//======================================================================== // // SplashT1FontFile.h // //======================================================================== #ifndef SPLASHT1FONTFILE_H #define SPLASHT1FONTFILE_H #include #if HAVE_T1LIB_H #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "SplashFontFile.h" class SplashT1FontEngine; //------------------------------------------------------------------------ // SplashT1FontFile //------------------------------------------------------------------------ class SplashT1FontFile: public SplashFontFile { public: static SplashFontFile *loadType1Font(SplashT1FontEngine *engineA, SplashFontFileID *idA, char *fileNameA, GBool deleteFileA, char **encA); virtual ~SplashT1FontFile(); // Create a new SplashT1Font, i.e., a scaled instance of this font // file. virtual SplashFont *makeFont(SplashCoord *mat); private: SplashT1FontFile(SplashT1FontEngine *engineA, SplashFontFileID *idA, char *fileNameA, GBool deleteFileA, int t1libIDA, char **encA, char *encStrA); SplashT1FontEngine *engine; int t1libID; // t1lib font ID char **enc; char *encStr; friend class SplashT1Font; }; #endif // HAVE_T1LIB_H #endif