/* gcompris - money.c * * Copyright (C) 2001 Bruno Coudoin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include "gcompris/gcompris.h" #include "money_widget.h" #define SOUNDLISTFILE PACKAGE static GcomprisBoard *gcomprisBoard = NULL; static gboolean board_paused = TRUE; static void start_board (GcomprisBoard *agcomprisBoard); static void pause_board (gboolean pause); static void end_board (void); static gboolean is_our_board (GcomprisBoard *gcomprisBoard); static void set_level (guint level); static void process_ok(void); static int gamewon; static void game_won(void); static GnomeCanvasGroup *boardRootItem = NULL; static void money_destroy_all_items(void); static void money_next_level(void); Money_Widget *tux_money = NULL; Money_Widget *seller_money = NULL; static double price_target = 0; typedef struct { char *image; guint status; float value; GnomeCanvasItem *item; } MoneyItem; // List of images to use in the game static gchar *imageList[] = { "gcompris/misc/apple.png", "gcompris/misc/bicycle.png", "gcompris/misc/bottle.png", "gcompris/misc/carot.png", "gcompris/misc/cerise.png", "gcompris/misc/crown.png", "gcompris/misc/eggpot.png", "gcompris/misc/flower.png", "gcompris/misc/football.png", "gcompris/misc/lamp.png", "gcompris/misc/light.png", "gcompris/misc/peer.png", "gcompris/misc/pencil.png", "gcompris/misc/strawberry.png" }; #define NUMBER_OF_IMAGES 14 #define WITHOUT_CENTS 1 #define WITH_CENTS 2 static char currentMode = WITHOUT_CENTS; /* Description of this plugin */ static BoardPlugin menu_bp = { NULL, NULL, "Money", "Pratise money usage", "Bruno Coudoin ", NULL, NULL, NULL, NULL, start_board, pause_board, end_board, is_our_board, NULL, process_ok, set_level, NULL, NULL, NULL, NULL }; /* * Main entry point mandatory for each Gcompris's game * --------------------------------------------------- * */ GET_BPLUGIN_INFO(money) /* * in : boolean TRUE = PAUSE : FALSE = CONTINUE * */ static void pause_board (gboolean pause) { if(gcomprisBoard==NULL) return; if(gamewon == TRUE && pause == FALSE) /* the game is won */ { game_won(); } board_paused = pause; } /* */ static void start_board (GcomprisBoard *agcomprisBoard) { if(agcomprisBoard!=NULL) { gcomprisBoard=agcomprisBoard; gcomprisBoard->level=1; gcomprisBoard->sublevel=1; gcomprisBoard->number_of_sublevel=10; /* Go to next level after this number of 'play' */ gc_bar_set(GC_BAR_LEVEL|GC_BAR_OK); /* Default mode */ if(!gcomprisBoard->mode) { gcomprisBoard->maxlevel=9; currentMode=WITHOUT_CENTS; } else if(g_strncasecmp(gcomprisBoard->mode, "WITH_CENTS", 1)==0) { gcomprisBoard->maxlevel=5; currentMode=WITH_CENTS; } money_next_level(); gamewon = FALSE; pause_board(FALSE); } } /* ======================================= */ static void end_board () { if(gcomprisBoard!=NULL) { pause_board(TRUE); money_destroy_all_items(); } gcomprisBoard = NULL; } /* ======================================= */ static void set_level (guint level) { if(gcomprisBoard!=NULL) { gcomprisBoard->level=level; gcomprisBoard->sublevel=1; money_next_level(); } } /* ======================================= */ gboolean is_our_board (GcomprisBoard *gcomprisBoard) { if (gcomprisBoard) { if(g_strcasecmp(gcomprisBoard->type, "money")==0) { /* Set the plugin entry */ gcomprisBoard->plugin=&menu_bp; return TRUE; } } return FALSE; } /*-------------------------------------------------------------------------------*/ /*-------------------------------------------------------------------------------*/ /* set initial values for the next level */ static void money_next_level() { GdkPixbuf *pixmap = NULL; guint min_price = 0, max_price = 0; guint number_of_item = 0; guint i; gchar *display_format; gchar *img; img = gc_skin_image_get("money-bg.png"); gc_set_background(gnome_canvas_root(gcomprisBoard->canvas), img); g_free(img); gc_bar_set_level(gcomprisBoard); money_destroy_all_items(); gamewon = FALSE; boardRootItem = GNOME_CANVAS_GROUP(gnome_canvas_item_new (gnome_canvas_root(gcomprisBoard->canvas), gnome_canvas_group_get_type (), "x", (double) 0, "y", (double) 0, NULL)); tux_money = MONEY_WIDGET(money_widget_new()); money_widget_set_position(tux_money, boardRootItem, 100.0, 400.0, 700.0, 500.0, 5, 2, FALSE); /* Select level difficulty */ switch(currentMode) { case WITHOUT_CENTS: switch(gcomprisBoard->level) { case 1: number_of_item = 1; min_price = 3; max_price = 10; money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 2: number_of_item = 1; min_price = 10; max_price = 20; money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 3: number_of_item = 2; min_price = 20; max_price = 30; money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 4: number_of_item = 2; min_price = 30; max_price = 40; money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 5: number_of_item = 3; min_price = 40; max_price = 50; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 6: number_of_item = 3; min_price = 50; max_price = 60; money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 7: number_of_item = 4; min_price = 60; max_price = 70; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_50E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 8: number_of_item = 4; min_price = 70; max_price = 