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| * | | Now able to traverse non-locked doorsJustin Lewis2010-02-151-2/+6
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* | | added credits.txt to assets/fmc/Jon Meschino2010-02-151-0/+133
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* | Good check in spot. Implemented dungeon rep and rotatingJustin Lewis2010-02-151-0/+3
* | Expanded constants fileJustin Lewis2010-02-151-0/+89
* | Updated journal integration to allow running in non sugar envJustin Lewis2010-02-151-1/+6
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* updated menu hierarchy and updated design document.Jon Meschino2010-02-131-8/+8
* menu code updated and working!Jon Meschino2010-02-132-11/+50
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| * Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineesk76102010-02-121-17/+19
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| * | Modified loading system. Load lists profiles, if empty profile is selected, ...esk76102010-02-122-8/+48
* | | menu code updated and working!Jon2010-02-131-69/+134
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* | merged my code with eric'sJon2010-02-121-17/+19
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* Difficulty scaling implemented (not tested for fl0w), Menu doesn't crashesk76102010-02-123-49/+58
* Inventory now scrolls, cannot be at more than MHPesk76102010-02-122-28/+30
* more menu messing, null functions in place with stubs - ESK: you can now chan...Jon2010-02-122-2/+73
* removed unused artJon2010-02-113-0/+0
* git test. tweaked menus. still working with them...Jon2010-02-111-5/+5
* Removed unnecessary codeesk76102010-02-111-205/+9
* Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineesk76102010-02-112-21/+25
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| * Removed new engine as adapting code to it seems futileJustin Lewis2010-02-112-117/+80
| * MergeBlitzkev2010-02-112-80/+120
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| | * Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineJustin Lewis2010-02-113-33/+33
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| | | * Updated enemy strength and fixed the critical/special/normal attack if structureBlitzkev2010-02-112-25/+25
| | * | Started new game event engineJustin Lewis2010-02-112-80/+116
| * | | -fixed a syntax errorBlitzkev2010-02-111-0/+1
| * | | Updated enemy strength and fixed the critical/special/normal attack if structureBlitzkev2010-02-112-25/+25
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* | | Changed Menu draw methods (now 3 draw methods), fixed battle timer, fixed hea...esk76102010-02-113-218/+296
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* | Updated item values in Items.pyBlitzkev2010-02-111-8/+8
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* added TitleButton.gif, forgot to add again after XO screwed me over.Jon2010-02-111-0/+0
* added astral artJon2010-02-118-0/+0
* Merge branch 'master' of git.sugarlabs.org:project-xavier/mainlineJon2010-02-111-41/+80
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| * Scrolling menu system doneesk76102010-02-102-63/+101
* | reimplemented menus! refer to email if ur confused. for some reason %$*( XO d...Jon2010-02-112-42/+87
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* Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineesk76102010-02-103-161/+35
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| * Optimized app startup, no longer save to journal.Justin Lewis2010-02-101-160/+34
| * fix: Simplejson needed in menu classJustin Lewis2010-02-102-1/+1
* | Added menu swapping and such, need to make it look goodesk76102010-02-103-87/+78
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* Moved map out of pippy_appJustin Lewis2010-02-102-156/+158
* Moved menu class from pippy_appJustin Lewis2010-02-102-618/+623
* Moved comic from pippy_appJustin Lewis2010-02-092-41/+43
* Broke hero from pippy_app... enemy and hero now child of actorJustin Lewis2010-02-094-264/+196
* Fixed import bugJustin Lewis2010-02-091-0/+1
* Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineesk76102010-02-092-126/+126
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| * Puzzle class breakout of pippy_appJustin Lewis2010-02-092-126/+126
* | Changed use item (battle) to scan. Need to draw and restructure menusesk76102010-02-091-23/+22
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* Merge branch 'master' of gitorious@git.sugarlabs.org:project-xavier/mainlineesk76102010-02-084-539/+552
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| * Fixed bug in reloading dungeon brought you to next dungeonJustin Lewis2010-02-081-3/+6
| * Fixed shop importing localJustin Lewis2010-02-081-0/+1
| * More code separationJustin Lewis2010-02-084-536/+545
* | Dungeon art and BGM now loaded based on dungeon themeesk76102010-02-0810-19/+32
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* dungeon size and next map is no longer hard codedJustin Lewis2010-02-088-40/+30