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-rw-r--r--pdf/splash/SplashFTFont.cc288
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diff --git a/pdf/splash/SplashFTFont.cc b/pdf/splash/SplashFTFont.cc
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+//========================================================================
+//
+// SplashFTFont.cc
+//
+//========================================================================
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include "freetype/ftoutln.h"
+#include "freetype/internal/ftobjs.h" // needed for FT_New_Size decl
+#include "gmem.h"
+#include "SplashMath.h"
+#include "SplashGlyphBitmap.h"
+#include "SplashPath.h"
+#include "SplashFTFontEngine.h"
+#include "SplashFTFontFile.h"
+#include "SplashFTFont.h"
+
+//------------------------------------------------------------------------
+
+static int glyphPathMoveTo(FT_Vector *pt, void *path);
+static int glyphPathLineTo(FT_Vector *pt, void *path);
+static int glyphPathConicTo(FT_Vector *ctrl, FT_Vector *pt, void *path);
+static int glyphPathCubicTo(FT_Vector *ctrl1, FT_Vector *ctrl2,
+ FT_Vector *pt, void *path);
+
+//------------------------------------------------------------------------
+// SplashFTFont
+//------------------------------------------------------------------------
+
+SplashFTFont::SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA):
+ SplashFont(fontFileA, matA, fontFileA->engine->aa)
+{
+ FT_Face face;
+ SplashCoord size, div;
+ int x, y;
+
+ face = fontFileA->face;
+ if (FT_New_Size(face, &sizeObj)) {
+ return;
+ }
+ face->size = sizeObj;
+ size = splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]);
+ if (FT_Set_Pixel_Sizes(face, 0, (int)size)) {
+ return;
+ }
+
+ div = face->bbox.xMax > 20000 ? 65536 : 1;
+
+ // transform the four corners of the font bounding box -- the min
+ // and max values form the bounding box of the transformed font
+ x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ xMin = xMax = x;
+ y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ yMin = yMax = y;
+ x = (int)((mat[0] * face->bbox.xMin + mat[2] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMin + mat[3] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMin) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ x = (int)((mat[0] * face->bbox.xMax + mat[2] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ y = (int)((mat[1] * face->bbox.xMax + mat[3] * face->bbox.yMax) /
+ (div * face->units_per_EM));
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ // This is a kludge: some buggy PDF generators embed fonts with
+ // zero bounding boxes.
+ if (xMax == xMin) {
+ xMin = 0;
+ xMax = (int)size;
+ }
+ if (yMax == yMin) {
+ yMin = 0;
+ yMax = (int)(1.2 * size);
+ }
+
+ // compute the transform matrix
+ matrix.xx = (FT_Fixed)((mat[0] / size) * 65536);
+ matrix.yx = (FT_Fixed)((mat[1] / size) * 65536);
+ matrix.xy = (FT_Fixed)((mat[2] / size) * 65536);
+ matrix.yy = (FT_Fixed)((mat[3] / size) * 65536);
+}
+
+SplashFTFont::~SplashFTFont() {
+}
+
+GBool SplashFTFont::getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap) {
+ return SplashFont::getGlyph(c, xFrac, 0, bitmap);
+}
+
+GBool SplashFTFont::makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap) {
+ SplashFTFontFile *ff;
+ FT_Vector offset;
+ FT_GlyphSlot slot;
+ FT_UInt gid;
+ int rowSize;
+ Guchar *p, *q;
+ int i;
+
+ ff = (SplashFTFontFile *)fontFile;
+
+ ff->face->size = sizeObj;
+ offset.x = (FT_Pos)(xFrac * splashFontFractionMul * 64);
+ offset.y = 0;
+ FT_Set_Transform(ff->face, &matrix, &offset);
+ slot = ff->face->glyph;
+
+ if (ff->codeToGID && c < ff->codeToGIDLen) {
+ gid = (FT_UInt)ff->codeToGID[c];
