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/* gcompris - gc-sound-item.h
*
* Copyright (C) 2006 Yves Combe
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __GC_SOUND_ITEM_H__
#define __GC_SOUND_ITEM_H__
#include <glib-object.h>
G_BEGIN_DECLS
typedef struct _GCSoundItem GCSoundItem;
typedef struct _GCSoundItemClass GCSoundItemClass;
G_END_DECLS
#include <gc-sound-channel.h>
G_BEGIN_DECLS
#define GC_TYPE_SOUND_ITEM (gc_sound_item_get_type())
#define GC_SOUND_ITEM(i) (G_TYPE_CHECK_INSTANCE_CAST((i), GC_TYPE_SOUND_ITEM, GCSoundItem))
#define GC_SOUND_ITEM_CLASS(c) (G_TYPE_CHECK_CLASS_CAST((c), GC_TYPE_SOUND_ITEM, GCSoundItemClass))
#define GC_IS_SOUND_ITEM(i) (G_TYPE_CHECK_INSTANCE_TYPE((i), GC_TYPE_SOUND_ITEM))
#define GC_IS_SOUND_ITEM_CLASS(c) (G_TYPE_CHECK_CLASS_TYPE((c), GC_TYPE_SOUND_ITEM))
#define GC_SOUND_ITEM_GET_CLASS(i) (G_TYPE_INSTANCE_GET_CLASS((i), GC_TYPE_SOUND_ITEM, GCSoundItemClass))
GType gc_sound_item_get_type(void);
struct _GCSoundItem {
GObject __parent__;
gdouble volume;
gboolean mute;
GCSoundPolicy policy;
//gint policy;
gboolean loop;
gchar* filename;
GCSoundChannel* channel;
GCSoundItem* parent;
GList* children;
//debug. will be removed
gchar * nick;
//internal use
// TRUE if we are in running play tree.
gboolean has_played;
// our group already started
gboolean started;
// child we are playing
GList *playing;
};
struct _GCSoundItemClass {
GObjectClass __parentClass__;
/* signal handlers */
void (* real_play) (GCSoundItem * self);
void (* play_start) (GCSoundItem * self);
void (* play_end) (GCSoundItem * self, gboolean stopped);
void (* chunk_start) (GCSoundItem * self);
void (* chunk_end) (GCSoundItem * self, gboolean stopped);
};
// internal use
gboolean gc_sound_item_run_next (GCSoundItem *self,
gboolean stopped);
GCSoundItem * gc_sound_item_append_child (GCSoundItem *self);
gboolean gc_sound_item_play (GCSoundItem *self);
void gc_sound_item_set_filename (GCSoundItem *self, gchar *filename);
gchar * gc_sound_item_get_filename (GCSoundItem *self);
void gc_sound_item_set_loop(GCSoundItem *self, gboolean loop);
G_END_DECLS
#endif
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