#include "model.hh" Model::Model (string file_name) { try { FileLoader *fl = new FileLoader (file_name); dvi_file = new DviFile (*fl); state = HAS_FILE; } catch (string e) { dvi_file = 0; state = ERROR; err_msg = e; cout << "error" << endl; } } Model::Model (void) { state = NO_FILE; dvi_file = 0; }