Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorBruno Coudoin <bcoudoin@src.gnome.org>2006-03-12 02:09:38 (GMT)
committer Bruno Coudoin <bcoudoin@src.gnome.org>2006-03-12 02:09:38 (GMT)
commit01e751a3861edd0fd014665628a409409d3cfedf (patch)
tree0b1f3e511b482878687161e801add348af497e60
parenta3e0d98c88b55f8d09b6569b90e1aa1c8980906e (diff)
String review by Clytie.
-rw-r--r--ChangeLog21
-rw-r--r--boards/geography.xml.in2
-rw-r--r--boards/magic_hat_minus.xml.in8
-rw-r--r--boards/magic_hat_plus.xml.in4
-rw-r--r--boards/memory_add_minus.xml.in12
-rw-r--r--boards/memory_add_minus_tux.xml.in4
-rw-r--r--boards/memory_div.xml.in8
-rw-r--r--boards/memory_div_tux.xml.in6
-rw-r--r--boards/memory_mult.xml.in6
-rw-r--r--boards/memory_mult_div.xml.in6
-rw-r--r--boards/memory_mult_div_tux.xml.in6
-rw-r--r--boards/memory_mult_tux.xml.in10
-rw-r--r--docs/website/footer.html44
-rw-r--r--po/POTFILES.in16
-rw-r--r--src/boards/awele.c2
-rw-r--r--src/boards/python/admin/board_list.py8
-rw-r--r--src/gcompris/bar.c4
17 files changed, 121 insertions, 46 deletions
diff --git a/ChangeLog b/ChangeLog
index 3b89f3e..bb109dc 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,24 @@
+2006-03-12 Bruno coudoin <bruno.coudoin@free.fr>
+
+ String review by Clytie.
+
+ * boards/geography.xml.in:
+ * boards/magic_hat_minus.xml.in:
+ * boards/magic_hat_plus.xml.in:
+ * boards/memory_add_minus.xml.in:
+ * boards/memory_add_minus_tux.xml.in:
+ * boards/memory_div.xml.in:
+ * boards/memory_div_tux.xml.in:
+ * boards/memory_mult.xml.in:
+ * boards/memory_mult_div.xml.in:
+ * boards/memory_mult_div_tux.xml.in:
+ * boards/memory_mult_tux.xml.in:
+ * docs/website/footer.html:
+ * po/POTFILES.in:
+ * src/boards/awele.c: (awele_create_item):
+ * src/boards/python/admin/board_list.py:
+ * src/gcompris/bar.c: (item_event_bar):
+
2006-03-10 Bruno coudoin <bruno.coudoin@free.fr>
Included Clytie Siddall documentation.
diff --git a/boards/geography.xml.in b/boards/geography.xml.in
index 2e93e36..4bf2fbf 100644
--- a/boards/geography.xml.in
+++ b/boards/geography.xml.in
@@ -13,6 +13,6 @@
<_title>Locate the countries</_title>
<_description>Drag and Drop the items to redraw the whole map</_description>
<_prerequisite>Mouse manipulation: movement, drag and drop</_prerequisite>
- <_credit>The Germany map comes from Wikipedia and is released under the GNU Free Documentation License. Olaf Ronneberger and his children Lina and Julia Ronneberger created the German level.</_credit>
+ <_credit>The map of Germany comes from Wikipedia and is released under the GNU Free Documentation License. Olaf Ronneberger and his children Lina and Julia Ronneberger created the German level.</_credit>
</Board>
</GCompris>
diff --git a/boards/magic_hat_minus.xml.in b/boards/magic_hat_minus.xml.in
index 59fb436..e23e440 100644
--- a/boards/magic_hat_minus.xml.in
+++ b/boards/magic_hat_minus.xml.in
@@ -10,10 +10,10 @@
author="Marc BRUN"
boarddir="">
<_title>The magician hat</_title>
- <_description>Count how many items are under the magic hat after some escaped</_description>
- <_prerequisite>Substraction</_prerequisite>
- <_goal>Learn substraction</_goal>
- <_manual>Look at the magician, he tells you how much stars are under his magic hat. Then, click on the hat to open it. A few stars escape. Click again on the hat to close it. You have to count how much are still under the hat. Click on the bottom right area to answer.</_manual>
+ <_description>Count how many items are under the magic hat after some have got away</_description>
+ <_prerequisite>Subtraction</_prerequisite>
+ <_goal>Learn subtraction</_goal>
+ <_manual>Look at the magician, he tells the number of stars that are under his magic hat. Then, click on the hat to open it. A few stars escape. Click again on the hat to close it. You have to count how many are still under the hat. Click on the bottom right area to answer.</_manual>
