Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/dvi/mdvi-lib/color.c
diff options
context:
space:
mode:
Diffstat (limited to 'dvi/mdvi-lib/color.c')
-rw-r--r--dvi/mdvi-lib/color.c135
1 files changed, 135 insertions, 0 deletions
diff --git a/dvi/mdvi-lib/color.c b/dvi/mdvi-lib/color.c
new file mode 100644
index 0000000..ae63a87
--- /dev/null
+++ b/dvi/mdvi-lib/color.c
@@ -0,0 +1,135 @@
+/*
+ * Copyright (C) 2000, Matias Atria
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "mdvi.h"
+#include "color.h"
+
+void mdvi_set_color(DviContext *dvi, Ulong fg, Ulong bg)
+{
+ if(dvi->curr_fg != fg || dvi->curr_bg != bg) {
+ DEBUG((DBG_DEVICE, "setting color to (%lu,%lu)\n", fg, bg));
+ if(dvi->device.set_color)
+ dvi->device.set_color(dvi->device.device_data, fg, bg);
+ dvi->curr_fg = fg;
+ dvi->curr_bg = bg;
+ }
+}
+
+void mdvi_push_color(DviContext *dvi, Ulong fg, Ulong bg)
+{
+ if(dvi->color_top == dvi->color_size) {
+ dvi->color_size += 32;
+ dvi->color_stack = xrealloc(dvi->color_stack,
+ dvi->color_size * sizeof(DviColorPair));
+ }
+ dvi->color_stack[dvi->color_top].fg = dvi->curr_fg;
+ dvi->color_stack[dvi->color_top].bg = dvi->curr_bg;
+ dvi->color_top++;
+ mdvi_set_color(dvi, fg, bg);
+}
+
+void mdvi_pop_color(DviContext *dvi)
+{
+ Ulong fg, bg;
+
+ if(dvi->color_top == 0)
+ return;
+ dvi->color_top--;
+ fg = dvi->color_stack[dvi->color_top].fg;
+ bg = dvi->color_stack[dvi->color_top].bg;
+ mdvi_set_color(dvi, fg, bg);
+}
+
+void mdvi_reset_color(DviContext *dvi)
+{
+ dvi->color_top = 0;
+ mdvi_set_color(dvi, dvi->params.fg, dvi->params.bg);
+}
+
+/* cache for color tables, to avoid creating them for every glyph */
+typedef struct {
+ Ulong fg;
+ Ulong bg;
+ Uint nlevels;
+ Ulong *pixels;
+ int density;
+ double gamma;
+ Uint hits;
+} ColorCache;
+
+#define CCSIZE 256
+static ColorCache color_cache[CCSIZE];
+static int cc_entries;
+
+#define GAMMA_DIFF 0.005
+
+
+/* create a color table */
+Ulong *get_color_table(DviDevice *dev,
+ int nlevels, Ulong fg, Ulong bg, double gamma, int density)
+{
+ ColorCache *cc, *tofree;
+ int lohits;
+ Ulong *pixels;
+ int status;
+
+ lohits = color_cache[0].hits;
+ tofree = &color_cache[0];
+ /* look in the cache and see if we have one that matches this request */
+ for(cc = &color_cache[0]; cc < &color_cache[cc_entries]; cc++) {
+ if(cc->hits < lohits) {
+ lohits = cc->hits;
+ tofree = cc;
+ }
+ if(cc->fg == fg && cc->bg == bg && cc->density == density &&
+ cc->nlevels == nlevels && fabs(cc->gamma - gamma) <= GAMMA_DIFF)
+ break;
+ }
+
+ if(cc < &color_cache[cc_entries]) {
+ cc->hits++;
+ return cc->pixels;
+ }
+
+ DEBUG((DBG_DEVICE, "Adding color table to cache (fg=%lu, bg=%lu, n=%d)\n",
+ fg, bg, nlevels));
+
+ /* no entry was found in the cache, create a new one */
+ if(cc_entries < CCSIZE) {
+ cc = &color_cache[cc_entries++];
+ cc->pixels = NULL;
+ } else {
+ cc = tofree;
+ xfree(cc->pixels);
+ }
+ pixels = xnalloc(Ulong, nlevels);
+ status = dev->alloc_colors(dev->device_data,
+ pixels, nlevels, fg, bg, gamma, density);
+ if(status < 0) {
+ xfree(pixels);
+ return NULL;
+ }
+ cc->fg = fg;
+ cc->bg = bg;
+ cc->gamma = gamma;
+ cc->density = density;
+ cc->nlevels = nlevels;
+ cc->pixels = pixels;
+ cc->hits = 1;
+ return pixels;
+}