.mBackground) - self.mPartida = None - self.mBsetted = False self.mNsetted = True @@ -112,12 +110,6 @@ class CSelectAreaState(CGameState): #print "menu update" CGameState.update(self) - if self.mButtonBack.clicked(): - print "clicked back......" - ms = MenuState.CMenuState() - CGame().setState(ms) - return - if self.mButtonBack.mouseOver(): if not(self.mBsetted): self.mBsetted = True @@ -147,7 +139,7 @@ class CSelectAreaState(CGameState): if (CMouse().release()): hs = CHallState() CGame().setState(hs) - hs.setPartida(self.mPartida) + hs.setCurrentGame(0) return else: if self.mArea1Is: @@ -185,9 +177,6 @@ class CSelectAreaState(CGameState): CGame().removeChild(self.mLabelA3) self.mArea3Is = False - def setPartida(self, aPartida): - self.mPartida = aPartida - def destroy(self): print 'select area state destroy' CGame().removeChild(self.mButtonBack ) -- cgit v0.9.1