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path: root/dvi/mdvi-lib/bitmap.c
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-rw-r--r--dvi/mdvi-lib/bitmap.c76
1 files changed, 1 insertions, 75 deletions
diff --git a/dvi/mdvi-lib/bitmap.c b/dvi/mdvi-lib/bitmap.c
index b30369f..a48e6e0 100644
--- a/dvi/mdvi-lib/bitmap.c
+++ b/dvi/mdvi-lib/bitmap.c
@@ -21,6 +21,7 @@
#include <stdlib.h>
#include "mdvi.h"
+#include "color.h"
/* bit_masks[n] contains a BmUnit with `n' contiguous bits */
@@ -46,17 +47,6 @@ static BmUnit bit_masks[] = {
#define SHOW_OP_DATA (DEBUGGING(BITMAP_OPS) && DEBUGGING(BITMAP_DATA))
#endif
-/* cache for color tables, to avoid creating them for every glyph */
-typedef struct {
- Ulong fg;
- Ulong bg;
- Uint nlevels;
- Ulong *pixels;
- int density;
- double gamma;
- Uint hits;
-} ColorCache;
-
/*
* Some useful macros to manipulate bitmap data
* SEGMENT(m,n) = bit mask for a segment of `m' contiguous bits
@@ -126,70 +116,6 @@ static Uchar bit_swap[] = {
0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
};
-#define CCSIZE 256
-static ColorCache color_cache[CCSIZE];
-static int cc_entries;
-
-#define GAMMA_DIFF 0.005
-
-static Ulong *get_color_table(DviDevice *dev,
- int nlevels, Ulong fg, Ulong bg, double gamma, int density);
-
-
-/* create a color table */
-static Ulong *get_color_table(DviDevice *dev,
- int nlevels, Ulong fg, Ulong bg, double gamma, int density)
-{
- ColorCache *cc, *tofree;
- int lohits;
- Ulong *pixels;
- int status;
-
- lohits = color_cache[0].hits;
- tofree = &color_cache[0];
- /* look in the cache and see if we have one that matches this request */
- for(cc = &color_cache[0]; cc < &color_cache[cc_entries]; cc++) {
- if(cc->hits < lohits) {
- lohits = cc->hits;
- tofree = cc;
- }
- if(cc->fg == fg && cc->bg == bg && cc->density == density &&
- cc->nlevels == nlevels && fabs(cc->gamma - gamma) <= GAMMA_DIFF)
- break;
- }
-
- if(cc < &color_cache[cc_entries]) {
- cc->hits++;
- return cc->pixels;
- }
-
- DEBUG((DBG_DEVICE, "Adding color table to cache (fg=%lu, bg=%lu, n=%d)\n",
- fg, bg, nlevels));
-
- /* no entry was found in the cache, create a new one */
- if(cc_entries < CCSIZE) {
- cc = &color_cache[cc_entries++];
- cc->pixels = NULL;
- } else {
- cc = tofree;
- xfree(cc->pixels);
- }
- pixels = xnalloc(Ulong, nlevels);
- status = dev->alloc_colors(dev->device_data,
- pixels, nlevels, fg, bg, gamma, density);
- if(status < 0) {
- xfree(pixels);
- return NULL;
- }
- cc->fg = fg;
- cc->bg = bg;
- cc->gamma = gamma;
- cc->density = density;
- cc->nlevels = nlevels;
- cc->pixels = pixels;
- cc->hits = 1;
- return pixels;
-}
/*
* next we have three bitmap functions to convert bitmaps in LSB bit order