//======================================================================== // // GfxState.h // // Copyright 1996-2003 Glyph & Cog, LLC // //======================================================================== #ifndef GFXSTATE_H #define GFXSTATE_H #include #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "gtypes.h" #include "Object.h" #include "Function.h" class Array; class GfxFont; class PDFRectangle; class GfxShading; //------------------------------------------------------------------------ // GfxColor //------------------------------------------------------------------------ #define gfxColorMaxComps funcMaxOutputs struct GfxColor { double c[gfxColorMaxComps]; }; //------------------------------------------------------------------------ // GfxRGB //------------------------------------------------------------------------ struct GfxRGB { double r, g, b; }; //------------------------------------------------------------------------ // GfxCMYK //------------------------------------------------------------------------ struct GfxCMYK { double c, m, y, k; }; //------------------------------------------------------------------------ // GfxColorSpace //------------------------------------------------------------------------ // NB: The nGfxColorSpaceModes constant and the gfxColorSpaceModeNames // array defined in GfxState.cc must match this enum. enum GfxColorSpaceMode { csDeviceGray, csCalGray, csDeviceRGB, csCalRGB, csDeviceCMYK, csLab, csICCBased, csIndexed, csSeparation, csDeviceN, csPattern }; class GfxColorSpace { public: GfxColorSpace(); virtual ~GfxColorSpace(); virtual GfxColorSpace *copy() = 0; virtual GfxColorSpaceMode getMode() = 0; // Construct a color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Object *csObj); // Convert to gray, RGB, or CMYK. virtual void getGray(GfxColor *color, double *gray) = 0; virtual void getRGB(GfxColor *color, GfxRGB *rgb) = 0; virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk) = 0; // Return the number of color components. virtual int getNComps() = 0; // Return the default ranges for each component, assuming an image // with a max pixel value of . virtual void getDefaultRanges(double *decodeLow, double *decodeRange, int maxImgPixel); // Return the number of color space modes static int getNumColorSpaceModes(); // Return the name of the th color space mode. static char *getColorSpaceModeName(int idx); private: }; //------------------------------------------------------------------------ // GfxDeviceGrayColorSpace //------------------------------------------------------------------------ class GfxDeviceGrayColorSpace: public GfxColorSpace { public: GfxDeviceGrayColorSpace(); virtual ~GfxDeviceGrayColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csDeviceGray; } virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 1; } private: }; //------------------------------------------------------------------------ // GfxCalGrayColorSpace //------------------------------------------------------------------------ class GfxCalGrayColorSpace: public GfxColorSpace { public: GfxCalGrayColorSpace(); virtual ~GfxCalGrayColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csCalGray; } // Construct a CalGray color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 1; } // CalGray-specific access. double getWhiteX() { return whiteX; } double getWhiteY() { return whiteY; } double getWhiteZ() { return whiteZ; } double getBlackX() { return blackX; } double getBlackY() { return blackY; } double getBlackZ() { return blackZ; } double getGamma() { return gamma; } private: double whiteX, whiteY, whiteZ; // white point double blackX, blackY, blackZ; // black point double gamma; // gamma value }; //------------------------------------------------------------------------ // GfxDeviceRGBColorSpace //------------------------------------------------------------------------ class GfxDeviceRGBColorSpace: public GfxColorSpace { public: GfxDeviceRGBColorSpace(); virtual ~GfxDeviceRGBColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csDeviceRGB; } virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 3; } private: }; //------------------------------------------------------------------------ // GfxCalRGBColorSpace //------------------------------------------------------------------------ class GfxCalRGBColorSpace: public GfxColorSpace { public: GfxCalRGBColorSpace(); virtual ~GfxCalRGBColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csCalRGB; } // Construct a CalRGB color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 3; } // CalRGB-specific access. double getWhiteX() { return whiteX; } double getWhiteY() { return whiteY; } double