//======================================================================== // // Object.h // // Copyright 1996-2003 Glyph & Cog, LLC // //======================================================================== #ifndef OBJECT_H #define OBJECT_H #include #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include #include #include "gtypes.h" #include "gmem.h" #include "GString.h" class XRef; class Array; class Dict; class Stream; //------------------------------------------------------------------------ // Ref //------------------------------------------------------------------------ struct Ref { int num; // object number int gen; // generation number }; //------------------------------------------------------------------------ // object types //------------------------------------------------------------------------ enum ObjType { // simple objects objBool, // boolean objInt, // integer objReal, // real objString, // string objName, // name objNull, // null // complex objects objArray, // array objDict, // dictionary objStream, // stream objRef, // indirect reference // special objects objCmd, // command name objError, // error return from Lexer objEOF, // end of file return from Lexer objNone // uninitialized object }; #define numObjTypes 14 // total number of object types //------------------------------------------------------------------------ // Object //------------------------------------------------------------------------ #ifdef DEBUG_MEM #define initObj(t) ++numAlloc[type = t] #else #define initObj(t) type = t #endif class Object { public: // Default constructor. Object(): type(objNone) {} // Initialize an object. Object *initBool(GBool boolnA) { initObj(objBool); booln = boolnA; return this; } Object *initInt(int intgA) { initObj(objInt); intg = intgA; return this; } Object *initReal(double realA) { initObj(objReal); real = realA; return this; } Object *initString(GString *stringA) { initObj(objString); string = stringA; return this; } Object *initName(char *nameA) { initObj(objName); name = copyString(nameA); return this; } Object *initNull() { initObj(objNull); return this; } Object *initArray(XRef *xref); Object *initDict(XRef *xref); Object *initStream(Stream *streamA); Object *initRef(int numA, int genA) { initObj(objRef); ref.num = numA; ref.gen = genA; return this; } Object *initCmd(char *cmdA) { initObj(objCmd); cmd = copyString(cmdA); return this; } Object *initError() { initObj(objError); return this; } Object *initEOF() { initObj(objEOF); return this; } // Copy an object. Object *copy(Object *obj); // If object is a Ref, fetch and return the referenced object. // Otherwise, return a copy of the object. Object *fetch(XRef *xref, Object *obj); // Free object contents. void free(); // Type checking. ObjType getType() { return type; } GBool isBool() { return type == objBool; } GBool isInt() { return type == objInt; } GBool isReal() { return type == objReal; } GBool isNum() { return type == objInt || type == objReal; } GBool isString() { return type == objString; } GBool isName() { return type == objName; } GBool isNull() { return type == objNull; } GBool isArray() { return type == objArray; } GBool isDict() { return type == objDict; } GBool isStream() { return type == objStream; } GBool isRef() { return type == objRef; } GBool isCmd() { return type == objCmd; } GBool isError() { return type == objError; } GBool isEOF() { return type == objEOF; } GBool isNone() { return type == objNone; } // Special type checking. GBool isName(char *nameA) { return type == objName && !strcmp(name, nameA); } GBool isDict(char *dictType); GBool isStream(char *dictType); GBool isCmd(char *cmdA) { return type == objCmd && !strcmp(cmd, cmdA); } // Accessors. NB: these assume object is of correct type. GBool getBool() { return booln; } int getInt() { return intg; } double getReal() { return real; } double getNum() { return type == objInt ? (double)intg : real; } GString *getString() { return string; } char *getName() { return name; } Array *getArray() { return array; } Dict *getDict() { return dict; } Stream *getStream() { return stream; } Ref getRef() { return ref; } int getRefNum() { return ref.num; } int getRefGen() { return ref.gen; } char *getCmd() { return cmd; } // Array accessors. int arrayGetLength(); void arrayAdd(Object *elem); Object *arrayGet(int i, Object *obj); Object *arrayGetNF(int i, Object *obj); // Dict accessors. int dictGetLength(); void dictAdd(char *key, Object *val); GBool dictIs(char *dictType); Object *dictLookup(char *key, Object *obj); Object *dictLookupNF(char *key, Object *obj); char *dictGetKey(int i); Object *dictGetVal(int i, Object *obj); Object *dictGetValNF(int i, Object *obj); // Stream accessors. GBool streamIs(char *dictType); void streamReset(); void streamClose(); int streamGetChar(); int streamLookChar(); char *streamGetLine(char *buf, int size); Guint streamGetPos(); void streamSetPos(Guint pos, int dir = 0); Dict *streamGetDict(); // Output. char *getTypeName(); void print(FILE *f = stdout); // Memory testing. static void memCheck(FILE *f); private: ObjType type; // object type union { // value for each type: GBool booln; // boolean int intg; // integer double real; // real GString *string; // string char *name; // name Array *array; // array Dict *dict; // dictionary Stream *stream; // stream Ref ref; // indirect reference char *cmd; // command }; #ifdef DEBUG_MEM static int // number of each type of object numAlloc[numObjTypes]; // currently allocated #endif }; //------------------------------------------------------------------------ // Array accessors. //------------------------------------------------------------------------ #include "Array.h" inline int Object::arrayGetLength() { return array->getLength(); } inline void Object::arrayAdd(Object *elem) { array->add(elem); } inline Object *Object::arrayGet(int i, Object *obj) { return array->get(i, obj); } inline Object *Object::arrayGetNF(int i, Object *obj) { return array->getNF(i, obj); } //------------------------------------------------------------------------ // Dict accessors. //------------------------------------------------------------------------ #include "Dict.h" inline int Object::dictGetLength() { return dict->getLength(); } inline void Object::dictAdd(char *key, Object *val) { dict->add(key, val); } inline GBool Object::dictIs(char *dictType) { return dict->is(dictType); } inline GBool Object::isDict(char *dictType) { return type == objDict && dictIs(dictType); } inline Object *Object::dictLookup(char *key, Object *obj) { return dict->lookup(key, obj); } inline Object *Object::dictLookupNF(char *key, Object *obj) { return dict->lookupNF(key, obj); } inline char *Object::dictGetKey(int i) { return dict->getKey(i); } inline Object *Object::dictGetVal(int i, Object *obj) { return dict->getVal(i, obj); } inline Object *Object::dictGetValNF(int i, Object *obj) { return dict->getValNF(i, obj); } //------------------------------------------------------------------------ // Stream accessors. //------------------------------------------------------------------------ #include "Stream.h" inline GBool Object::streamIs(char *dictType) { return stream->getDict()->is(dictType); } inline GBool Object::isStream(char *dictType) { return type == objStream && streamIs(dictType); } inline void Object::streamReset() { stream->reset(); } inline void Object::streamClose() { stream->close(); } inline int Object::streamGetChar() { return stream->getChar(); } inline int Object::streamLookChar() { return stream->lookChar(); } inline char *Object::streamGetLine(char *buf, int size) { return stream->getLine(buf, size); } inline Guint Object::streamGetPos() { return stream->getPos(); } inline void Object::streamSetPos(Guint pos, int dir) { stream->setPos(pos, dir); } inline Dict *Object::streamGetDict() { return stream->getDict(); } #endif