/* gcompris - gameutil.h
*
* Copyright (C) 2000 Bruno Coudoin
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see .
*/
#include
#ifdef USE_SDLMIXER
#ifndef SOUNDUTIL_SDL_H
#define SOUNDUTIL_SDL_H
#include
#include "gcompris.h"
#define MAX_QUEUE_LENGTH 5
#define MAX_SOUND_FILES 20
int decode_ogg_file(char *infile);
void display_ao_devices();
/*
* SDL PLAYER
*/
int sdlplayer_init();
void sdlplayer_close();
void sdlplayer_reopen();
int sdlplayer_music(char *filename, int volume);
void sdlplayer_halt_music();
void sdlplayer_pause_music();
void sdlplayer_resume_music();
void sdlplayer_halt_fx();
void sdlplayer_resume_fx();
int sdlplayer_fx(char *filename, int volume);
gchar *gc_sound_alphabet(gchar *chars);
/*************************************************************/
/* GObject to control sound. code get from maman-file.h */
/*************************************************************/
/*
* Potentially, include other headers on which this header depends.
*/
#include
#define GCOMPRIS_SOUND_TYPE (gc_sound_get_type ())
#define GCOMPRIS_SOUND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSound))
#define GCOMPRIS_SOUND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass))
#define GCOMPRIS_SOUND_IS(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GCOMPRIS_SOUND_TYPE))
#define GCOMPRIS_SOUND_IS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GCOMPRIS_SOUND_TYPE))
#define GCOMPRIS_SOUND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass))
typedef struct _GcomprisSound GcomprisSound;
typedef struct _GcomprisSoundClass GcomprisSoundClass;
typedef struct _GcomprisSoundPrivate GcomprisSoundPrivate;
struct _GcomprisSound {
GObject parent;
/* instance members */
GcomprisSoundPrivate *private;
};
struct _GcomprisSoundClass {
GObjectClass parent;
guint sound_played_signal_id;
void (*sound_played) (GcomprisSound *self, gchar *file, gpointer user_data);
};
/* used by MAMAN_TYPE_FILE */
GType gc_sound_get_type (void);
/* API. */
/* empty for now */
/* Declaration of GCompris Sound Controller */
extern GObject *gc_sound_controller;
#endif
#endif //