getWhiteZ() { return whiteZ; } double getBlackX() { return blackX; } double getBlackY() { return blackY; } double getBlackZ() { return blackZ; } double getGammaR() { return gammaR; } double getGammaG() { return gammaG; } double getGammaB() { return gammaB; } double *getMatrix() { return mat; } private: double whiteX, whiteY, whiteZ; // white point double blackX, blackY, blackZ; // black point double gammaR, gammaG, gammaB; // gamma values double mat[9]; // ABC -> XYZ transform matrix }; //------------------------------------------------------------------------ // GfxDeviceCMYKColorSpace //------------------------------------------------------------------------ class GfxDeviceCMYKColorSpace: public GfxColorSpace { public: GfxDeviceCMYKColorSpace(); virtual ~GfxDeviceCMYKColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csDeviceCMYK; } virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 4; } private: }; //------------------------------------------------------------------------ // GfxLabColorSpace //------------------------------------------------------------------------ class GfxLabColorSpace: public GfxColorSpace { public: GfxLabColorSpace(); virtual ~GfxLabColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csLab; } // Construct a Lab color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 3; } virtual void getDefaultRanges(double *decodeLow, double *decodeRange, int maxImgPixel); // Lab-specific access. double getWhiteX() { return whiteX; } double getWhiteY() { return whiteY; } double getWhiteZ() { return whiteZ; } double getBlackX() { return blackX; } double getBlackY() { return blackY; } double getBlackZ() { return blackZ; } double getAMin() { return aMin; } double getAMax() { return aMax; } double getBMin() { return bMin; } double getBMax() { return bMax; } private: double whiteX, whiteY, whiteZ; // white point double blackX, blackY, blackZ; // black point double aMin, aMax, bMin, bMax; // range for the a and b components double kr, kg, kb; // gamut mapping mulitpliers }; //------------------------------------------------------------------------ // GfxICCBasedColorSpace //------------------------------------------------------------------------ class GfxICCBasedColorSpace: public GfxColorSpace { public: GfxICCBasedColorSpace(int nCompsA, GfxColorSpace *altA, Ref *iccProfileStreamA); virtual ~GfxICCBasedColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csICCBased; } // Construct an ICCBased color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return nComps; } virtual void getDefaultRanges(double *decodeLow, double *decodeRange, int maxImgPixel); // ICCBased-specific access. GfxColorSpace *getAlt() { return alt; } private: int nComps; // number of color components (1, 3, or 4) GfxColorSpace *alt; // alternate color space double rangeMin[4]; // min values for each component double rangeMax[4]; // max values for each component Ref iccProfileStream; // the ICC profile }; //------------------------------------------------------------------------ // GfxIndexedColorSpace //------------------------------------------------------------------------ class GfxIndexedColorSpace: public GfxColorSpace { public: GfxIndexedColorSpace(GfxColorSpace *baseA, int indexHighA); virtual ~GfxIndexedColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csIndexed; } // Construct a Lab color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 1; } virtual void getDefaultRanges(double *decodeLow, double *decodeRange, int maxImgPixel); // Indexed-specific access. GfxColorSpace *getBase() { return base; } int getIndexHigh() { return indexHigh; } Guchar *getLookup() { return lookup; } GfxColor *mapColorToBase(GfxColor *color, GfxColor *baseColor); private: GfxColorSpace *base; // base color space int indexHigh; // max pixel value Guchar *lookup; // lookup table }; //------------------------------------------------------------------------ // GfxSeparationColorSpace //------------------------------------------------------------------------ class GfxSeparationColorSpace: public GfxColorSpace { public: GfxSeparationColorSpace(GString *nameA, GfxColorSpace *altA, Function *funcA); virtual ~GfxSeparationColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csSeparation; } // Construct a Separation color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 1; } // Separation-specific access. GString *getName() { return name; } GfxColorSpace *getAlt() { return alt; } Function *getFunc() { return func; } private: GString *name; // colorant name GfxColorSpace *alt; // alternate color space Function *func; // tint transform (into alternate color space) }; //------------------------------------------------------------------------ // GfxDeviceNColorSpace //------------------------------------------------------------------------ class GfxDeviceNColorSpace: public GfxColorSpace { public: GfxDeviceNColorSpace(int nCompsA, GfxColorSpace *alt, Function *func); virtual ~GfxDeviceNColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csDeviceN; } // Construct a DeviceN color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return nComps; } // DeviceN-specific access. GString *getColorantName(int i) { return names[i]; } GfxColorSpace *getAlt() { return alt; } Function *getTintTransformFunc() { return func; } private: int nComps; // number of components GString // colorant names *names[gfxColorMaxComps]; GfxColorSpace *alt; // alternate color space Function *func; // tint transform (into alternate color space) }; //------------------------------------------------------------------------ // GfxPatternColorSpace //------------------------------------------------------------------------ class GfxPatternColorSpace: public GfxColorSpace { public: GfxPatternColorSpace(GfxColorSpace *underA); virtual ~GfxPatternColorSpace(); virtual GfxColorSpace *copy(); virtual GfxColorSpaceMode getMode() { return csPattern; } // Construct a Pattern color space. Returns NULL if unsuccessful. static GfxColorSpace *parse(Array *arr); virtual void getGray(GfxColor *color, double *gray); virtual void getRGB(GfxColor *color, GfxRGB *rgb); virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk); virtual int getNComps() { return 0; } // Pattern-specific access. GfxColorSpace *getUnder() { return under; } private: GfxColorSpace *under; // underlying color space (for uncolored // patterns) }; //------------------------------------------------------------------------ // GfxPattern //------------------------------------------------------------------------ class GfxPattern { public: GfxPattern(int typeA); virtual ~GfxPattern(); static GfxPattern *parse(Object *obj); virtual GfxPattern *copy() = 0; int getType() { return type; } private: int type; }; //------------------------------------------------------------------------ // GfxTilingPattern //------------------------------------------------------------------------ class GfxTilingPattern: public GfxPattern { public: static GfxTilingPattern *parse(Object *patObj); virtual ~GfxTilingPattern(); virtual GfxPattern *copy(); int getPaintType() { return paintType; } int getTilingType() { return tilingType; } double *getBBox() { return bbox; } double getXStep() { return xStep; } double getYStep() { return yStep; } Dict *getResDict() { return resDict.isDict() ? resDict.getDict() : (Dict *)NULL; } double *getMatrix() { return matrix; } Object *getContentStream() { return &contentStream; } private: GfxTilingPattern(int paintTypeA, int tilingTypeA, double *bboxA, double xStepA, double yStepA, Object *resDictA, double *matrixA, Object *contentStreamA); int paintType; int tilingType; double bbox[4]; double xStep, yStep; Object resDict; double matrix[6]; Object contentStream; }; //------------------------------------------------------------------------ // GfxShadingPattern //------------------------------------------------------------------------ class GfxShadingPattern: public GfxPattern { public: static GfxShadingPattern *parse(Object *patObj); virtual ~GfxShadingPattern(); virtual GfxPattern *copy(); GfxShading *getShading() { return shading; } double *getMatrix() { return matrix; } private: GfxShadingPattern(GfxShading *shadingA, double *matrixA); GfxShading *shading; double matrix[6]; }; //------------------------------------------------------------------------ // GfxShading //------------------------------------------------------------------------ class GfxShading { public: GfxShading(int typeA); GfxShading(GfxShading *shading); virtual ~GfxShading(); static GfxShading *parse(Object *obj); virtual GfxShading *copy() = 0; int getType() { return type; } GfxColorSpace *getColorSpace() { return colorSpace; } GfxColor *getBackground() { return &background; } GBool getHasBackground() { return hasBackground; } void getBBox(double *xMinA, double *yMinA, double *xMaxA, double *yMaxA) { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; } GBool getHasBBox() { return hasBBox; } protected: GBool init(Dict *dict); int type; GfxColorSpace *colorSpace; GfxColor background; GBool hasBackground; double xMin, yMin, xMax, yMax; GBool hasBBox; }; //------------------------------------------------------------------------ // GfxFunctionShading //------------------------------------------------------------------------ class GfxFunctionShading: public GfxShading { public: