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-rw-r--r--backend/ev-job-queue.c211
1 files changed, 211 insertions, 0 deletions
diff --git a/backend/ev-job-queue.c b/backend/ev-job-queue.c
new file mode 100644
index 0000000..4bd824f
--- /dev/null
+++ b/backend/ev-job-queue.c
@@ -0,0 +1,211 @@
+#include "ev-job-queue.h"
+
+/* Like glib calling convention, all functions with _locked in their name assume
+ * that we've already locked the doc mutex and can freely and safely access
+ * data.
+ */
+GCond *render_cond = NULL;
+GMutex *ev_queue_mutex = NULL;
+
+static GQueue *links_queue = NULL;
+static GQueue *render_queue_high = NULL;
+static GQueue *render_queue_low = NULL;
+static GQueue *thumbnail_queue_high = NULL;
+static GQueue *thumbnail_queue_low = NULL;
+
+static gboolean
+remove_object_from_queue (GQueue *queue, EvJob *job)
+{
+ GList *list;
+
+ list = g_queue_find (queue, job);
+ if (list) {
+ g_object_unref (G_OBJECT (job));
+ g_queue_delete_link (queue, list);
+
+ return TRUE;
+ }
+ return FALSE;
+}
+
+
+static gboolean
+notify_finished (GObject *job)
+{
+ ev_job_finished (EV_JOB (job));
+
+ return FALSE;
+}
+
+
+static void
+handle_job (EvJob *job)
+{
+ g_object_ref (G_OBJECT (job));
+
+ if (EV_IS_JOB_THUMBNAIL (job))
+ ev_job_thumbnail_run (EV_JOB_THUMBNAIL (job));
+ else if (EV_IS_JOB_LINKS (job))
+ ev_job_links_run (EV_JOB_LINKS (job));
+ else if (EV_IS_JOB_RENDER (job))
+ ev_job_render_run (EV_JOB_RENDER (job));
+
+ /* We let the idle own a ref, as we (the queue) are done with the job. */
+ g_idle_add_full (G_PRIORITY_DEFAULT_IDLE,
+ (GSourceFunc) notify_finished,
+ job,
+ g_object_unref);
+}
+
+static EvJob *
+search_for_jobs_unlocked (void)
+{
+ EvJob *job;
+
+ job = (EvJob *) g_queue_pop_head (render_queue_high);
+ if (job)
+ return job;
+
+ job = (EvJob *) g_queue_pop_head (thumbnail_queue_high);
+ if (job)
+ return job;
+
+ job = (EvJob *) g_queue_pop_head (render_queue_low);
+ if (job)
+ return job;
+
+ job = (EvJob *) g_queue_pop_head (links_queue);
+ if (job)
+ return job;
+
+ job = (EvJob *) g_queue_pop_head (thumbnail_queue_low);
+ if (job)
+ return job;
+
+ return NULL;
+}
+
+static gboolean
+no_jobs_available_unlocked (void)
+{
+ return g_queue_is_empty (render_queue_high)
+ && g_queue_is_empty (render_queue_low)
+ && g_queue_is_empty (links_queue)
+ && g_queue_is_empty (thumbnail_queue_high)
+ && g_queue_is_empty (thumbnail_queue_low);
+}
+
+/* the thread mainloop function */
+static gpointer
+ev_render_thread (gpointer data)
+{
+ while (TRUE) {
+ EvJob *job;
+
+ g_mutex_lock (ev_queue_mutex);
+ if (no_jobs_available_unlocked ()) {
+ g_cond_wait (render_cond, ev_queue_mutex);
+ }
+
+ job = search_for_jobs_unlocked ();
+ g_mutex_unlock (ev_queue_mutex);
+
+ /* Now that we have our job, we handle it */
+ if (job) {
+ handle_job (job);
+ g_object_unref (G_OBJECT (job));
+ }
+ }
+ return NULL;
+
+}
+
+/* Public Functions */
+void
+ev_job_queue_init (void)
+{
+ if (!g_thread_supported ()) g_thread_init (NULL);
+
+ render_cond = g_cond_new ();
+ ev_queue_mutex = g_mutex_new ();
+
+ links_queue = g_queue_new ();
+ render_queue_high = g_queue_new ();
+ render_queue_low = g_queue_new ();
+ thumbnail_queue_high = g_queue_new ();
+ thumbnail_queue_low = g_queue_new ();
+
+ g_thread_create (ev_render_thread, NULL, FALSE, NULL);
+
+}
+
+static GQueue *
+find_queue (EvJob *job,
+ EvJobPriority priority)
+{
+ if (EV_IS_JOB_RENDER (job)) {
+ if (priority == EV_JOB_PRIORITY_HIGH)
+ return render_queue_high;
+ else
+ return render_queue_low;
+ } else if (EV_IS_JOB_THUMBNAIL (job)) {
+ if (priority == EV_JOB_PRIORITY_HIGH)
+ return thumbnail_queue_high;
+ else
+ return thumbnail_queue_low;
+ } else if (EV_IS_JOB_LINKS (job)) {
+ /* the priority doesn't effect links */
+ return links_queue;
+ }
+
+ g_assert_not_reached ();
+ return NULL;
+}
+
+void
+ev_job_queue_add_job (EvJob *job,
+ EvJobPriority priority)
+{
+ GQueue *queue;
+
+ g_return_if_fail (EV_IS_JOB (job));
+
+ queue = find_queue (job, priority);
+
+ g_mutex_lock (ev_queue_mutex);
+
+ g_object_ref (job);
+ g_queue_push_tail (queue, job);
+ g_cond_broadcast (render_cond);
+
+ g_mutex_unlock (ev_queue_mutex);
+
+}
+
+gboolean
+ev_job_queue_remove_job (EvJob *job)
+{
+ gboolean retval = FALSE;
+
+ g_return_val_if_fail (EV_IS_JOB (job), FALSE);
+
+ g_mutex_lock (ev_queue_mutex);
+
+ if (EV_IS_JOB_THUMBNAIL (job)) {
+ retval = remove_object_from_queue (thumbnail_queue_high, job);
+ retval = retval || remove_object_from_queue (thumbnail_queue_low, job);
+ } else if (EV_IS_JOB_RENDER (job)) {
+ retval = remove_object_from_queue (render_queue_high, job);
+ retval = retval || remove_object_from_queue (render_queue_low, job);
+ } else if (EV_IS_JOB_LINKS (job)) {
+ retval = remove_object_from_queue (links_queue, job);
+ } else {
+ g_assert_not_reached ();
+ }
+
+ g_mutex_unlock (ev_queue_mutex);
+
+ return retval;
+}
+
+