/* gcompris - gameutil.h * * Copyright (C) 2000 Bruno Coudoin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include #ifdef USE_SDLMIXER #ifndef SOUNDUTIL_SDL_H #define SOUNDUTIL_SDL_H #include #include "gcompris.h" #define MAX_QUEUE_LENGTH 5 #define MAX_SOUND_FILES 20 int decode_ogg_file(char *infile); void display_ao_devices(); /* * SDL PLAYER */ int sdlplayer_init(); void sdlplayer_close(); void sdlplayer_reopen(); int sdlplayer_music(char *filename, int volume); void sdlplayer_halt_music(); void sdlplayer_pause_music(); void sdlplayer_resume_music(); void sdlplayer_halt_fx(); void sdlplayer_resume_fx(); int sdlplayer_fx(char *filename, int volume); gchar *gc_sound_alphabet(gchar *chars); /*************************************************************/ /* GObject to control sound. code get from maman-file.h */ /*************************************************************/ /* * Potentially, include other headers on which this header depends. */ #include #define GCOMPRIS_SOUND_TYPE (gc_sound_get_type ()) #define GCOMPRIS_SOUND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSound)) #define GCOMPRIS_SOUND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass)) #define GCOMPRIS_SOUND_IS(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GCOMPRIS_SOUND_TYPE)) #define GCOMPRIS_SOUND_IS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GCOMPRIS_SOUND_TYPE)) #define GCOMPRIS_SOUND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass)) typedef struct _GcomprisSound GcomprisSound; typedef struct _GcomprisSoundClass GcomprisSoundClass; typedef struct _GcomprisSoundPrivate GcomprisSoundPrivate; struct _GcomprisSound { GObject parent; /* instance members */ GcomprisSoundPrivate *private; }; struct _GcomprisSoundClass { GObjectClass parent; guint sound_played_signal_id; void (*sound_played) (GcomprisSound *self, gchar *file, gpointer user_data); }; /* used by MAMAN_TYPE_FILE */ GType gc_sound_get_type (void); /* API. */ /* empty for now */ /* Declaration of GCompris Sound Controller */ extern GObject *gc_sound_controller; #endif #endif //