<_credit></_credit>
</Board>
</GCompris>
diff --git a/boards/magic_hat_plus.xml.in b/boards/magic_hat_plus.xml.in
index d9fe29a..eae0efc 100644
--- a/boards/magic_hat_plus.xml.in
+++ b/boards/magic_hat_plus.xml.in
@@ -13,7 +13,9 @@
<_description>Count how many items are under the magic hat</_description>
<_prerequisite>Addition</_prerequisite>
<_goal>Learn addition</_goal>
- <_manual>Click on the hat to open it. A few stars now move under the hat. Click again on the hat to close it. You have to count how many are under the hat. Click on the bottom right area to answer.</_manual>
+ <_manual>Click on the hat to open or close it. Under the hat, how many stars
+can you see moving around? Count carefully. :) Click in the bottom-
+right area to input your answer.</_manual>
<_credit></_credit>
</Board>
</GCompris>
diff --git a/boards/memory_add_minus.xml.in b/boards/memory_add_minus.xml.in
index cf41515..1cb5a66 100644
--- a/boards/memory_add_minus.xml.in
+++ b/boards/memory_add_minus.xml.in
@@ -9,15 +9,13 @@
icon="boardicons/memory.png"
author="Yves Combe (yves@ycombe.net)"
boarddir="">
- <_title>Subtraction memory game</_title>
- <_description>Turn the cards over to find two numbers which subtract the same, until all the cards are gone.</_description>
+ <_title>Addition and subtraction memory game</_title>
+ <_description>Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone.</_description>
<_prerequisite>Subtraction</_prerequisite>
- <_goal>Practise subtraction, until all the cards are gone.</_goal>
- <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding a subtraction, or the answer to it.
-A subtraction looks like this: 3 - 1 = 2
-The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 3 (1, 2, 3) less 1 (1) makes 2. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
+ <_goal>Practise addition, subtraction, until all the cards are gone.</_goal>
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
-In this game, these cards are hiding the two parts of a subtraction. You need to find the two parts of the subraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper subtract. When you do that, both those cards disappear! When you've made them all disappear, found all the subtracts, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
<Data directory=""/>
</GCompris>
diff --git a/boards/memory_add_minus_tux.xml.in b/boards/memory_add_minus_tux.xml.in
index 20de01f..e281b8b 100644
--- a/boards/memory_add_minus_tux.xml.in
+++ b/boards/memory_add_minus_tux.xml.in
@@ -12,8 +12,8 @@
<_title>Addition and subtraction memory game against Tux</_title>
<_description>Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone.</_description>
<_prerequisite>Subtraction</_prerequisite>
- <_goal>Practise subtraction, until all the cards are gone.</_goal>
- <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an addition or a subtraction, or the answer to it.
+ <_goal>Practise addition, subtraction, until all the cards are gone.</_goal>
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
diff --git a/boards/memory_div.xml.in b/boards/memory_div.xml.in
index caf0584..ee62e58 100644
--- a/boards/memory_div.xml.in
+++ b/boards/memory_div.xml.in
@@ -10,14 +10,12 @@
author="Yves Combe (yves@ycombe.net)"
boarddir="">
<_title>Division memory game</_title>
- <_description>Turn the cards over to find two numbers which divide the same, until all the cards are gone.</_description>
+ <_description>Turn the cards over to find a matching operation, until all the cards are gone.</_description>
<_prerequisite>Division</_prerequisite>
<_goal>Practise division, until all the cards are gone.</_goal>
- <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding a division, or the answer to it.
