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+//========================================================================
+//
+// SplashFTFont.h
+//
+//========================================================================
+
+#ifndef SPLASHFTFONT_H
+#define SPLASHFTFONT_H
+
+#include <aconf.h>
+
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include <freetype/freetype.h>
+#include "SplashFont.h"
+
+class SplashFTFontFile;
+
+//------------------------------------------------------------------------
+// SplashFTFont
+//------------------------------------------------------------------------
+
+class SplashFTFont: public SplashFont {
+public:
+
+ SplashFTFont(SplashFTFontFile *fontFileA, SplashCoord *matA);
+
+ virtual ~SplashFTFont();
+
+ // Munge xFrac and yFrac before calling SplashFont::getGlyph.
+ virtual GBool getGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap);
+
+ // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
+ // as described for getGlyph.
+ virtual GBool makeGlyph(int c, int xFrac, int yFrac,
+ SplashGlyphBitmap *bitmap);
+
+ // Return the path for a glyph.
+ virtual SplashPath *getGlyphPath(int c);
+
+private:
+
+ FT_Size sizeObj;
+ FT_Matrix matrix;
+};
+
+#endif // HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+
+#endif