//======================================================================== // // SplashBitmap.h // //======================================================================== #ifndef SPLASHBITMAP_H #define SPLASHBITMAP_H #include #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "SplashTypes.h" //------------------------------------------------------------------------ // SplashBitmap //------------------------------------------------------------------------ class SplashBitmap { public: // Create a new bitmap. SplashBitmap(int widthA, int heightA, SplashColorMode modeA); ~SplashBitmap(); int getWidth() { return width; } int getHeight() { return height; } int getRowSize() { return rowSize; } SplashColorMode getMode() { return mode; } SplashColorPtr getDataPtr() { return data; } SplashError writePNMFile(char *fileName); private: int width, height; // size of bitmap int rowSize; // size of one row of data, in bytes SplashColorMode mode; // color mode SplashColorPtr data; friend class Splash; }; #endif