From 8b9a257a238332ad59170a59dd2ca83585d15bd6 Mon Sep 17 00:00:00 2001 From: Kalpa Welivitigoda Date: Thu, 25 Jul 2013 09:26:14 +0000 Subject: fixed a typo --- diff --git a/source/about_sugar.rst b/source/about_sugar.rst index b6c6993..2ba74c7 100644 --- a/source/about_sugar.rst +++ b/source/about_sugar.rst @@ -60,7 +60,7 @@ Sugar was designed for One Laptop per Child (OLPC), as part of an effort to prov Sugar Labs is a non-profit foundation whose mission is to produce, distribute, and support the use of the Sugar learning platform. Sugar Labs supports the community of educators and software developers who want to extend the platform and who have been creating Sugar Activities. Sugar is a community project. It is available under the open-source GNU General Public License (GPL) and free to anyone who wants to use or extend it. -.. [1] Studio thinking is a term used to describe how visual arts teachers teach and what visual arts students learn. The term is detailed in Studio Thinking: The Real Benefits of Visual Arts Education. Studio thinking includes "studio structures": demonstrations, projects, and critiques; as well as "studio habits of mind": develop craft, engage and persist, envision, express, observe, reflect, stretch and explore, and understand.the art world. In the context of Sugar, studio thinking is applied not just to the arts, but to all disciplines. +.. [1] Studio thinking is a term used to describe how visual arts teachers teach and what visual arts students learn. The term is detailed in Studio Thinking: The Real Benefits of Visual Arts Education. Studio thinking includes "studio structures": demonstrations, projects, and critiques; as well as "studio habits of mind": develop craft, engage and persist, envision, express, observe, reflect, stretch and explore, and understand the art world. In the context of Sugar, studio thinking is applied not just to the arts, but to all disciplines. .. [2] Reflective practice is a concept introduced by Donald Schön in his book The Reflective Practitioner. Reflective practice involves students applying their own experiences to practice while being mentored by domain experts. In the context of Sugar, the expert could be a teacher, a parent, a community member, or a fellow student. -- cgit v0.9.1