-A division looks like this: 4 ÷ 2 = 2
-The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 4 (1, 2, 3, 4) divided by 2 (1, 2) makes 2. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
-In this game, these cards are hiding the two parts of a division. You need to find the two parts of the division, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole division. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper division. When you do that, both those cards disappear! When you've made them all disappear, found all the division, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
<Data directory=""/>
</GCompris>
diff --git a/boards/memory_div_tux.xml.in b/boards/memory_div_tux.xml.in
index bdfd675..63ada28 100644
--- a/boards/memory_div_tux.xml.in
+++ b/boards/memory_div_tux.xml.in
@@ -13,11 +13,9 @@
<_description>Turn the cards over to find a matching operation, until all the cards are gone.</_description>
<_prerequisite>Division</_prerequisite>
<_goal>Practise division, until all the cards are gone.</_goal>
- <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding a division, or the answer to it.
-A division looks like this: 4 ÷ 2 = 2
-The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 4 (1, 2, 3, 4) divided by 2 (1, 2) makes 2. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
-In this game, these cards are hiding the two parts of a division. You need to find the two parts of the division, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole division. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper division. When you do that, both those cards disappear! When you've made them all disappear, found all the division, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
<Data directory=""/>
</GCompris>
diff --git a/boards/memory_mult.xml.in b/boards/memory_mult.xml.in
index d4d8feb..0f639eb 100644
--- a/boards/memory_mult.xml.in
+++ b/boards/memory_mult.xml.in
@@ -13,11 +13,9 @@
<_description>Turn the cards over to find two numbers which multiply the same, until all the cards are gone.</_description>
<_prerequisite>Multiplication</_prerequisite>
<_goal>Practise multiplication, until all the cards are gone.</_goal>
- <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding a multiplication, or the answer to it.
-A multiplication looks like this: 2 × 2 = 4
-The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 2 (1, 2) by 2 (1, 2) makes 4. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
-In this game, these cards are hiding the two parts of a multiplication. You need to find the two parts of the subraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper multiplication. When you do that, both those cards disappear! When you've made them all disappear, found all the multiplications, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
<Data directory=""/>
</GCompris>
diff --git a/boards/memory_mult_div.xml.in b/boards/memory_mult_div.xml.in
index 516cd5a..8763d14 100644
--- a/boards/memory_mult_div.xml.in
+++ b/boards/memory_mult_div.xml.in
@@ -9,10 +9,10 @@
icon="boardicons/memory.png"
author="Yves Combe (yves@ycombe.net)"
boarddir="">
- <_title>All operations memory game</_title>
+ <_title>Multiplication and division memory game</_title>
<_description>Turn the cards over to find a matching operation, until all the cards are gone.</_description>
- <_prerequisite>Addition, subtraction, multiplication, division</_prerequisite>
- <_goal>Practise addition, subtraction, multiplication, division, until all the cards are gone.</_goal>
+ <_prerequisite>Multiplication, division</_prerequisite>
+ <_goal>Practise multiplication, division, until all the cards are gone.</_goal>
<_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
diff --git a/boards/memory_mult_div_tux.xml.in b/boards/memory_mult_div_tux.xml.in
index 5e26db2..424f109 100644
--- a/boards/memory_mult_div_tux.xml.in
+++ b/boards/memory_mult_div_tux.xml.in
@@ -9,10 +9,10 @@
icon="boardicons/memory_tux.png"
author="Yves Combe (yves@ycombe.net)"
boarddir="">
- <_title>All operations memory game against Tux</_title>
+ <_title>Multiplication and division memory game against Tux</_title>
<_description>Turn the cards over to find a matching operation, until all the cards are gone.</_description>
- <_prerequisite>Addition, subtraction, multiplication, division</_prerequisite>
- <_goal>Practise addition, subtraction, multiplication, division, until all the cards are gone.</_goal>
+ <_prerequisite>Multiplication, division</_prerequisite>
+ <_goal>Practise multiplication, division, until all the cards are gone.</_goal>
<_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
diff --git a/boards/memory_mult_tux.xml.in b/boards/memory_mult_tux.xml.in
index 4156072e..320cef0 100644
--- a/boards/memory_mult_tux.xml.in
+++ b/boards/memory_mult_tux.xml.in
@@ -9,11 +9,13 @@
icon="boardicons/memory_tux.png"
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
- <_title>Memory Game for multiplications against Tux</_title>
- <_description>Flip the cards to find the matching pairs</_description>
+ <_title>Multiplication memory game against Tux</_title>
+ <_description>Turn the cards over to find a matching operation, until all the cards are gone.</_description>
<_prerequisite>Additions</_prerequisite>
- <_goal>Train your memory in addition domain and remove all the cards</_goal>
- <_manual>A set of blank cards is shown. Each card has a picture on the other side, and each picture card has a twin exactly the same. Click on a card to see its hidden picture, and try to match the twins. You can only turn over two cards at once, so you need to remember where a picture is, while you look for its twin. When you turn over the twins, they both disappear.</_manual>
+ <_goal>Practise multiplication until all the cards are gone.</_goal>
+ <_manual xml:space="preserve">You can see some cards, but you can't see what's on the other side of them. Each card is hiding an operation, or the answer to it.
