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path: root/MAFH2/MagicMenu.py
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* Fortune Hunter now incorporates the auto-removal of registered drawable objectsKevin Hockey2010-08-051-8/+6
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* transparency fix to main glyphKevin Hockey2010-08-031-8/+9
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* added a commaKevin Hockey2010-08-031-13/+31
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* in the process of changing over some menu files to DrawableObjectsKevin Hockey2010-08-021-29/+44
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* More backwards compatibility with pygame.colorjlew2010-07-151-5/+5
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* battles drop items and enemies die for good. Ticket 17 doneKevin Hockey2010-07-141-5/+2
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* Enemies attack, you attack them.Kevin Hockey2010-07-081-8/+2
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* small fixes to images etc.Kevin Hockey2010-07-061-5/+5
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* Magic attacks finished.Kevin Hockey2010-07-021-9/+17
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* buttons draw correctly from 1 image, overlay works correctlyKevin Hockey2010-07-021-10/+8
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* Huge changes to how buttons are loadedKevin Hockey2010-07-011-26/+45
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* Changed functions to use local variables and added the reference glyphKevin Hockey2010-07-011-58/+55
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* Updated draw api (ticket #34)jlew2010-06-301-2/+2
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* Further updated magic menusKevin Hockey2010-06-291-26/+21
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* Added pictures of glyphs to assets folder. Added some debugging statements.Kevin Hockey2010-06-281-14/+14
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* Updated magicmenu and fixed if statements in battleengineKevin Hockey2010-06-281-16/+73
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