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/* gcompris - gameutil.h
*
* Time-stamp: <2000/07/16 00:32:26 bruno>
*
* Copyright (C) 2000 Bruno Coudoin
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef SOUNDUTIL_H
#define SOUNDUTIL_H
#include <stdio.h>
#include "gcompris.h"
#define MAX_QUEUE_LENGTH 5
#define MAX_SOUND_FILES 20
typedef enum
{
PLAY_ONLY_IF_IDLE = 0,
PLAY_AFTER_CURRENT = 1,
} SoundPolicy;
typedef void (*GcomprisSoundCallback) (gchar *);
void gc_sound_play_ogg(const gchar *, ...);
void gc_sound_play_ogg_cb(const gchar *, GcomprisSoundCallback);
void gc_sound_play_ogg_list( GList* files );
void gc_sound_policy_set(int);
int gc_sound_policy_get(void);
void gc_sound_init(void);
void gc_sound_reopen(void);
void gc_sound_close(void);
void gc_sound_pause(void);
void gc_sound_resume(void);
int decode_ogg_file(char *infile);
void display_ao_devices();
/*
* SDL PLAYER
*/
int sdlplayer_init();
int sdlplayer_bg();
void sdlplayer_close();
void sdlplayer_reopen();
void sdlplayer_pause();
void sdlplayer_resume();
int sdlplayer(char *filename, int volume);
gchar *gc_sound_alphabet(gchar *chars);
/*************************************************************/
/* GObject to control sound. code get from maman-file.h */
/*************************************************************/
/*
* Potentially, include other headers on which this header depends.
*/
#include <glib-object.h>
#define GCOMPRIS_SOUND_TYPE (gc_sound_get_type ())
#define GCOMPRIS_SOUND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSound))
#define GCOMPRIS_SOUND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass))
#define GCOMPRIS_SOUND_IS(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GCOMPRIS_SOUND_TYPE))
#define GCOMPRIS_SOUND_IS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GCOMPRIS_SOUND_TYPE))
#define GCOMPRIS_SOUND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GCOMPRIS_SOUND_TYPE, GcomprisSoundClass))
typedef struct _GcomprisSound GcomprisSound;
typedef struct _GcomprisSoundClass GcomprisSoundClass;
typedef struct _GcomprisSoundPrivate GcomprisSoundPrivate;
struct _GcomprisSound {
GObject parent;
/* instance members */
GcomprisSoundPrivate *private;
};
struct _GcomprisSoundClass {
GObjectClass parent;
guint sound_played_signal_id;
void (*sound_played) (GcomprisSound *self, gchar *file, gpointer user_data);
};
/* used by MAMAN_TYPE_FILE */
GType gc_sound_get_type (void);
/* API. */
/* empty for now */
/* Declaration of GCompris Sound Controller */
extern GObject *gc_sound_controller;
#endif
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