diff options
author | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-04 17:59:52 (GMT) |
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committer | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-04 17:59:52 (GMT) |
commit | 88ba59ff33ae8240ab1000b571f0ebfdce2d119f (patch) | |
tree | a2b6b68b64063d4c26a6eefb5e5833b91b8e7e1c /MAFH2/BattleEngine.py | |
parent | 55ebd9beb77dc07c4980f33ee665fbe9d142ff7b (diff) |
fixed transparency and battle ending
Diffstat (limited to 'MAFH2/BattleEngine.py')
-rw-r--r-- | MAFH2/BattleEngine.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index 4b17877..b9e2b1a 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -307,7 +307,7 @@ class BattleEngine(GameEngineElement): if enemy.HP <= 0: enemy.alive = False self.enemy_list.remove(enemy) - enemy.makeTransparent(True) + enemy.get_sprite().makeTransparent(True) self.active_target = 1 if enemy.alive: random.seed() @@ -348,10 +348,10 @@ class BattleEngine(GameEngineElement): room.remove_item( i ) self.game_engine.get_object('mesg').add_line(_("%s dropped!")% item.name) room.has_enemy = False + #self terminate #print 'end battle called' self.remove_from_engine() - self.game_engine.get_scene().removeObject(self.background) for object in self.__drawableObjects: self.game_engine.get_scene().removeObject(object) |