GfxFunctionShading(double x0A, double y0A, double x1A, double y1A, double *matrixA, Function **funcsA, int nFuncsA); GfxFunctionShading(GfxFunctionShading *shading); virtual ~GfxFunctionShading(); static GfxFunctionShading *parse(Dict *dict); virtual GfxShading *copy(); void getDomain(double *x0A, double *y0A, double *x1A, double *y1A) { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; } double *getMatrix() { return matrix; } void getColor(double x, double y, GfxColor *color); private: double x0, y0, x1, y1; double matrix[6]; Function *funcs[gfxColorMaxComps]; int nFuncs; }; //------------------------------------------------------------------------ // GfxAxialShading //------------------------------------------------------------------------ class GfxAxialShading: public GfxShading { public: GfxAxialShading(double x0A, double y0A, double x1A, double y1A, double t0A, double t1A, Function **funcsA, int nFuncsA, GBool extend0A, GBool extend1A); GfxAxialShading(GfxAxialShading *shading); virtual ~GfxAxialShading(); static GfxAxialShading *parse(Dict *dict); virtual GfxShading *copy(); void getCoords(double *x0A, double *y0A, double *x1A, double *y1A) { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; } double getDomain0() { return t0; } double getDomain1() { return t1; } void getColor(double t, GfxColor *color); GBool getExtend0() { return extend0; } GBool getExtend1() { return extend1; } private: double x0, y0, x1, y1; double t0, t1; Function *funcs[gfxColorMaxComps]; int nFuncs; GBool extend0, extend1; }; //------------------------------------------------------------------------ // GfxRadialShading //------------------------------------------------------------------------ class GfxRadialShading: public GfxShading { public: GfxRadialShading(double x0A, double y0A, double r0A, double x1A, double y1A, double r1A, double t0A, double t1A, Function **funcsA, int nFuncsA, GBool extend0A, GBool extend1A); GfxRadialShading(GfxRadialShading *shading); virtual ~GfxRadialShading(); static GfxRadialShading *parse(Dict *dict); virtual GfxShading *copy(); void getCoords(double *x0A, double *y0A, double *r0A, double *x1A, double *y1A, double *r1A) { *x0A = x0; *y0A = y0; *r0A = r0; *x1A = x1; *y1A = y1; *r1A = r1; } double getDomain0() { return t0; } double getDomain1() { return t1; } void getColor(double t, GfxColor *color); GBool getExtend0() { return extend0; } GBool getExtend1() { return extend1; } private: double x0, y0, r0, x1, y1, r1; double t0, t1; Function *funcs[gfxColorMaxComps]; int nFuncs; GBool extend0, extend1; }; //------------------------------------------------------------------------ // GfxImageColorMap //------------------------------------------------------------------------ class GfxImageColorMap { public: // Constructor. GfxImageColorMap(int bitsA, Object *decode, GfxColorSpace *colorSpaceA); // Destructor. ~GfxImageColorMap(); // Return a copy of this color map. GfxImageColorMap *copy() { return new GfxImageColorMap(this); } // Is color map valid? GBool isOk() { return ok; } // Get the color space. GfxColorSpace *getColorSpace() { return colorSpace; } // Get stream decoding info. int getNumPixelComps() { return nComps; } int getBits() { return bits; } // Get decode table. double getDecodeLow(int i) { return decodeLow[i]; } double getDecodeHigh(int i) { return decodeLow[i] + decodeRange[i]; } // Convert an image pixel to a color. void getGray(Guchar *x, double *gray); void getRGB(Guchar *x, GfxRGB *rgb); void getCMYK(Guchar *x, GfxCMYK *cmyk); void getColor(Guchar *x, GfxColor *color); private: GfxImageColorMap(GfxImageColorMap *colorMap); GfxColorSpace *colorSpace; // the image color space int bits; // bits per component int nComps; // number of components in a pixel GfxColorSpace *colorSpace2; // secondary color space int nComps2; // number of components in colorSpace2 double *lookup; // lookup table double // minimum values for each component decodeLow[gfxColorMaxComps]; double // max - min value for each component decodeRange[gfxColorMaxComps]; GBool ok; }; //------------------------------------------------------------------------ // GfxSubpath and GfxPath //------------------------------------------------------------------------ class GfxSubpath { public: // Constructor. GfxSubpath(double x1, double y1); // Destructor. ~GfxSubpath(); // Copy. GfxSubpath *copy() { return new GfxSubpath(this); } // Get points. int getNumPoints() { return n; } double getX(int i) { return x[i]; } double getY(int i) { return y[i]; } GBool getCurve(int i) { return curve[i]; } // Get last point. double getLastX() { return x[n-1]; } double getLastY() { return y[n-1]; } // Add a line segment. void