/* ev-timeline.c * this file is part of evince, a gnome document viewer * * Copyright (C) 2007 Carlos Garnacho * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include #include #include #include "ev-timeline.h" #define EV_TIMELINE_GET_PRIV(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), EV_TYPE_TIMELINE, EvTimelinePriv)) #define MSECS_PER_SEC 1000 #define FRAME_INTERVAL(nframes) (MSECS_PER_SEC / nframes) #define DEFAULT_FPS 30 typedef struct EvTimelinePriv EvTimelinePriv; struct EvTimelinePriv { guint duration; guint fps; guint source_id; GTimer *timer; guint loop : 1; }; enum { PROP_0, PROP_FPS, PROP_DURATION, PROP_LOOP }; enum { STARTED, PAUSED, FINISHED, FRAME, LAST_SIGNAL }; static guint signals [LAST_SIGNAL] = { 0, }; G_DEFINE_TYPE (EvTimeline, ev_timeline, G_TYPE_OBJECT) static void ev_timeline_init (EvTimeline *timeline) { EvTimelinePriv *priv; priv = EV_TIMELINE_GET_PRIV (timeline); priv->fps = DEFAULT_FPS; priv->duration = 0; } static void ev_timeline_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { EvTimeline *timeline; timeline = EV_TIMELINE (object); switch (prop_id) { case PROP_FPS: ev_timeline_set_fps (timeline, g_value_get_uint (value)); break; case PROP_DURATION: ev_timeline_set_duration (timeline, g_value_get_uint (value)); break; case PROP_LOOP: ev_timeline_set_loop (timeline, g_value_get_boolean (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void ev_timeline_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { EvTimeline *timeline; EvTimelinePriv *priv; timeline = EV_TIMELINE (object); priv = EV_TIMELINE_GET_PRIV (timeline); switch (prop_id) { case PROP_FPS: g_value_set_uint (value, priv->fps); break; case PROP_DURATION: g_value_set_uint (value, priv->duration); break; case PROP_LOOP: g_value_set_boolean (value, priv->loop); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); } } static void ev_timeline_finalize (GObject *object) { EvTimelinePriv *priv; priv = EV_TIMELINE_GET_PRIV (object); if (priv->source_id) { g_source_remove (priv->source_id); priv->source_id = 0; } if (priv->timer) g_timer_destroy (priv->timer); G_OBJECT_CLASS (ev_timeline_parent_class)->finalize (object); } static gboolean ev_timeline_run_frame (EvTimeline *timeline) { EvTimelinePriv *priv; gdouble progress; guint elapsed_time; GDK_THREADS_ENTER (); priv = EV_TIMELINE_GET_PRIV (timeline); elapsed_time = (guint) (g_timer_elapsed (priv->timer, NULL) * 1000); progress = (gdouble) elapsed_time / priv->duration; progress = CLAMP (progress, 0., 1.); g_signal_emit (timeline, signals [FRAME], 0, progress); if (progress >= 1.0) { if (!priv->loop) { if (priv->source_id) { g_source_remove (priv->source_id); priv->source_id = 0; } g_signal_emit (timeline, signals [FINISHED], 0); return FALSE; } else { ev_timeline_rewind (timeline); } } GDK_THREADS_LEAVE (); return TRUE; } static void ev_timeline_real_start (EvTimeline *timeline) { EvTimelinePriv *priv; priv = EV_TIMELINE_GET_PRIV (timeline); if (!priv->source_id) { if (priv->timer) g_timer_continue (priv->timer); else priv->timer = g_timer_new (); /* sanity check */ g_assert (priv->fps > 0); g_signal_emit (timeline, signals [STARTED], 0); priv->source_id = g_timeout_add (FRAME_INTERVAL (priv->fps), (GSourceFunc) ev_timeline_run_frame, timeline); } } static void ev_timeline_class_init (EvTimelineClass *class) { GObjectClass *object_class = G_OBJECT_CLASS (class); object_class->set_property = ev_timeline_set_property; object_class->get_property = ev_timeline_get_property; object_class->finalize = ev_timeline_finalize; class->start = ev_timeline_real_start; g_object_class_install_property (object_class, PROP_FPS, g_param_spec_uint ("fps", "FPS", "Frames per second for the timeline", 1, G_MAXUINT, DEFAULT_FPS, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_DURATION, g_param_spec_uint ("duration", "Animation Duration", "Animation Duration", 0, G_MAXUINT, 0, G_PARAM_READWRITE)); g_object_class_install_property (object_class, PROP_LOOP, g_param_spec_boolean ("loop", "Loop", "Whether the timeline loops or not", FALSE, G_PARAM_READWRITE)); signals[STARTED] = g_signal_new ("started", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (EvTimelineClass, started), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); signals[PAUSED] = g_signal_new ("paused", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (EvTimelineClass, paused), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); signals[FINISHED] = g_signal_new ("finished", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (EvTimelineClass, finished), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); signals[FRAME] = g_signal_new ("frame", G_TYPE_FROM_CLASS (object_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (EvTimelineClass, frame), NULL, NULL, g_cclosure_marshal_VOID__DOUBLE, G_TYPE_NONE, 1, G_TYPE_DOUBLE); g_type_class_add_private (class, sizeof (EvTimelinePriv)); } EvTimeline * ev_timeline_new (guint duration) { return g_object_new (EV_TYPE_TIMELINE, "duration", duration, NULL); } void ev_timeline_start (EvTimeline *timeline) { g_return_if_fail (EV_IS_TIMELINE (timeline)); EV_TIMELINE_GET_CLASS (timeline)->start (timeline); } void ev_timeline_pause (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_if_fail (EV_IS_TIMELINE (timeline)); priv = EV_TIMELINE_GET_PRIV (timeline); if (priv->source_id) { g_source_remove (priv->source_id); priv->source_id = 0; g_timer_stop (priv->timer); g_signal_emit (timeline, signals [PAUSED], 0); } } void ev_timeline_rewind (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_if_fail (EV_IS_TIMELINE (timeline)); priv = EV_TIMELINE_GET_PRIV (timeline); /* destroy and re-create timer if neccesary */ if (priv->timer) { g_timer_destroy (priv->timer); if (ev_timeline_is_running (timeline)) priv->timer = g_timer_new (); else priv->timer = NULL; } } gboolean ev_timeline_is_running (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_val_if_fail (EV_IS_TIMELINE (timeline), FALSE); priv = EV_TIMELINE_GET_PRIV (timeline); return (priv->source_id != 0); } guint ev_timeline_get_fps (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_val_if_fail (EV_IS_TIMELINE (timeline), 1); priv = EV_TIMELINE_GET_PRIV (timeline); return priv->fps; } void ev_timeline_set_fps (EvTimeline *timeline, guint fps) { EvTimelinePriv *priv; g_return_if_fail (EV_IS_TIMELINE (timeline)); priv = EV_TIMELINE_GET_PRIV (timeline); priv->fps = fps; if (ev_timeline_is_running (timeline)) { g_source_remove (priv->source_id); priv->source_id = g_timeout_add (FRAME_INTERVAL (priv->fps), (GSourceFunc) ev_timeline_run_frame, timeline); } g_object_notify (G_OBJECT (timeline), "fps"); } gboolean ev_timeline_get_loop (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_val_if_fail (EV_IS_TIMELINE (timeline), FALSE); priv = EV_TIMELINE_GET_PRIV (timeline); return priv->loop; } void ev_timeline_set_loop (EvTimeline *timeline, gboolean loop) { EvTimelinePriv *priv; g_return_if_fail (EV_IS_TIMELINE (timeline)); priv = EV_TIMELINE_GET_PRIV (timeline); priv->loop = loop; g_object_notify (G_OBJECT (timeline), "loop"); } void ev_timeline_set_duration (EvTimeline *timeline, guint duration) { EvTimelinePriv *priv; g_return_if_fail (EV_IS_TIMELINE (timeline)); priv = EV_TIMELINE_GET_PRIV (timeline); priv->duration = duration; g_object_notify (G_OBJECT (timeline), "duration"); } guint ev_timeline_get_duration (EvTimeline *timeline) { EvTimelinePriv *priv; g_return_val_if_fail (EV_IS_TIMELINE (timeline), 0); priv = EV_TIMELINE_GET_PRIV (timeline); return priv->duration; } gdouble ev_timeline_get_progress (EvTimeline *timeline) { EvTimelinePriv *priv; gdouble progress; guint elapsed_time; g_return_val_if_fail (EV_IS_TIMELINE (timeline), 0.0); priv = EV_TIMELINE_GET_PRIV (timeline); if (!priv->timer) return 0.; elapsed_time = (guint) (g_timer_elapsed (priv->timer, NULL) * 1000); progress = (gdouble) elapsed_time / priv->duration; return CLAMP (progress, 0., 1.); }