+ } else {
+ gid = (FT_UInt)c;
+ }
+
+ // if we have the FT2 bytecode interpreter, autohinting won't be used
+#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER
+ if (FT_Load_Glyph(ff->face, gid,
+ aa ? FT_LOAD_NO_BITMAP : FT_LOAD_DEFAULT)) {
+ return gFalse;
+ }
+#else
+ // FT2's autohinting doesn't always work very well (especially with
+ // font subsets), so turn it off if anti-aliasing is enabled; if
+ // anti-aliasing is disabled, this seems to be a tossup - some fonts
+ // look better with hinting, some without, so leave hinting on
+ if (FT_Load_Glyph(ff->face, gid,
+ aa ? FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP
+ : FT_LOAD_DEFAULT)) {
+ return gFalse;
+ }
+#endif
+ if (FT_Render_Glyph(slot, aa ? ft_render_mode_normal
+ : ft_render_mode_mono)) {
+ return gFalse;
+ }
+
+ bitmap->x = -slot->bitmap_left;
+ bitmap->y = slot->bitmap_top;
+ bitmap->w = slot->bitmap.width;
+ bitmap->h = slot->bitmap.rows;
+ bitmap->aa = aa;
+ if (aa) {
+ rowSize = bitmap->w;
+ } else {
+ rowSize = (bitmap->w + 7) >> 3;
+ }
+ bitmap->data = (Guchar *)gmalloc(rowSize * bitmap->h);
+ bitmap->freeData = gTrue;
+ for (i = 0, p = bitmap->data, q = slot->bitmap.buffer;
+ i < bitmap->h;
+ ++i, p += rowSize, q += slot->bitmap.pitch) {
+ memcpy(p, q, rowSize);
+ }
+
+ return gTrue;
+}
+
+SplashPath *SplashFTFont::getGlyphPath(int c) {
+ static FT_Outline_Funcs outlineFuncs = {
+ &glyphPathMoveTo,
+ &glyphPathLineTo,
+ &glyphPathConicTo,
+ &glyphPathCubicTo,
+ 0, 0
+ };
+ SplashFTFontFile *ff;
+ SplashPath *path;
+ FT_GlyphSlot slot;
+ FT_UInt gid;
+ FT_Glyph glyph;
+
+ ff = (SplashFTFontFile *)fontFile;
+ ff->face->size = sizeObj;
+ FT_Set_Transform(ff->face, &matrix, NULL);
+ slot = ff->face->glyph;
+ if (ff->codeToGID && c < ff->codeToGIDLen) {
+ gid = ff->codeToGID[c];
+ } else {
+ gid = (FT_UInt)c;
+ }
+ if (FT_Load_Glyph(ff->face, gid, FT_LOAD_DEFAULT)) {
+ return NULL;
+ }
+ if (FT_Get_Glyph(slot, &glyph)) {
+ return NULL;
+ }
+ path = new SplashPath();
+ FT_Outline_Decompose(&((FT_OutlineGlyph)glyph)->outline,
+ &outlineFuncs, path);
+ return path;
+}
+
+static int glyphPathMoveTo(FT_Vector *pt, void *path) {
+ ((SplashPath *)path)->moveTo(pt->x / 64.0, -pt->y / 64.0);
+ return 0;
+}
+
+static int glyphPathLineTo(FT_Vector *pt, void *path) {
+ ((SplashPath *)path)->lineTo(pt->x / 64.0, -pt->y / 64.0);
+ return 0;
+}
+
+static int glyphPathConicTo(FT_Vector *ctrl, FT_Vector *pt, void *path) {
+ SplashCoord x0, y0, x1, y1, x2, y2, x3, y3, xc, yc;
+
+ if (!((SplashPath *)path)->getCurPt(&x0, &y0)) {
+ return 0;
+ }
+ xc = ctrl->x / 64.0;
+ yc = -ctrl->y / 64.0;
+ x3 = pt->x / 64.0;
+ y3 = -pt->y / 64.0;
+
+ // A second-order Bezier curve is defined by two endpoints, p0 and
+ // p3, and one control point, pc:
+ //
+ // p(t) = (1-t)^2*p0 + t*(1-t)*pc + t^2*p3
+ //
+ // A third-order Bezier curve is defined by the same two endpoints,
+ // p0 and p3, and two control points, p1 and p2:
+ //
+ // p(t) = (1-t)^3*p0 + 3t*(1-t)^2*p1 + 3t^2*(1-t)*p2 + t^3*p3
+ //
+ // Applying some algebra, we can convert a second-order curve to a
+ // third-order curve:
+ //
+ // p1 = (1/3) * (p0 + 2pc)
+ // p2 = (1/3) * (2pc + p3)
+
+ x1 = (1.0 / 3.0) * (x0 + 2 * xc);
+ y1 = (1.0 / 3.0) * (y0 + 2 * yc);
+ x2 = (1.0 / 3.0) * (2 * xc + x3);
+ y2 = (1.0 / 3.0) * (2 * yc + y3);
+
+ ((SplashPath *)path)->curveTo(x1, y1, x2, y2, x3, y3);
+ return 0;
+}
+
+static int glyphPathCubicTo(FT_Vector *ctrl1, FT_Vector *ctrl2,
+ FT_Vector *pt, void *path) {
+ ((SplashPath *)path)->curveTo(ctrl1->x / 64.0, -ctrl1->y / 64.0,
+ ctrl2->x / 64.0, -ctrl2->y / 64.0,
+ pt->x / 64.0, -pt->y / 64.0);
+ return 0;
+}
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H