lineTo(double x1, double y1); // Add a Bezier curve. void curveTo(double x1, double y1, double x2, double y2, double x3, double y3); // Close the subpath. void close(); GBool isClosed() { return closed; } // Add (, ) to each point in the subpath. void offset(double dx, double dy); private: double *x, *y; // points GBool *curve; // curve[i] => point i is a control point // for a Bezier curve int n; // number of points int size; // size of x/y arrays GBool closed; // set if path is closed GfxSubpath(GfxSubpath *subpath); }; class GfxPath { public: // Constructor. GfxPath(); // Destructor. ~GfxPath(); // Copy. GfxPath *copy() { return new GfxPath(justMoved, firstX, firstY, subpaths, n, size); } // Is there a current point? GBool isCurPt() { return n > 0 || justMoved; } // Is the path non-empty, i.e., is there at least one segment? GBool isPath() { return n > 0; } // Get subpaths. int getNumSubpaths() { return n; } GfxSubpath *getSubpath(int i) { return subpaths[i]; } // Get last point on last subpath. double getLastX() { return subpaths[n-1]->getLastX(); } double getLastY() { return subpaths[n-1]->getLastY(); } // Move the current point. void moveTo(double x, double y); // Add a segment to the last subpath. void lineTo(double x, double y); // Add a Bezier curve to the last subpath void curveTo(double x1, double y1, double x2, double y2, double x3, double y3); // Close the last subpath. void close(); // Append to . void append(GfxPath *path); // Add (, ) to each point in the path. void offset(double dx, double dy); private: GBool justMoved; // set if a new subpath was just started double firstX, firstY; // first point in new subpath GfxSubpath **subpaths; // subpaths int n; // number of subpaths int size; // size of subpaths array GfxPath(GBool justMoved1, double firstX1, double firstY1, GfxSubpath **subpaths1, int n1, int size1); }; //------------------------------------------------------------------------ // GfxState //------------------------------------------------------------------------ class GfxState { public: // Construct a default GfxState, for a device with resolution // x , page box , page rotation , and // coordinate system specified by . GfxState(double hDPI, double vDPI, PDFRectangle *pageBox, int rotate, GBool upsideDown); // Destructor. ~GfxState(); // Copy. GfxState *copy() { return new GfxState(this); } // Accessors. double *getCTM() { return ctm; } double getX1() { return px1; } double getY1() { return py1; } double getX2() { return px2; } double getY2() { return py2; } double getPageWidth() { return pageWidth; } double getPageHeight() { return pageHeight; } GfxColor *getFillColor() { return &fillColor; } GfxColor *getStrokeColor() { return &strokeColor; } void getFillGray(double *gray) { fillColorSpace->getGray(&fillColor, gray); } void getStrokeGray(double *gray) { strokeColorSpace->getGray(&strokeColor, gray); } void getFillRGB(GfxRGB *rgb) { fillColorSpace->getRGB(&fillColor, rgb); } void getStrokeRGB(GfxRGB *rgb) { strokeColorSpace->getRGB(&strokeColor, rgb); } void getFillCMYK(GfxCMYK *cmyk) { fillColorSpace->getCMYK(&fillColor, cmyk); } void getStrokeCMYK(GfxCMYK *cmyk) { strokeColorSpace->getCMYK(&strokeColor, cmyk); } GfxColorSpace *getFillColorSpace() { return fillColorSpace; } GfxColorSpace *getStrokeColorSpace() { return strokeColorSpace; } GfxPattern *getFillPattern() { return fillPattern; } GfxPattern *getStrokePattern() { return strokePattern; } double getFillOpacity() { return fillOpacity; } double getStrokeOpacity() { return strokeOpacity; } double getLineWidth() { return lineWidth; } void getLineDash(double **dash, int *length, double *start) { *dash = lineDash; *length = lineDashLength; *start = lineDashStart; } int getFlatness() { return flatness; } int getLineJoin() { return lineJoin; } int getLineCap() { return lineCap; } double getMiterLimit() { return miterLimit; } GfxFont *getFont() { return font; } double getFontSize() { return fontSize; } double *getTextMat() { return textMat; } double getCharSpace() { return charSpace; } double getWordSpace() { return wordSpace; } double getHorizScaling() { return horizScaling; } double getLeading() { return leading; } double getRise() { return rise; } int getRender() { return render; } GfxPath *getPath() { return path; } void setPath(GfxPath *pathA); double getCurX() { return curX; } double getCurY() { return curY; } void getClipBBox(double *xMin, double *yMin, double *xMax, double *yMax) { *xMin = clipXMin; *yMin = clipYMin; *xMax = clipXMax; *yMax = clipYMax; } void getUserClipBBox(double *xMin, double *yMin, double *xMax, double *yMax); double getLineX() { return lineX; } double getLineY() { return