80; money_widget_add(tux_money, MONEY_EURO_PAPER_50E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); break; case 9: number_of_item = 4; min_price = 50; max_price = 100; money_widget_add(tux_money, MONEY_EURO_PAPER_10E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_PAPER_50E); money_widget_add(tux_money, MONEY_EURO_PAPER_20E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); money_widget_add(tux_money, MONEY_EURO_PAPER_5E); break; } break; case WITH_CENTS: switch(gcomprisBoard->level) { case 1: number_of_item = 1; min_price = 1; max_price = 3; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_5C); money_widget_add(tux_money, MONEY_EURO_COIN_2C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_50C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_10C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); break; case 2: number_of_item = 1; min_price = 1; max_price = 3; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_5C); money_widget_add(tux_money, MONEY_EURO_COIN_2C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_50C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_10C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); break; case 3: number_of_item = 2; min_price = 1; max_price = 3; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_5C); money_widget_add(tux_money, MONEY_EURO_COIN_2C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_50C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_10C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); break; case 4: number_of_item = 3; min_price = 1; max_price = 3; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_5C); money_widget_add(tux_money, MONEY_EURO_COIN_2C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_50C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_10C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); break; case 5: number_of_item = 4; min_price = 1; max_price = 3; money_widget_add(tux_money, MONEY_EURO_COIN_2E); money_widget_add(tux_money, MONEY_EURO_COIN_1E); money_widget_add(tux_money, MONEY_EURO_COIN_5C); money_widget_add(tux_money, MONEY_EURO_COIN_2C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_50C); money_widget_add(tux_money, MONEY_EURO_COIN_20C); money_widget_add(tux_money, MONEY_EURO_COIN_10C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); money_widget_add(tux_money, MONEY_EURO_COIN_1C); break; } break; } seller_money = MONEY_WIDGET(money_widget_new()); money_widget_set_position(seller_money, boardRootItem, 100.0, 30.0, 700.0, 130.0, 5, 2, FALSE); money_widget_set_target(seller_money, tux_money); money_widget_set_target(tux_money, seller_money); /* Display what to buy */ price_target = 0; for(i=1; i<=number_of_item; i++) { double object_price; gchar *text; pixmap = gc_pixmap_load(imageList[g_random_int_range(0, NUMBER_OF_IMAGES-1)]); gnome_canvas_item_new ( boardRootItem, gnome_canvas_pixbuf_get_type (), "pixbuf", pixmap, "x", (double) (i*BOARDWIDTH)/(number_of_item+1) - gdk_pixbuf_get_width(pixmap)/2, "y", (double) 200, NULL); /* Diplay the price */ object_price = (double) g_random_int_range(min_price/number_of_item, max_price/number_of_item); if(currentMode==WITH_CENTS) { /* Set here the way to display money. Change only the money sign, and it's place, always keep %.2f, it will be replaced by 0,34 if decimal is ',' in your locale */ display_format = _("$ %.2f"); /* Add random cents */ if(gcomprisBoard->level == 1) { object_price += (double)((double) g_random_int_range(1, 9))/10.0; } else { object_price += (double)((double) g_random_int_range(1, 99))/100.0; } } else { display_format = _("$ %.0f"); } price_target += object_price; text = g_strdup_printf(display_format, object_price); gnome_canvas_item_new(boardRootItem, gnome_canvas_text_get_type (), "text", text, "font", gc_skin_font_board_big, "x", (double) (i*BOARDWIDTH)/(number_of_item+1), "y", (double) 180, "anchor", GTK_ANCHOR_CENTER, "fill_color", "white", NULL); g_free(text); gdk_pixbuf_unref(pixmap); } } /* ==================================== */ /* Destroy all the items */ static void money_destroy_all_items() { if(boardRootItem!=NULL) gtk_object_destroy (GTK_OBJECT(boardRootItem)); if(tux_money!=NULL) gtk_object_destroy (GTK_OBJECT (tux_money)); tux_money = NULL; if(seller_money!=NULL) gtk_object_destroy (GTK_OBJECT (seller_money)); seller_money = NULL; boardRootItem = NULL; } /* ==================================== */ static void game_won() { gcomprisBoard->sublevel++; if(gcomprisBoard->sublevel>gcomprisBoard->number_of_sublevel) { /* Try the next level */ gcomprisBoard->sublevel=1; gcomprisBoard->level++; if(gcomprisBoard->level>gcomprisBoard->maxlevel) { // the current board is finished : bail out gc_bonus_end_display(GC_BOARD_FINISHED_RANDOM); return; } gc_sound_play_ogg ("sounds/bonus.wav", NULL); } money_next_level(); } /* ==================================== */ static void process_ok() { if(board_paused) /*return FALSE*/; /* FIXME: Why do I need this trick !! */ if(price_target >= money_widget_get_total(seller_money) - 0.001 && price_target <= money_widget_get_total(seller_money) + 0.001 ) { gamewon = TRUE; money_destroy_all_items(); gc_bonus_display(gamewon, GC_BONUS_SMILEY); } else gc_bonus_display(gamewon, GC_BONUS_SMILEY); }