# -*- coding: UTF-8 -*- # # Copyright (C) 2007 by ULPM: Alexandre Yukio Harano # Fábio Cassarotti Parronchi Navarro # Gabriel Geraldo França Marcondes # Luiz Carlos Irber Júnior # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. import pygame from things import Thing class Penguin(Thing): def __init__(self, initial_pos=None, editable=True): if pygame.mixer.get_init(): snd = pygame.mixer.Sound("data/snd/penguin.wav") else: snd = None Thing.__init__(self, pygame.image.load("data/images/penguin.png"), editable, snd, initial_pos, elasticity = 100, mobility = True, gravity = 5) self.speed=[5,0]