lineY; } // Is there a current point/path? GBool isCurPt() { return path->isCurPt(); } GBool isPath() { return path->isPath(); } // Transforms. void transform(double x1, double y1, double *x2, double *y2) { *x2 = ctm[0] * x1 + ctm[2] * y1 + ctm[4]; *y2 = ctm[1] * x1 + ctm[3] * y1 + ctm[5]; } void transformDelta(double x1, double y1, double *x2, double *y2) { *x2 = ctm[0] * x1 + ctm[2] * y1; *y2 = ctm[1] * x1 + ctm[3] * y1; } void textTransform(double x1, double y1, double *x2, double *y2) { *x2 = textMat[0] * x1 + textMat[2] * y1 + textMat[4]; *y2 = textMat[1] * x1 + textMat[3] * y1 + textMat[5]; } void textTransformDelta(double x1, double y1, double *x2, double *y2) { *x2 = textMat[0] * x1 + textMat[2] * y1; *y2 = textMat[1] * x1 + textMat[3] * y1; } double transformWidth(double w); double getTransformedLineWidth() { return transformWidth(lineWidth); } double getTransformedFontSize(); void getFontTransMat(double *m11, double *m12, double *m21, double *m22); // Change state parameters. void setCTM(double a, double b, double c, double d, double e, double f); void concatCTM(double a, double b, double c, double d, double e, double f); void setFillColorSpace(GfxColorSpace *colorSpace); void setStrokeColorSpace(GfxColorSpace *colorSpace); void setFillColor(GfxColor *color) { fillColor = *color; } void setStrokeColor(GfxColor *color) { strokeColor = *color; } void setFillPattern(GfxPattern *pattern); void setStrokePattern(GfxPattern *pattern); void setFillOpacity(double opac) { fillOpacity = opac; } void setStrokeOpacity(double opac) { strokeOpacity = opac; } void setLineWidth(double width) { lineWidth = width; } void setLineDash(double *dash, int length, double start); void setFlatness(int flatness1) { flatness = flatness1; } void setLineJoin(int lineJoin1) { lineJoin = lineJoin1; } void setLineCap(int lineCap1) { lineCap = lineCap1; } void setMiterLimit(double limit) { miterLimit = limit; } void setFont(GfxFont *fontA, double fontSizeA) { font = fontA; fontSize = fontSizeA; } void setTextMat(double a, double b, double c, double d, double e, double f) { textMat[0] = a; textMat[1] = b; textMat[2] = c; textMat[3] = d; textMat[4] = e; textMat[5] = f; } void setCharSpace(double space) { charSpace = space; } void setWordSpace(double space) { wordSpace = space; } void setHorizScaling(double scale) { horizScaling = 0.01 * scale; } void setLeading(double leadingA) { leading = leadingA; } void setRise(double riseA) { rise = riseA; } void setRender(int renderA) { render = renderA; } // Add to path. void moveTo(double x, double y) { path->moveTo(curX = x, curY = y); } void lineTo(double x, double y) { path->lineTo(curX = x, curY = y); } void curveTo(double x1, double y1, double x2, double y2, double x3, double y3) { path->curveTo(x1, y1, x2, y2, curX = x3, curY = y3); } void closePath() { path->close(); curX = path->getLastX(); curY = path->getLastY(); } void clearPath(); // Update clip region. void clip(); // Text position. void textSetPos(double tx, double ty) { lineX = tx; lineY = ty; } void textMoveTo(double tx, double ty) { lineX = tx; lineY = ty; textTransform(tx, ty, &curX, &curY); } void textShift(double tx, double ty); void shift(double dx, double dy); // Push/pop GfxState on/off stack. GfxState *save(); GfxState *restore(); GBool hasSaves() { return saved != NULL; } private: double ctm[6]; // coord transform matrix double px1, py1, px2, py2; // page corners (user coords) double pageWidth, pageHeight; // page size (pixels) GfxColorSpace *fillColorSpace; // fill color space GfxColorSpace *strokeColorSpace; // stroke color space GfxColor fillColor; // fill color GfxColor strokeColor; // stroke color GfxPattern *fillPattern; // fill pattern GfxPattern *strokePattern; // stroke pattern double fillOpacity; // fill opacity double strokeOpacity; // stroke opacity double lineWidth; // line width double *lineDash; // line dash int lineDashLength; double lineDashStart; int flatness; // curve flatness int lineJoin; // line join style int lineCap; // line cap style double miterLimit; // line miter limit GfxFont *font; // font double fontSize; // font size double textMat[6]; // text matrix double charSpace; // character spacing double wordSpace; // word spacing double horizScaling; // horizontal scaling double leading; // text leading double rise; // text rise int render; // text rendering mode GfxPath *path; // array of path elements double curX, curY; // current point (user coords) double lineX, lineY; // start of current text line (text coords) double clipXMin, clipYMin, // bounding box for clip region clipXMax, clipYMax; GfxState *saved; // next GfxState on stack GfxState(GfxState *state); }; #endif