Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/source/memorize.markdown
diff options
context:
space:
mode:
Diffstat (limited to 'source/memorize.markdown')
-rw-r--r--source/memorize.markdown167
1 files changed, 0 insertions, 167 deletions
diff --git a/source/memorize.markdown b/source/memorize.markdown
deleted file mode 100644
index 34b0b40..0000000
--- a/source/memorize.markdown
+++ /dev/null
@@ -1,167 +0,0 @@
-% Memorize
-%
-%
-
-About
-=====
-
-This Activity allows learners to take the learning process in their own
-hands, as they play but also create their own games. The game has
-matching pairs of what are clickable tiles, or blocks. The card pairs
-are composed of text, sound or images. The children turn over the cards
-to match words, words and sounds, words and pictures, or pictures and
-sounds. There are a few default games loaded. These images, sounds and
-text can be extended to animations or movie snippets. Players of
-Memorize can play together across multiple machines.
-
-Using
-=====
-
-**Single Player Mode** The following screenshot shows the single player
-mode. The player has matched two pair. They are highlighted and shown on
-the left side. If the pair of tiles do not match, the are flipped back
-over. This player has found two matching pairs. The updated points are
-reflected next to the player icon. The labels reflect these functions:
-
-1. Restart the Game
-2. Load demo game - Select preloaded demo games from list. The current
- game is called "addition".
-3. Select the Grid Size
-4. Load the demo game. This game is "addition".
-5. Matched pairs show in the user color
-6. Game board - Click tiles to flip over. If the pair of tiles match,
- they are highlighted and shown on the left side. If the pair of
- tiles do not match, the are flipped back over.
-
-How to play
------------
-
-When you click "Load demo games" and select 'addition' from the
-pull-down menu, you will get a grid of 16 squares. Each square in the
-top two rows will be marked with the number 1; the squares in the bottom
-two rows will each have the number 2.
-
-Each square in the top row hides a simple addition problem which you can
-view by clicking on it. The answer to the addition problem is hidden
-under one of the squares in the bottom two rows. There is no way to know
-under which square, you must simply guess. Move the cursor down to your
-selected guess, and notice that the bottom two rows are now 'live'--each
-square is highlighted as you cross it.
-
-Creating a Game
----------------
-
-To create a game, here are the features you need to know:
-
-1. New Game: Start a new game
-2. Load Game: Load a game you have started
-3. Save Game: Save your work
-4. Game Name: Type the name of your game
-5. Equal Pairs: The content details of the tiles are the same
-6. Grouped Game: The content details of the tiles are different but
- match in kind. You can label the first tile as 1 and second matching
- tile as 2. Or you can allow the tiles to be displayed randomly.
-7. Insert Picture: opens the journal to select an image file
-8. Insert Sound: opens the journal to select a sound file
-9. Click to Pronounce Text
-10. Type in Text
-11. Preview
-12. Add
-13. Update
-14. Preview Matching Pairs
-15. Delete
-
-Applying
-========
-
-**Create a Color Game**
-
-In this tutorial, you will learn how to create and play a Memorize
-activity matching colors. The tiles are equal meaning each set is the
-same, and you will learn how to upload an image and add text.
-
-**Preparation** Before beginning, save eight color fills using the Paint
-activity. Use the Bucket tool to fill the color image and save. The
-color image saved from the Paint activity is in rectangular in size. The
-Memorize activity uses a square picture image aligned from the upper
-left.
-
-1. Click the Create tab
-2. Type in a Game name
-3. Tick Equal pairs check box
-4. Insert Pictures and Text
-
-**Create Color Tiles**
-
-1. Click Insert pi cture.
-2. Select and click the image file with your color from the journal
-3. Type \<color name\> in the Text box.
-4. Click Add. The new pair of tiles are displayed on the left side.
-5. Repeat steps until all pairs are added.
-6. Click Save
-7. To play the game go to the Play tab
-8. Click the Load Game icon (a folder with an up arrow)
-9. Select your game!
-
-**Create a Sound Game**
-
-In this tutorial, you will learn how to create and play a Memorize
-activity matching pictures and sounds. The tiles are grouped meaning all
-the pictures are numbered '1' tiles while the sounds are numbered '2'
-tiles. You will learn how to upload an image and upload a sound. Before
-beginning, save eight pictures using the Browse activity. Copy eight
-matching sounds files from an USB memory stick and save to the Journal.
-
-1. Type in a Game name
-2. Click grouped game
-3. Insert Picture and Text
-
-1. Click Insert sound. The Journal opens.
-2. Select and click the file name.
-3. Click Add. The new pair of tiles are displayed on the left side.
-4. Repeat steps until all pairs are added.
-5. Click Save
-
-**Create a Spelling Game**
-
-1. First create a spelling words with record
-2. Choose the Audio tab of Record
-3. Set the duration (upper right corner of the Record interface) is set
- to 15 seconds
-4. Click the Record button
-5. Say the first word of your spelling list
-6. Click the Record button again
-7. Wait while the Record activity saves your clip
-8. Click the Record button
-9. Say the next word on your list
-10. Click the Record button to save your clip
-11. Record and save the rest of the spelling words on your list
-12. Go to Memorize and create a New Game by matching the text word tile
- and the tile with the recorded sound files in your journal
-13. Proceed with creating the game and matching sounds as you did in the
- earlier Sound game.
-
-Sharing
-=======
-
-To play these games with users on more than one XO, so that the turn
-moves from one user to the other, when a user fails to make a matching
-selection:
-
-1. Open the memorize activity and load the game you want to share on
- the main XO
-2. Click on “Activity” then in menu bar click on the circle with a
- single dot
-3. All the other XOs will see the memorize activity icon close to your
- XO symbol on their neighborhood view
-4. They can then join the activity by moving their cursor over the game
- icon.
-
-Extending
-=========
-
-There are a rich set of opportunities for extending these games to be
-used for history, biology, music, science, early reading, mathematics
-and others. The media objects available in Sugar, such as sound files or
-images, as well as all the media objects available by transfer from a
-USB, mean this game can be a powerful in many educational areas.