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+//========================================================================
+//
+// SplashFontEngine.h
+//
+//========================================================================
+
+#ifndef SPLASHFONTENGINE_H
+#define SPLASHFONTENGINE_H
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma interface
+#endif
+
+#include "gtypes.h"
+
+class SplashT1FontEngine;
+class SplashFTFontEngine;
+class SplashDTFontEngine;
+class SplashFontFile;
+class SplashFontFileID;
+class SplashFont;
+
+//------------------------------------------------------------------------
+
+#define splashFontCacheSize 16
+
+//------------------------------------------------------------------------
+// SplashFontEngine
+//------------------------------------------------------------------------
+
+class SplashFontEngine {
+public:
+
+ // Create a font engine.
+ SplashFontEngine(
+#if HAVE_T1LIB_H
+ GBool enableT1lib,
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ GBool enableFreeType,
+#endif
+ GBool aa);
+
+ ~SplashFontEngine();
+
+ // Get a font file from the cache. Returns NULL if there is no
+ // matching entry in the cache.
+ SplashFontFile *getFontFile(SplashFontFileID *id);
+
+ // Load fonts - these create new SplashFontFile objects.
+ SplashFontFile *loadType1Font(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile, char **enc);
+ SplashFontFile *loadType1CFont(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile, char **enc);
+ SplashFontFile *loadCIDFont(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile);
+ SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, char *fileName,
+ GBool deleteFile,
+ Gushort *codeToGID, int codeToGIDLen);
+
+ // Get a font - this does a cache lookup first, and if not found,
+ // creates a new SplashFont object and adds it to the cache. The
+ // matrix:
+ // [ mat[0] mat[1] ]
+ // [ mat[2] mat[3] ]
+ // specifies the font transform in PostScript style:
+ // [x' y'] = [x y] * mat
+ // Note that the Splash y axis points downward.
+ SplashFont *getFont(SplashFontFile *fontFile, SplashCoord *mat);
+
+private:
+
+ SplashFont *fontCache[splashFontCacheSize];
+
+#if HAVE_T1LIB_H
+ SplashT1FontEngine *t1Engine;
+#endif
+#if HAVE_FREETYPE_FREETYPE_H || HAVE_FREETYPE_H
+ SplashFTFontEngine *ftEngine;
+#endif
+};
+
+#endif