+
+In this game, these cards are hiding the two parts of an operation. You need to find the two parts of the operation, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole operation. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper equality. When you do that, both those cards disappear! When you've made them all disappear, found all the operations, you've won the game! :)</_manual>
</Board>
<Data directory=""/>
</GCompris>
diff --git a/docs/website/footer.html b/docs/website/footer.html
index 3d14964..d891db7 100644
--- a/docs/website/footer.html
+++ b/docs/website/footer.html
@@ -1 +1,43 @@
- <!-- Copyright du site --> Copyright 2004-2005 <A href="mailto:bruno.coudoin@free.fr"> Bruno Coudoin </A> Licence GNU/FDL. <BR> <!-- Webmaster du site --> Vous avez constat&eacute; un probl&egrave;me technique ? Contactez le Webmaster : <A href="mailto:bruno.coudoin@free.fr"> Webmaster </A><BR> <!-- Spip, CMS sous licence GPL --> Site construit autour de l'application <A href="http://www.spip.net"> SPIP </A> Squelettes du site. Licence GPL. Web site design by <a href="http://aurelie.casties.free.fr">Aur&eacute;lie Casties</a>. <p> <a href="http://validator.w3.org/check?uri=referer"><img border="0" src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" height="31" width="88"></a> <a href="http://jigsaw.w3.org/css-validator/check/referer"> <img style="border:0;width:88px;height:31px" src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"> </a> </p> <p> <a href="http://www.ofset.org/"> <img style="border:0" src="NAVPICS/ofset-banner.png" alt="OFSET: Organisation for Free Software in Education and Teaching"> </a> <a href="http://nosoftwarepatents.com/"><img border="0" src="http://nosoftwarepatents.com/banners/banner_fr_1.gif" alt="No Software Patents"></a> </p> \ No newline at end of file
+
+<!-- Copyright du site -->
+
+Copyright 2004-2006 <A href="mailto:bruno.coudoin@free.fr"> Bruno Coudoin </A> Licence<A href="http://www.gnu.org/copyleft/fdl.html" title="Free Documentation License"> GNU/FDL </a>. <BR>
+
+<!-- Webmaster du site -->
+
+Vous avez constat&eacute; un probl&egrave;me technique ? Contactez le Webmaster :
+
+ <A href="mailto:bruno.coudoin@free.fr"> Webmaster </A><BR>
+
+<!-- Spip, CMS sous licence GPL -->
+
+Site construit autour de l'application <A href="http://www.spip.net"> SPIP </A> Squelettes
+
+du site. Licence GPL.
+
+Web site design by <a href="http://aurelie.casties.free.fr">Aur&eacute;lie Casties</a>.
