From e7b395c6c4e6ba18f23e722b3620cb55f342de63 Mon Sep 17 00:00:00 2001 From: esk7610 Date: Fri, 12 Feb 2010 19:59:24 +0000 Subject: Difficulty scaling implemented (not tested for fl0w), Menu doesn't crash --- (limited to 'MAFH.activity/Hero.py') diff --git a/MAFH.activity/Hero.py b/MAFH.activity/Hero.py index c61af1b..0e17b32 100644 --- a/MAFH.activity/Hero.py +++ b/MAFH.activity/Hero.py @@ -76,7 +76,7 @@ class Hero(Actor): else: self.player.migrateMessages("You are already at full health") if self.HP>self.MHP: - self.player.HP=self.player.MHP + self.HP=self.MHP #remove item from equipment -- cgit v0.9.1