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-rw-r--r--backend/ev-job-queue.c380
1 files changed, 0 insertions, 380 deletions
diff --git a/backend/ev-job-queue.c b/backend/ev-job-queue.c
deleted file mode 100644
index 1b3e496..0000000
--- a/backend/ev-job-queue.c
+++ /dev/null
@@ -1,380 +0,0 @@
-#include "ev-job-queue.h"
-
-/* Like glib calling convention, all functions with _locked in their name assume
- * that we've already locked the doc mutex and can freely and safely access
- * data.
- */
-GCond *render_cond = NULL;
-GMutex *ev_queue_mutex = NULL;
-
-static GQueue *links_queue = NULL;
-static GQueue *render_queue_high = NULL;
-static GQueue *render_queue_low = NULL;
-static GQueue *thumbnail_queue_high = NULL;
-static GQueue *thumbnail_queue_low = NULL;
-
-/* Queues used for backends supporting EvAsyncRender interface,
- they are executed on the main thread */
-static GQueue *async_render_queue_high = NULL;
-static GQueue *async_render_queue_low = NULL;
-static gboolean async_rendering = FALSE;
-
-static void ev_job_queue_run_next (void);
-
-static gboolean
-remove_job_from_queue_locked (GQueue *queue, EvJob *job)
-{
- GList *list;
-
- list = g_queue_find (queue, job);
- if (list) {
- g_object_unref (G_OBJECT (job));
- g_queue_delete_link (queue, list);
-
- return TRUE;
- }
- return FALSE;
-}
-
-static gboolean
-remove_job_from_async_queue (GQueue *queue, EvJob *job)
-{
- return remove_job_from_queue_locked (queue, job);
-}
-
-static void
-add_job_to_async_queue (GQueue *queue, EvJob *job)
-{
- g_object_ref (job);
- g_queue_push_tail (queue, job);
-}
-
-static void
-add_job_to_queue_locked (GQueue *queue,
- EvJob *job)
-{
- g_object_ref (job);
- g_queue_push_tail (queue, job);
- g_cond_broadcast (render_cond);
-}
-
-static gboolean
-notify_finished (GObject *job)
-{
- ev_job_finished (EV_JOB (job));
-
- return FALSE;
-}
-
-static void
-job_finished_cb (EvJob *job)
-{
- g_object_unref (job);
- async_rendering = FALSE;
- ev_job_queue_run_next ();
-}
-
-static void
-handle_job (EvJob *job)
-{
- g_object_ref (G_OBJECT (job));
-
- if (EV_JOB (job)->async) {
- async_rendering = TRUE;
- if (EV_IS_JOB_RENDER (job)) {
- g_signal_connect (job, "finished",
- G_CALLBACK (job_finished_cb), NULL);
- } else {
- g_assert_not_reached ();
- }
- }
-
- if (EV_IS_JOB_THUMBNAIL (job))
- ev_job_thumbnail_run (EV_JOB_THUMBNAIL (job));
- else if (EV_IS_JOB_LINKS (job))
- ev_job_links_run (EV_JOB_LINKS (job));
- else if (EV_IS_JOB_RENDER (job))
- ev_job_render_run (EV_JOB_RENDER (job));
-
- if (!EV_JOB (job)->async) {
- /* We let the idle own a ref, as we (the queue) are done with the job. */
- g_idle_add_full (G_PRIORITY_DEFAULT_IDLE,
- (GSourceFunc) notify_finished,
- job,
- g_object_unref);
- }
-}
-
-static EvJob *
-search_for_jobs_unlocked (void)
-{
- EvJob *job;
-
- job = (EvJob *) g_queue_pop_head (render_queue_high);
- if (job)
- return job;
-
- job = (EvJob *) g_queue_pop_head (thumbnail_queue_high);
- if (job)
- return job;
-
- job = (EvJob *) g_queue_pop_head (render_queue_low);
- if (job)
- return job;
-
- job = (EvJob *) g_queue_pop_head (links_queue);
- if (job)
- return job;
-
- job = (EvJob *) g_queue_pop_head (thumbnail_queue_low);
- if (job)
- return job;
-
- return NULL;
-}
-
-static gboolean
-no_jobs_available_unlocked (void)
-{
- return g_queue_is_empty (render_queue_high)
- && g_queue_is_empty (render_queue_low)
- && g_queue_is_empty (links_queue)
- && g_queue_is_empty (thumbnail_queue_high)
- && g_queue_is_empty (thumbnail_queue_low);
-}
-
-/* the thread mainloop function */
-static gpointer
-ev_render_thread (gpointer data)
-{
- while (TRUE) {
- EvJob *job;
-
- g_mutex_lock (ev_queue_mutex);
- if (no_jobs_available_unlocked ()) {
- g_cond_wait (render_cond, ev_queue_mutex);
- }
-
- job = search_for_jobs_unlocked ();
- g_mutex_unlock (ev_queue_mutex);
-
- /* Now that we have our job, we handle it */
- if (job) {
- handle_job (job);
- g_object_unref (G_OBJECT (job));
- }
- }
- return NULL;
-
-}
-
-static void
-ev_job_queue_run_next (void)
-{
- EvJob *job;
-
- job = (EvJob *) g_queue_pop_head (async_render_queue_high);
-
- if (job == NULL) {
- job = (EvJob *) g_queue_pop_head (async_render_queue_low);
- }
-
- /* Now that we have our job, we handle it */
- if (job) {
- handle_job (job);
- g_object_unref (G_OBJECT (job));
- }
-}
-
-/* Public Functions */
-void
-ev_job_queue_init (void)
-{
- if (!g_thread_supported ()) g_thread_init (NULL);