+
+<p>
+ <a href="http://validator.w3.org/check?uri=referer"><img border="0"
+ src="http://www.w3.org/Icons/valid-html401"
+ alt="Valid HTML 4.01!" height="31" width="88"></a>
+
+ <a href="http://jigsaw.w3.org/css-validator/check/referer">
+ <img style="border:0;width:88px;height:31px"
+ src="http://jigsaw.w3.org/css-validator/images/vcss"
+ alt="Valid CSS!">
+ </a>
+</p>
+<p>
+ <a href="http://www.ofset.org/" title="Free Educational Software Logiciel Libre Educatif">
+ <img style="border:0"
+ src="NAVPICS/ofset-banner.png"
+ alt="OFSET: Organisation for Free Software in Education and Teaching">
+ </a>
+
+ <a href="http://nosoftwarepatents.com/"><img border="0"
+ src="http://nosoftwarepatents.com/banners/banner_fr_1.gif"
+ alt="No Software Patents"></a>
+
+</p>
+
diff --git a/po/POTFILES.in b/po/POTFILES.in
index 2d811df..e020d43 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -130,7 +130,23 @@ boards/mazeInvisible.xml.in
boards/mazeMenu.xml.in
boards/melody.xml.in
boards/memory.xml.in
+boards/memory_add.xml.in
+boards/memory_add_minus.xml.in
+boards/memory_add_minus_mult_div.xml.in
+boards/memory_add_minus_mult_div_tux.xml.in
+boards/memory_add_minus_tux.xml.in
+boards/memory_add_tux.xml.in
+boards/memory_div.xml.in
+boards/memory_div_tux.xml.in
boards/memory_group.xml.in
+boards/memory_minus.xml.in
+boards/memory_minus_tux.xml.in
+boards/memory_mult.xml.in
+boards/memory_mult_div.xml.in
+boards/memory_mult_div_tux.xml.in
+boards/memory_mult_tux.xml.in
+boards/memory_op_group.xml.in
+boards/memory_op_group_tux.xml.in
boards/memory_sound.xml.in
boards/memory_sound_tux.xml.in
boards/memory_tux.xml.in
diff --git a/src/boards/awele.c b/src/boards/awele.c
index 03c02d8..bb60fcb 100644
--- a/src/boards/awele.c
+++ b/src/boards/awele.c
@@ -531,7 +531,7 @@ awele_create_item (GnomeCanvasGroup * parent)
graphsElt->msg = gnome_canvas_item_new (boardRootItem,
gnome_canvas_text_get_type (),
- "text", _("Choose an house"),
+ "text", _("Choose a house"),
"font", "12x24",
"size", 20000,
"x", (double) 400,
diff --git a/src/boards/python/admin/board_list.py b/src/boards/python/admin/board_list.py
index 3b7764f..d639da0 100644
--- a/src/boards/python/admin/board_list.py
+++ b/src/boards/python/admin/board_list.py
@@ -158,24 +158,24 @@ class Board_list:
self.button_unselect_all.show()
box3.pack_start(self.button_unselect_all, False, False, 0)
- self.button_locales = gtk.Button('Locales')
+ self.button_locales = gtk.Button(_('Locales'))
self.button_locales.connect("clicked", self.locales)
self.button_locales.show()
box3.pack_end(self.button_locales, False, False, 0)
- self.button_locales_sound = gtk.Button('Locales sound')
+ self.button_locales_sound = gtk.Button(_('Locales sound'))
self.button_locales_sound.connect("clicked", self.locales_sound)
self.button_locales_sound.show()
box3.pack_end(self.button_locales_sound, False, False, 0)
- self.button_wordlist = gtk.Button('Wordlist')
+ self.button_wordlist = gtk.Button(_('Wordlist'))
self.button_wordlist.connect("clicked", self.wordlist)
self.button_wordlist.show()
box3.pack_end(self.button_wordlist, False, False, 0)
#not ready yet
self.button_wordlist.set_sensitive(False)
- self.button_login = gtk.Button('Login')
+ self.button_login = gtk.Button(_('Login'))
self.button_login.connect("clicked", self.login_configure)
self.button_login.show()
box3.pack_end(self.button_login, False, False, 0)
diff --git a/src/gcompris/bar.c b/src/gcompris/bar.c
index aab4ddd..03bddfd 100644
--- a/src/gcompris/bar.c
+++ b/src/gcompris/bar.c
@@ -1,6 +1,6 @@
/* gcompris - bar.c
*
- * Time-stamp: <2006/03/02 23:27:13 bruno>
+ * Time-stamp: <2006/03/12 03:02:12 bruno>
*
* Copyright (C) 2000-2003 Bruno Coudoin
*
@@ -571,7 +571,7 @@ item_event_bar(GnomeCanvasItem *item, GdkEvent *event, gchar *data)
gcompris_confirm( _("GCompris confirmation"),
_("Sure you want to quit ?"),
_("Yes, I am sure !"),
- _("No, I continue"),
+ _("No, I want to keep going"),
(ConfirmCallBack) confirm_quit);
}
break;