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-rw-r--r--pdf/splash/SplashFontEngine.h85
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diff --git a/pdf/splash/SplashFontEngine.h b/pdf/splash/SplashFontEngine.h
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--- a/pdf/splash/SplashFontEngine.h
+++ /dev/null
@@ -1,85 +0,0 @@
-//========================================================================
-//
-// SplashFontEngine.h
-//
-//========================================================================
-
-#ifndef SPLASHFONTENGINE_H
-#define SPLASHFONTENGINE_H
-
-#include <aconf.h>
-
-#ifdef USE_GCC_PRAGMAS
-#pragma interface
-#endif
-
-#include "gtypes.h"
-
-class SplashT1FontEngine;
-class SplashFTFontEngine;
-class SplashDTFontEngine;
-class SplashFontFile;
-class SplashFontFileID;
-class SplashFont;
-
-//------------------------------------------------------------------------
-
-#define splashFontCacheSize 16
-
-//------------------------------------------------------------------------
-// SplashFontEngine
-//------------------------------------------------------------------------
-
-class SplashFontEngine {
-public:
-
- // Create a font engine.
- SplashFontEngine(
-#if HAVE_T1LIB_H
- GBool enableT1lib,
-#endif
-#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
- GBool enableFreeType,
-#endif
- GBool aa);
-
- ~SplashFontEngine();
-
- // Get a font file from the cache. Returns NULL if there is no
- // matching entry in the cache.
- SplashFontFile *getFontFile(SplashFontFileID *id);
-
- // Load fonts - these create new SplashFontFile objects.
- SplashFontFile *loadType1Font(SplashFontFileID *idA, char *fileName,
- GBool deleteFile, char **enc);
- SplashFontFile *loadType1CFont(SplashFontFileID *idA, char *fileName,
- GBool deleteFile, char **enc);
- SplashFontFile *loadCIDFont(SplashFontFileID *idA, char *fileName,
- GBool deleteFile);
- SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, char *fileName,
- GBool deleteFile,
- Gushort *codeToGID, int codeToGIDLen);
-
- // Get a font - this does a cache lookup first, and if not found,
- // creates a new SplashFont object and adds it to the cache. The
- // matrix:
- // [ mat[0] mat[1] ]
- // [ mat[2] mat[3] ]
- // specifies the font transform in PostScript style:
- // [x' y'] = [x y] * mat
- // Note that the Splash y axis points downward.
- SplashFont *getFont(SplashFontFile *fontFile, SplashCoord *mat);
-
-private:
-
- SplashFont *fontCache[splashFontCacheSize];
-
-#if HAVE_T1LIB_H
- SplashT1FontEngine *t1Engine;
-#endif
-#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
- SplashFTFontEngine *ftEngine;
-#endif
-};
-
-#endif