-
- render_cond = g_cond_new ();
- ev_queue_mutex = g_mutex_new ();
-
- links_queue = g_queue_new ();
- render_queue_high = g_queue_new ();
- render_queue_low = g_queue_new ();
- async_render_queue_high = g_queue_new ();
- async_render_queue_low = g_queue_new ();
- thumbnail_queue_high = g_queue_new ();
- thumbnail_queue_low = g_queue_new ();
-
- g_thread_create (ev_render_thread, NULL, FALSE, NULL);
-
-}
-
-static GQueue *
-find_queue (EvJob *job,
- EvJobPriority priority)
-{
- if (EV_JOB (job)->async) {
- if (EV_IS_JOB_RENDER (job)) {
- if (priority == EV_JOB_PRIORITY_HIGH)
- return async_render_queue_high;
- else
- return async_render_queue_low;
- }
- } else {
- if (EV_IS_JOB_RENDER (job)) {
- if (priority == EV_JOB_PRIORITY_HIGH)
- return render_queue_high;
- else
- return render_queue_low;
- } else if (EV_IS_JOB_THUMBNAIL (job)) {
- if (priority == EV_JOB_PRIORITY_HIGH)
- return thumbnail_queue_high;
- else
- return thumbnail_queue_low;
- } else if (EV_IS_JOB_LINKS (job)) {
- /* the priority doesn't effect links */
- return links_queue;
- }
- }
-
- g_assert_not_reached ();
- return NULL;
-}
-
-void
-ev_job_queue_add_job (EvJob *job,
- EvJobPriority priority)
-{
- GQueue *queue;
-
- g_return_if_fail (EV_IS_JOB (job));
-
- queue = find_queue (job, priority);
-
- if (!EV_JOB (job)->async) {
- g_mutex_lock (ev_queue_mutex);
- add_job_to_queue_locked (queue, job);
- g_mutex_unlock (ev_queue_mutex);
- } else {
- add_job_to_async_queue (queue, job);
- if (!async_rendering) {
- ev_job_queue_run_next ();
- }
- }
-}
-
-static gboolean
-move_job_async (EvJob *job, GQueue *old_queue, GQueue *new_queue)
-{
- gboolean retval = FALSE;
-
- g_object_ref (job);
-
- if (remove_job_from_queue_locked (old_queue, job)) {
- add_job_to_async_queue (new_queue, job);
- retval = TRUE;
- }
-
- g_object_unref (job);
-
- return retval;
-}
-
-static gboolean
-move_job (EvJob *job, GQueue *old_queue, GQueue *new_queue)
-{
- gboolean retval = FALSE;
-
- g_mutex_lock (ev_queue_mutex);
- g_object_ref (job);
-
- if (remove_job_from_queue_locked (old_queue, job)) {
- add_job_to_queue_locked (new_queue, job);
- retval = TRUE;
- }
-
- g_object_unref (job);
- g_mutex_unlock (ev_queue_mutex);
-
- return retval;
-}
-
-gboolean
-ev_job_queue_update_job (EvJob *job,
- EvJobPriority new_priority)
-{
- gboolean retval = FALSE;
-
- g_return_val_if_fail (EV_IS_JOB (job), FALSE);
-
- if (EV_JOB (job)->async) {
- if (EV_IS_JOB_RENDER (job)) {
- if (new_priority == EV_JOB_PRIORITY_LOW) {
- retval = move_job_async (job, async_render_queue_high,
- async_render_queue_low);
- } else if (new_priority == EV_JOB_PRIORITY_HIGH) {
- retval = move_job_async (job, async_render_queue_low,
- async_render_queue_high);
- }
- } else {
- g_assert_not_reached ();
- }
- } else {
- if (EV_IS_JOB_THUMBNAIL (job)) {
- if (new_priority == EV_JOB_PRIORITY_LOW) {
- retval = move_job (job, thumbnail_queue_high,
- thumbnail_queue_low);
- } else if (new_priority == EV_JOB_PRIORITY_HIGH) {
- retval = move_job (job, thumbnail_queue_low,
- thumbnail_queue_high);
- }
- } else if (EV_IS_JOB_RENDER (job)) {
- if (new_priority == EV_JOB_PRIORITY_LOW) {
- retval = move_job (job, render_queue_high,
- render_queue_low);
- } else if (new_priority == EV_JOB_PRIORITY_HIGH) {
- retval = move_job (job, render_queue_low,
- render_queue_high);
- }
- } else {
- g_assert_not_reached ();
- }
- }
-
- return retval;
-}
-
-gboolean
-ev_job_queue_remove_job (EvJob *job)
-{
- gboolean retval = FALSE;
-
- g_return_val_if_fail (EV_IS_JOB (job), FALSE);
-
- if (EV_JOB (job)->async) {
- if (EV_IS_JOB_RENDER (job)) {
- retval = remove_job_from_async_queue (async_render_queue_high, job);
- retval = retval || remove_job_from_async_queue (async_render_queue_low, job);
- } else {
- g_assert_not_reached ();
- }
- } else {
- g_mutex_lock (ev_queue_mutex);
-
- if (EV_IS_JOB_THUMBNAIL (job)) {
- retval = remove_job_from_queue_locked (thumbnail_queue_high, job);
- retval = retval || remove_job_from_queue_locked (thumbnail_queue_low, job);
- } else if (EV_IS_JOB_RENDER (job)) {
- retval = remove_job_from_queue_locked (render_queue_high, job);
- retval = retval || remove_job_from_queue_locked (render_queue_low, job);
- } else if (EV_IS_JOB_LINKS (job)) {
- retval = remove_job_from_queue_locked (links_queue, job);
- } else {
- g_assert_not_reached ();
- }
-
- g_mutex_unlock (ev_queue_mutex);
- }
-
- return retval;
-}
-
-